mirror of
https://github.com/ratatui-org/ratatui
synced 2024-11-14 17:07:13 +00:00
174 lines
5.1 KiB
Rust
174 lines
5.1 KiB
Rust
extern crate failure;
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extern crate termion;
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extern crate tui;
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#[allow(dead_code)]
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mod util;
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use std::io;
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use std::time::Duration;
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use termion::event::Key;
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use termion::input::MouseTerminal;
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use termion::raw::IntoRawMode;
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use termion::screen::AlternateScreen;
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use tui::backend::TermionBackend;
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use tui::layout::{Constraint, Direction, Layout, Rect};
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use tui::style::Color;
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use tui::widgets::canvas::{Canvas, Line, Map, MapResolution};
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use tui::widgets::{Block, Borders, Widget};
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use tui::Terminal;
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use util::event::{Config, Event, Events};
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struct App {
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x: f64,
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y: f64,
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ball: Rect,
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playground: Rect,
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vx: u16,
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vy: u16,
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dir_x: bool,
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dir_y: bool,
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}
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impl App {
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fn new() -> App {
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App {
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x: 0.0,
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y: 0.0,
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ball: Rect::new(10, 30, 10, 10),
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playground: Rect::new(10, 10, 100, 100),
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vx: 1,
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vy: 1,
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dir_x: true,
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dir_y: true,
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}
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}
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fn update(&mut self) {
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if self.ball.left() < self.playground.left() || self.ball.right() > self.playground.right()
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{
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self.dir_x = !self.dir_x;
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}
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if self.ball.top() < self.playground.top() || self.ball.bottom() > self.playground.bottom()
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{
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self.dir_y = !self.dir_y;
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}
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if self.dir_x {
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self.ball.x += self.vx;
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} else {
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self.ball.x -= self.vx;
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}
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if self.dir_y {
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self.ball.y += self.vy;
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} else {
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self.ball.y -= self.vy
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}
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}
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}
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fn main() -> Result<(), failure::Error> {
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// Terminal initialization
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let stdout = io::stdout().into_raw_mode()?;
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let stdout = MouseTerminal::from(stdout);
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let stdout = AlternateScreen::from(stdout);
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let backend = TermionBackend::new(stdout);
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let mut terminal = Terminal::new(backend)?;
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terminal.hide_cursor()?;
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// Setup event handlers
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let config = Config {
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tick_rate: Duration::from_millis(100),
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..Default::default()
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};
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let events = Events::with_config(config);
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// App
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let mut app = App::new();
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loop {
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terminal.draw(|mut f| {
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let chunks = Layout::default()
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.direction(Direction::Horizontal)
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.constraints([Constraint::Percentage(50), Constraint::Percentage(50)].as_ref())
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.split(f.size());
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Canvas::default()
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.block(Block::default().borders(Borders::ALL).title("World"))
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.paint(|ctx| {
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ctx.draw(&Map {
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color: Color::White,
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resolution: MapResolution::High,
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});
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ctx.print(app.x, -app.y, "You are here", Color::Yellow);
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})
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.x_bounds([-180.0, 180.0])
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.y_bounds([-90.0, 90.0])
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.render(&mut f, chunks[0]);
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Canvas::default()
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.block(Block::default().borders(Borders::ALL).title("Pong"))
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.paint(|ctx| {
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ctx.draw(&Line {
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x1: f64::from(app.ball.left()),
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y1: f64::from(app.ball.top()),
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x2: f64::from(app.ball.right()),
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y2: f64::from(app.ball.top()),
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color: Color::Yellow,
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});
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ctx.draw(&Line {
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x1: f64::from(app.ball.right()),
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y1: f64::from(app.ball.top()),
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x2: f64::from(app.ball.right()),
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y2: f64::from(app.ball.bottom()),
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color: Color::Yellow,
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});
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ctx.draw(&Line {
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x1: f64::from(app.ball.right()),
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y1: f64::from(app.ball.bottom()),
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x2: f64::from(app.ball.left()),
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y2: f64::from(app.ball.bottom()),
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color: Color::Yellow,
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});
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ctx.draw(&Line {
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x1: f64::from(app.ball.left()),
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y1: f64::from(app.ball.bottom()),
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x2: f64::from(app.ball.left()),
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y2: f64::from(app.ball.top()),
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color: Color::Yellow,
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});
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})
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.x_bounds([10.0, 110.0])
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.y_bounds([10.0, 110.0])
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.render(&mut f, chunks[1]);
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})?;
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match events.next()? {
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Event::Input(input) => match input {
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Key::Char('q') => {
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break;
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}
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Key::Down => {
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app.y += 1.0;
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}
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Key::Up => {
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app.y -= 1.0;
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}
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Key::Right => {
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app.x += 1.0;
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}
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Key::Left => {
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app.x -= 1.0;
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}
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_ => {}
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},
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Event::Tick => {
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app.update();
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}
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}
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}
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Ok(())
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}
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