ratatui/examples/block.rs
Florian Dehau 0ffea495b1 refactor: implement cascading styles
- merge `Style` and `StyleDiff` together. `Style` now is used to activate or deactivate certain
style rules not to overidden all of them.
- update all impacted widgets, examples and tests.
2020-07-17 20:58:20 +02:00

86 lines
3.2 KiB
Rust

#[allow(dead_code)]
mod util;
use crate::util::event::{Event, Events};
use std::{error::Error, io};
use termion::{event::Key, input::MouseTerminal, raw::IntoRawMode, screen::AlternateScreen};
use tui::{
backend::TermionBackend,
layout::{Constraint, Direction, Layout},
style::{Color, Modifier, Style},
text::Span,
widgets::{Block, BorderType, Borders},
Terminal,
};
fn main() -> Result<(), Box<dyn Error>> {
// Terminal initialization
let stdout = io::stdout().into_raw_mode()?;
let stdout = MouseTerminal::from(stdout);
let stdout = AlternateScreen::from(stdout);
let backend = TermionBackend::new(stdout);
let mut terminal = Terminal::new(backend)?;
// Setup event handlers
let events = Events::new();
loop {
terminal.draw(|f| {
// Wrapping block for a group
// Just draw the block and the group on the same area and build the group
// with at least a margin of 1
let size = f.size();
let block = Block::default()
.borders(Borders::ALL)
.title("Main block with round corners")
.border_type(BorderType::Rounded);
f.render_widget(block, size);
let chunks = Layout::default()
.direction(Direction::Vertical)
.margin(4)
.constraints([Constraint::Percentage(50), Constraint::Percentage(50)].as_ref())
.split(f.size());
let top_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([Constraint::Percentage(50), Constraint::Percentage(50)].as_ref())
.split(chunks[0]);
let block = Block::default()
.title(vec![
Span::styled("With", Style::default().fg(Color::Yellow)),
Span::from(" background"),
])
.style(Style::default().bg(Color::Green));
f.render_widget(block, top_chunks[0]);
let block = Block::default().title(Span::styled(
"Styled title",
Style::default()
.fg(Color::White)
.bg(Color::Red)
.add_modifier(Modifier::BOLD),
));
f.render_widget(block, top_chunks[1]);
let bottom_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([Constraint::Percentage(50), Constraint::Percentage(50)].as_ref())
.split(chunks[1]);
let block = Block::default().title("With borders").borders(Borders::ALL);
f.render_widget(block, bottom_chunks[0]);
let block = Block::default()
.title("With styled borders and doubled borders")
.border_style(Style::default().fg(Color::Cyan))
.borders(Borders::LEFT | Borders::RIGHT)
.border_type(BorderType::Double);
f.render_widget(block, bottom_chunks[1]);
})?;
if let Event::Input(key) = events.next()? {
if key == Key::Char('q') {
break;
}
}
}
Ok(())
}