ratatui/examples/block.rs
Josh McKinney 446efae185
fix(prelude): remove widgets module from prelude (#317)
This helps to keep the prelude small and less likely to conflict with
other crates.

- remove widgets module from prelude as the entire module can be just as
  easily imported with `use ratatui::widgets::*;`
- move prelude module into its own file
- update examples to import widgets module instead of just prelude
- added several modules to prelude to make it possible to qualify
  imports that collide with other types that have similar names
2023-07-16 09:11:59 +00:00

121 lines
3.7 KiB
Rust

use std::{error::Error, io};
use crossterm::{
event::{self, DisableMouseCapture, EnableMouseCapture, Event, KeyCode},
execute,
terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen},
};
use ratatui::{prelude::*, widgets::*};
fn main() -> Result<(), Box<dyn Error>> {
// setup terminal
enable_raw_mode()?;
let mut stdout = io::stdout();
execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?;
let backend = CrosstermBackend::new(stdout);
let mut terminal = Terminal::new(backend)?;
// create app and run it
let res = run_app(&mut terminal);
// restore terminal
disable_raw_mode()?;
execute!(
terminal.backend_mut(),
LeaveAlternateScreen,
DisableMouseCapture
)?;
terminal.show_cursor()?;
if let Err(err) = res {
println!("{err:?}");
}
Ok(())
}
fn run_app<B: Backend>(terminal: &mut Terminal<B>) -> io::Result<()> {
loop {
terminal.draw(ui)?;
if let Event::Key(key) = event::read()? {
if let KeyCode::Char('q') = key.code {
return Ok(());
}
}
}
}
fn ui<B: Backend>(f: &mut Frame<B>) {
// Wrapping block for a group
// Just draw the block and the group on the same area and build the group
// with at least a margin of 1
let size = f.size();
// Surrounding block
let block = Block::default()
.borders(Borders::ALL)
.title(block::Title::from("Main block with round corners").alignment(Alignment::Center))
.border_type(BorderType::Rounded);
f.render_widget(block, size);
let chunks = Layout::default()
.direction(Direction::Vertical)
.margin(4)
.constraints([Constraint::Percentage(50), Constraint::Percentage(50)].as_ref())
.split(f.size());
// Top two inner blocks
let top_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([Constraint::Percentage(50), Constraint::Percentage(50)].as_ref())
.split(chunks[0]);
// Top left inner block with green background
let block = Block::default()
.title(vec!["With".yellow(), " background".into()])
.on_green();
f.render_widget(block, top_chunks[0]);
// Top right inner block with styled title aligned to the right
let block = Block::default().title(
block::Title::from("Styled title".white().on_red().bold()).alignment(Alignment::Right),
);
f.render_widget(block, top_chunks[1]);
// Bottom two inner blocks
let bottom_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([Constraint::Percentage(50), Constraint::Percentage(50)].as_ref())
.split(chunks[1]);
// Bottom left block with all default borders
let block = Block::default()
.title("With borders")
.borders(Borders::ALL)
.padding(Padding {
left: 4,
right: 4,
top: 2,
bottom: 2,
});
let text = Paragraph::new("text inside padded block").block(block);
f.render_widget(text, bottom_chunks[0]);
// Bottom right block with styled left and right border
let block = Block::default()
.title("With styled borders and doubled borders")
.border_style(Style::default().fg(Color::Cyan))
.borders(Borders::LEFT | Borders::RIGHT)
.border_type(BorderType::Double)
.padding(Padding::uniform(1));
let inner_block = Block::default()
.title("Block inside padded block")
.borders(Borders::ALL);
let inner_area = block.inner(bottom_chunks[1]);
f.render_widget(block, bottom_chunks[1]);
f.render_widget(inner_block, inner_area);
}