mirror of
https://github.com/ratatui-org/ratatui
synced 2024-11-10 07:04:17 +00:00
446efae185
This helps to keep the prelude small and less likely to conflict with other crates. - remove widgets module from prelude as the entire module can be just as easily imported with `use ratatui::widgets::*;` - move prelude module into its own file - update examples to import widgets module instead of just prelude - added several modules to prelude to make it possible to qualify imports that collide with other types that have similar names
120 lines
3.3 KiB
Rust
120 lines
3.3 KiB
Rust
use std::{error::Error, io};
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use crossterm::{
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event::{self, DisableMouseCapture, EnableMouseCapture, Event, KeyCode, KeyEventKind},
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execute,
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terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen},
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};
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use ratatui::{prelude::*, widgets::*};
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struct App {
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show_popup: bool,
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}
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impl App {
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fn new() -> App {
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App { show_popup: false }
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}
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}
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fn main() -> Result<(), Box<dyn Error>> {
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// setup terminal
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enable_raw_mode()?;
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let mut stdout = io::stdout();
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execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?;
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let backend = CrosstermBackend::new(stdout);
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let mut terminal = Terminal::new(backend)?;
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// create app and run it
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let app = App::new();
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let res = run_app(&mut terminal, app);
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// restore terminal
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disable_raw_mode()?;
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execute!(
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terminal.backend_mut(),
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LeaveAlternateScreen,
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DisableMouseCapture
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)?;
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terminal.show_cursor()?;
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if let Err(err) = res {
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println!("{err:?}");
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}
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Ok(())
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}
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fn run_app<B: Backend>(terminal: &mut Terminal<B>, mut app: App) -> io::Result<()> {
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loop {
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terminal.draw(|f| ui(f, &app))?;
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if let Event::Key(key) = event::read()? {
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if key.kind == KeyEventKind::Press {
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match key.code {
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KeyCode::Char('q') => return Ok(()),
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KeyCode::Char('p') => app.show_popup = !app.show_popup,
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_ => {}
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}
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}
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}
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}
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}
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fn ui<B: Backend>(f: &mut Frame<B>, app: &App) {
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let size = f.size();
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let chunks = Layout::default()
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.constraints([Constraint::Percentage(20), Constraint::Percentage(80)].as_ref())
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.split(size);
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let text = if app.show_popup {
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"Press p to close the popup"
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} else {
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"Press p to show the popup"
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};
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let paragraph = Paragraph::new(text.slow_blink())
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.alignment(Alignment::Center)
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.wrap(Wrap { trim: true });
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f.render_widget(paragraph, chunks[0]);
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let block = Block::default()
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.title("Content")
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.borders(Borders::ALL)
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.on_blue();
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f.render_widget(block, chunks[1]);
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if app.show_popup {
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let block = Block::default().title("Popup").borders(Borders::ALL);
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let area = centered_rect(60, 20, size);
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f.render_widget(Clear, area); //this clears out the background
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f.render_widget(block, area);
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}
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}
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/// helper function to create a centered rect using up certain percentage of the available rect `r`
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fn centered_rect(percent_x: u16, percent_y: u16, r: Rect) -> Rect {
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let popup_layout = Layout::default()
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.direction(Direction::Vertical)
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.constraints(
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[
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Constraint::Percentage((100 - percent_y) / 2),
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Constraint::Percentage(percent_y),
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Constraint::Percentage((100 - percent_y) / 2),
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]
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.as_ref(),
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)
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.split(r);
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Layout::default()
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.direction(Direction::Horizontal)
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.constraints(
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[
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Constraint::Percentage((100 - percent_x) / 2),
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Constraint::Percentage(percent_x),
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Constraint::Percentage((100 - percent_x) / 2),
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]
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.as_ref(),
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)
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.split(popup_layout[1])[1]
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}
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