ratatui/examples/panic.rs
Josh McKinney 082cbcbc50
feat(frame)!: Remove generic Backend parameter (#530)
This change simplifys UI code that uses the Frame type. E.g.:

```rust
fn draw<B: Backend>(frame: &mut Frame<B>) {
    // ...
}
```

Frame was generic over Backend because it stored a reference to the
terminal in the field. Instead it now directly stores the viewport area
and current buffer. These are provided at creation time and are valid
for the duration of the frame.

BREAKING CHANGE: Frame is no longer generic over Backend. Code that
accepted `Frame<Backend>` will now need to accept `Frame`. To migrate
existing code, remove any generic parameters from code that uses an
instance of a Frame. E.g. the above code becomes:

```rust
fn draw(frame: &mut Frame) {
    // ...
}
```
2023-09-25 22:30:36 -07:00

134 lines
3.8 KiB
Rust

//! How to use a panic hook to reset the terminal before printing the panic to
//! the terminal.
//!
//! When exiting normally or when handling `Result::Err`, we can reset the
//! terminal manually at the end of `main` just before we print the error.
//!
//! Because a panic interrupts the normal control flow, manually resetting the
//! terminal at the end of `main` won't do us any good. Instead, we need to
//! make sure to set up a panic hook that first resets the terminal before
//! handling the panic. This both reuses the standard panic hook to ensure a
//! consistent panic handling UX and properly resets the terminal to not
//! distort the output.
//!
//! That's why this example is set up to show both situations, with and without
//! the chained panic hook, to see the difference.
use std::{error::Error, io};
use crossterm::{
event::{self, Event, KeyCode},
terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen},
};
use ratatui::{prelude::*, widgets::*};
type Result<T> = std::result::Result<T, Box<dyn Error>>;
#[derive(Default)]
struct App {
hook_enabled: bool,
}
impl App {
fn chain_hook(&mut self) {
let original_hook = std::panic::take_hook();
std::panic::set_hook(Box::new(move |panic| {
reset_terminal().unwrap();
original_hook(panic);
}));
self.hook_enabled = true;
}
}
fn main() -> Result<()> {
let mut terminal = init_terminal()?;
let mut app = App::default();
let res = run_tui(&mut terminal, &mut app);
reset_terminal()?;
if let Err(err) = res {
println!("{err:?}");
}
Ok(())
}
/// Initializes the terminal.
fn init_terminal() -> Result<Terminal<CrosstermBackend<io::Stdout>>> {
crossterm::execute!(io::stdout(), EnterAlternateScreen)?;
enable_raw_mode()?;
let backend = CrosstermBackend::new(io::stdout());
let mut terminal = Terminal::new(backend)?;
terminal.hide_cursor()?;
Ok(terminal)
}
/// Resets the terminal.
fn reset_terminal() -> Result<()> {
disable_raw_mode()?;
crossterm::execute!(io::stdout(), LeaveAlternateScreen)?;
Ok(())
}
/// Runs the TUI loop.
fn run_tui<B: Backend>(terminal: &mut Terminal<B>, app: &mut App) -> io::Result<()> {
loop {
terminal.draw(|f| ui(f, app))?;
if let Event::Key(key) = event::read()? {
match key.code {
KeyCode::Char('p') => {
panic!("intentional demo panic");
}
KeyCode::Char('e') => {
app.chain_hook();
}
_ => {
return Ok(());
}
}
}
}
}
/// Render the TUI.
fn ui(f: &mut Frame, app: &App) {
let text = vec![
if app.hook_enabled {
Line::from("HOOK IS CURRENTLY **ENABLED**")
} else {
Line::from("HOOK IS CURRENTLY **DISABLED**")
},
Line::from(""),
Line::from("press `p` to panic"),
Line::from("press `e` to enable the terminal-resetting panic hook"),
Line::from("press any other key to quit without panic"),
Line::from(""),
Line::from("when you panic without the chained hook,"),
Line::from("you will likely have to reset your terminal afterwards"),
Line::from("with the `reset` command"),
Line::from(""),
Line::from("with the chained panic hook enabled,"),
Line::from("you should see the panic report as you would without ratatui"),
Line::from(""),
Line::from("try first without the panic handler to see the difference"),
];
let b = Block::default()
.title("Panic Handler Demo")
.borders(Borders::ALL);
let p = Paragraph::new(text).block(b).alignment(Alignment::Center);
f.render_widget(p, f.size());
}