use std::{ error::Error, io, time::{Duration, Instant}, }; use crossterm::{ event::{self, DisableMouseCapture, EnableMouseCapture, Event, KeyCode}, execute, terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen}, }; use ratatui::{prelude::*, symbols::scrollbar, widgets::*}; #[derive(Default)] struct App { pub vertical_scroll_state: ScrollbarState, pub horizontal_scroll_state: ScrollbarState, pub vertical_scroll: usize, pub horizontal_scroll: usize, } fn main() -> Result<(), Box> { // setup terminal enable_raw_mode()?; let mut stdout = io::stdout(); execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?; let backend = CrosstermBackend::new(stdout); let mut terminal = Terminal::new(backend)?; // create app and run it let tick_rate = Duration::from_millis(250); let app = App::default(); let res = run_app(&mut terminal, app, tick_rate); // restore terminal disable_raw_mode()?; execute!( terminal.backend_mut(), LeaveAlternateScreen, DisableMouseCapture )?; terminal.show_cursor()?; if let Err(err) = res { println!("{err:?}"); } Ok(()) } fn run_app( terminal: &mut Terminal, mut app: App, tick_rate: Duration, ) -> io::Result<()> { let mut last_tick = Instant::now(); loop { terminal.draw(|f| ui(f, &mut app))?; let timeout = tick_rate.saturating_sub(last_tick.elapsed()); if crossterm::event::poll(timeout)? { if let Event::Key(key) = event::read()? { match key.code { KeyCode::Char('q') => return Ok(()), KeyCode::Char('j') | KeyCode::Down => { app.vertical_scroll = app.vertical_scroll.saturating_add(1); app.vertical_scroll_state = app.vertical_scroll_state.position(app.vertical_scroll); } KeyCode::Char('k') | KeyCode::Up => { app.vertical_scroll = app.vertical_scroll.saturating_sub(1); app.vertical_scroll_state = app.vertical_scroll_state.position(app.vertical_scroll); } KeyCode::Char('h') | KeyCode::Left => { app.horizontal_scroll = app.horizontal_scroll.saturating_sub(1); app.horizontal_scroll_state = app.horizontal_scroll_state.position(app.horizontal_scroll); } KeyCode::Char('l') | KeyCode::Right => { app.horizontal_scroll = app.horizontal_scroll.saturating_add(1); app.horizontal_scroll_state = app.horizontal_scroll_state.position(app.horizontal_scroll); } _ => {} } } } if last_tick.elapsed() >= tick_rate { last_tick = Instant::now(); } } } fn ui(f: &mut Frame, app: &mut App) { let size = f.size(); // Words made "loooong" to demonstrate line breaking. let s = "Veeeeeeeeeeeeeeeery loooooooooooooooooong striiiiiiiiiiiiiiiiiiiiiiiiiing. "; let mut long_line = s.repeat(usize::from(size.width) / s.len() + 4); long_line.push('\n'); let chunks = Layout::vertical([ Constraint::Min(1), Constraint::Percentage(25), Constraint::Percentage(25), Constraint::Percentage(25), Constraint::Percentage(25), ]) .split(size); let text = vec![ Line::from("This is a line "), Line::from("This is a line ".red()), Line::from("This is a line".on_dark_gray()), Line::from("This is a longer line".crossed_out()), Line::from(long_line.clone()), Line::from("This is a line".reset()), Line::from(vec![ Span::raw("Masked text: "), Span::styled( Masked::new("password", '*'), Style::default().fg(Color::Red), ), ]), Line::from("This is a line "), Line::from("This is a line ".red()), Line::from("This is a line".on_dark_gray()), Line::from("This is a longer line".crossed_out()), Line::from(long_line.clone()), Line::from("This is a line".reset()), Line::from(vec![ Span::raw("Masked text: "), Span::styled( Masked::new("password", '*'), Style::default().fg(Color::Red), ), ]), ]; app.vertical_scroll_state = app.vertical_scroll_state.content_length(text.len()); app.horizontal_scroll_state = app.horizontal_scroll_state.content_length(long_line.len()); let create_block = |title: &'static str| Block::bordered().gray().title(title.bold()); let title = Block::default() .title("Use h j k l or ◄ ▲ ▼ ► to scroll ".bold()) .title_alignment(Alignment::Center); f.render_widget(title, chunks[0]); let paragraph = Paragraph::new(text.clone()) .gray() .block(create_block("Vertical scrollbar with arrows")) .scroll((app.vertical_scroll as u16, 0)); f.render_widget(paragraph, chunks[1]); f.render_stateful_widget( Scrollbar::default() .orientation(ScrollbarOrientation::VerticalRight) .begin_symbol(Some("↑")) .end_symbol(Some("↓")), chunks[1], &mut app.vertical_scroll_state, ); let paragraph = Paragraph::new(text.clone()) .gray() .block(create_block( "Vertical scrollbar without arrows, without track symbol and mirrored", )) .scroll((app.vertical_scroll as u16, 0)); f.render_widget(paragraph, chunks[2]); f.render_stateful_widget( Scrollbar::default() .orientation(ScrollbarOrientation::VerticalLeft) .symbols(scrollbar::VERTICAL) .begin_symbol(None) .track_symbol(None) .end_symbol(None), chunks[2].inner(&Margin { vertical: 1, horizontal: 0, }), &mut app.vertical_scroll_state, ); let paragraph = Paragraph::new(text.clone()) .gray() .block(create_block( "Horizontal scrollbar with only begin arrow & custom thumb symbol", )) .scroll((0, app.horizontal_scroll as u16)); f.render_widget(paragraph, chunks[3]); f.render_stateful_widget( Scrollbar::default() .orientation(ScrollbarOrientation::HorizontalBottom) .thumb_symbol("🬋") .end_symbol(None), chunks[3].inner(&Margin { vertical: 0, horizontal: 1, }), &mut app.horizontal_scroll_state, ); let paragraph = Paragraph::new(text.clone()) .gray() .block(create_block( "Horizontal scrollbar without arrows & custom thumb and track symbol", )) .scroll((0, app.horizontal_scroll as u16)); f.render_widget(paragraph, chunks[4]); f.render_stateful_widget( Scrollbar::default() .orientation(ScrollbarOrientation::HorizontalBottom) .thumb_symbol("░") .track_symbol(Some("─")), chunks[4].inner(&Margin { vertical: 0, horizontal: 1, }), &mut app.horizontal_scroll_state, ); }