ratatui/examples/block.rs
Josh McKinney 082cbcbc50
feat(frame)!: Remove generic Backend parameter (#530)
This change simplifys UI code that uses the Frame type. E.g.:

```rust
fn draw<B: Backend>(frame: &mut Frame<B>) {
    // ...
}
```

Frame was generic over Backend because it stored a reference to the
terminal in the field. Instead it now directly stores the viewport area
and current buffer. These are provided at creation time and are valid
for the duration of the frame.

BREAKING CHANGE: Frame is no longer generic over Backend. Code that
accepted `Frame<Backend>` will now need to accept `Frame`. To migrate
existing code, remove any generic parameters from code that uses an
instance of a Frame. E.g. the above code becomes:

```rust
fn draw(frame: &mut Frame) {
    // ...
}
```
2023-09-25 22:30:36 -07:00

252 lines
8.5 KiB
Rust

use std::{
error::Error,
io::{stdout, Stdout},
ops::ControlFlow,
time::Duration,
};
use crossterm::{
event::{self, Event, KeyCode},
execute,
terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen},
};
use itertools::Itertools;
use ratatui::{
prelude::*,
widgets::{
block::{Position, Title},
Block, BorderType, Borders, Padding, Paragraph, Wrap,
},
};
// These type aliases are used to make the code more readable by reducing repetition of the generic
// types. They are not necessary for the functionality of the code.
type Terminal = ratatui::Terminal<CrosstermBackend<Stdout>>;
type Result<T> = std::result::Result<T, Box<dyn Error>>;
fn main() -> Result<()> {
let mut terminal = setup_terminal()?;
let result = run(&mut terminal);
restore_terminal(terminal)?;
if let Err(err) = result {
eprintln!("{err:?}");
}
Ok(())
}
fn setup_terminal() -> Result<Terminal> {
enable_raw_mode()?;
let mut stdout = stdout();
execute!(stdout, EnterAlternateScreen)?;
let backend = CrosstermBackend::new(stdout);
let terminal = Terminal::new(backend)?;
Ok(terminal)
}
fn restore_terminal(mut terminal: Terminal) -> Result<()> {
disable_raw_mode()?;
execute!(terminal.backend_mut(), LeaveAlternateScreen)?;
Ok(())
}
fn run(terminal: &mut Terminal) -> Result<()> {
loop {
terminal.draw(ui)?;
if handle_events()?.is_break() {
return Ok(());
}
}
}
fn handle_events() -> Result<ControlFlow<()>> {
if event::poll(Duration::from_millis(100))? {
if let Event::Key(key) = event::read()? {
if let KeyCode::Char('q') = key.code {
return Ok(ControlFlow::Break(()));
}
}
}
Ok(ControlFlow::Continue(()))
}
fn ui(frame: &mut Frame) {
let (title_area, layout) = calculate_layout(frame.size());
render_title(frame, title_area);
let paragraph = placeholder_paragraph();
render_borders(&paragraph, Borders::ALL, frame, layout[0][0]);
render_borders(&paragraph, Borders::NONE, frame, layout[0][1]);
render_borders(&paragraph, Borders::LEFT, frame, layout[1][0]);
render_borders(&paragraph, Borders::RIGHT, frame, layout[1][1]);
render_borders(&paragraph, Borders::TOP, frame, layout[2][0]);
render_borders(&paragraph, Borders::BOTTOM, frame, layout[2][1]);
render_border_type(&paragraph, BorderType::Plain, frame, layout[3][0]);
render_border_type(&paragraph, BorderType::Rounded, frame, layout[3][1]);
render_border_type(&paragraph, BorderType::Double, frame, layout[4][0]);
render_border_type(&paragraph, BorderType::Thick, frame, layout[4][1]);
render_styled_block(&paragraph, frame, layout[5][0]);
render_styled_borders(&paragraph, frame, layout[5][1]);
render_styled_title(&paragraph, frame, layout[6][0]);
render_styled_title_content(&paragraph, frame, layout[6][1]);
render_multiple_titles(&paragraph, frame, layout[7][0]);
render_multiple_title_positions(&paragraph, frame, layout[7][1]);
render_padding(&paragraph, frame, layout[8][0]);
render_nested_blocks(&paragraph, frame, layout[8][1]);
}
/// Calculate the layout of the UI elements.
///
/// Returns a tuple of the title area and the main areas.
fn calculate_layout(area: Rect) -> (Rect, Vec<Vec<Rect>>) {
let layout = Layout::default()
.direction(Direction::Vertical)
.constraints(vec![Constraint::Length(1), Constraint::Min(0)])
.split(area);
let title_area = layout[0];
let main_areas = Layout::default()
.direction(Direction::Vertical)
.constraints(vec![Constraint::Max(4); 9])
.split(layout[1])
.iter()
.map(|&area| {
Layout::default()
.direction(Direction::Horizontal)
.constraints(vec![Constraint::Percentage(50), Constraint::Percentage(50)])
.split(area)
.to_vec()
})
.collect_vec();
(title_area, main_areas)
}
fn render_title(frame: &mut Frame, area: Rect) {
frame.render_widget(
Paragraph::new("Block example. Press q to quit")
.dark_gray()
.alignment(Alignment::Center),
area,
);
}
fn placeholder_paragraph() -> Paragraph<'static> {
let text = "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.";
Paragraph::new(text.dark_gray()).wrap(Wrap { trim: true })
}
fn render_borders(paragraph: &Paragraph, border: Borders, frame: &mut Frame, area: Rect) {
let block = Block::new()
.borders(border)
.title(format!("Borders::{border:#?}", border = border));
frame.render_widget(paragraph.clone().block(block), area);
}
fn render_border_type(
paragraph: &Paragraph,
border_type: BorderType,
frame: &mut Frame,
area: Rect,
) {
let block = Block::new()
.borders(Borders::ALL)
.border_type(border_type)
.title(format!("BorderType::{border_type:#?}"));
frame.render_widget(paragraph.clone().block(block), area);
}
fn render_styled_borders(paragraph: &Paragraph, frame: &mut Frame, area: Rect) {
let block = Block::new()
.borders(Borders::ALL)
.border_style(Style::new().blue().on_white().bold().italic())
.title("Styled borders");
frame.render_widget(paragraph.clone().block(block), area);
}
fn render_styled_block(paragraph: &Paragraph, frame: &mut Frame, area: Rect) {
let block = Block::new()
.borders(Borders::ALL)
.style(Style::new().blue().on_white().bold().italic())
.title("Styled block");
frame.render_widget(paragraph.clone().block(block), area);
}
// Note: this currently renders incorrectly, see https://github.com/ratatui-org/ratatui/issues/349
fn render_styled_title(paragraph: &Paragraph, frame: &mut Frame, area: Rect) {
let block = Block::new()
.borders(Borders::ALL)
.title("Styled title")
.title_style(Style::new().blue().on_white().bold().italic());
frame.render_widget(paragraph.clone().block(block), area);
}
fn render_styled_title_content(paragraph: &Paragraph, frame: &mut Frame, area: Rect) {
let title = Line::from(vec![
"Styled ".blue().on_white().bold().italic(),
"title content".red().on_white().bold().italic(),
]);
let block = Block::new().borders(Borders::ALL).title(title);
frame.render_widget(paragraph.clone().block(block), area);
}
fn render_multiple_titles(paragraph: &Paragraph, frame: &mut Frame, area: Rect) {
let block = Block::new()
.borders(Borders::ALL)
.title("Multiple".blue().on_white().bold().italic())
.title("Titles".red().on_white().bold().italic());
frame.render_widget(paragraph.clone().block(block), area);
}
fn render_multiple_title_positions(paragraph: &Paragraph, frame: &mut Frame, area: Rect) {
let block = Block::new()
.borders(Borders::ALL)
.title(
Title::from("top left")
.position(Position::Top)
.alignment(Alignment::Left),
)
.title(
Title::from("top center")
.position(Position::Top)
.alignment(Alignment::Center),
)
.title(
Title::from("top right")
.position(Position::Top)
.alignment(Alignment::Right),
)
.title(
Title::from("bottom left")
.position(Position::Bottom)
.alignment(Alignment::Left),
)
.title(
Title::from("bottom center")
.position(Position::Bottom)
.alignment(Alignment::Center),
)
.title(
Title::from("bottom right")
.position(Position::Bottom)
.alignment(Alignment::Right),
);
frame.render_widget(paragraph.clone().block(block), area);
}
fn render_padding(paragraph: &Paragraph, frame: &mut Frame, area: Rect) {
let block = Block::new()
.borders(Borders::ALL)
.title("Padding")
.padding(Padding::new(5, 10, 1, 2));
frame.render_widget(paragraph.clone().block(block), area);
}
fn render_nested_blocks(paragraph: &Paragraph, frame: &mut Frame, area: Rect) {
let outer_block = Block::new().borders(Borders::ALL).title("Outer block");
let inner_block = Block::new().borders(Borders::ALL).title("Inner block");
let inner = outer_block.inner(area);
frame.render_widget(outer_block, area);
frame.render_widget(paragraph.clone().block(inner_block), inner);
}