//! # [Ratatui] Gauge example //! //! The latest version of this example is available in the [examples] folder in the repository. //! //! Please note that the examples are designed to be run against the `main` branch of the Github //! repository. This means that you may not be able to compile with the latest release version on //! crates.io, or the one that you have installed locally. //! //! See the [examples readme] for more information on finding examples that match the version of the //! library you are using. //! //! [Ratatui]: https://github.com/ratatui-org/ratatui //! [examples]: https://github.com/ratatui-org/ratatui/blob/main/examples //! [examples readme]: https://github.com/ratatui-org/ratatui/blob/main/examples/README.md #![allow(clippy::enum_glob_use)] use std::{io::stdout, time::Duration}; use color_eyre::{config::HookBuilder, Result}; use crossterm::{ event::{self, Event, KeyCode, KeyEventKind}, terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen}, ExecutableCommand, }; use ratatui::{ prelude::*, style::palette::tailwind, widgets::{block::Title, Block, Borders, Gauge, Padding, Paragraph}, }; const GAUGE1_COLOR: Color = tailwind::RED.c800; const GAUGE2_COLOR: Color = tailwind::GREEN.c800; const GAUGE3_COLOR: Color = tailwind::BLUE.c800; const GAUGE4_COLOR: Color = tailwind::ORANGE.c800; const CUSTOM_LABEL_COLOR: Color = tailwind::SLATE.c200; #[derive(Debug, Default, Clone, Copy)] struct App { state: AppState, progress_columns: u16, progress1: u16, progress2: f64, progress3: f64, progress4: f64, } #[derive(Debug, Default, Clone, Copy, PartialEq, Eq)] enum AppState { #[default] Running, Started, Quitting, } fn main() -> Result<()> { init_error_hooks()?; let terminal = init_terminal()?; App::default().run(terminal)?; restore_terminal()?; Ok(()) } impl App { fn run(&mut self, mut terminal: Terminal) -> Result<()> { while self.state != AppState::Quitting { self.draw(&mut terminal)?; self.handle_events()?; self.update(terminal.size()?.width); } Ok(()) } fn draw(&self, terminal: &mut Terminal) -> Result<()> { terminal.draw(|f| f.render_widget(self, f.size()))?; Ok(()) } fn update(&mut self, terminal_width: u16) { if self.state != AppState::Started { return; } // progress1 and progress2 help show the difference between ratio and percentage measuring // the same thing, but converting to either a u16 or f64. Effectively, we're showing the // difference between how a continuous gauge acts for floor and rounded values. self.progress_columns = (self.progress_columns + 1).clamp(0, terminal_width); self.progress1 = self.progress_columns * 100 / terminal_width; self.progress2 = f64::from(self.progress_columns) * 100.0 / f64::from(terminal_width); // progress3 and progress4 similarly show the difference between unicode and non-unicode // gauges measuring the same thing. self.progress3 = (self.progress3 + 0.1).clamp(40.0, 100.0); self.progress4 = (self.progress4 + 0.1).clamp(40.0, 100.0); } fn handle_events(&mut self) -> Result<()> { let timeout = Duration::from_secs_f32(1.0 / 20.0); if event::poll(timeout)? { if let Event::Key(key) = event::read()? { if key.kind == KeyEventKind::Press { use KeyCode::*; match key.code { Char(' ') | Enter => self.start(), Char('q') | Esc => self.quit(), _ => {} } } } } Ok(()) } fn start(&mut self) { self.state = AppState::Started; } fn quit(&mut self) { self.state = AppState::Quitting; } } impl Widget for &App { #[allow(clippy::similar_names)] fn render(self, area: Rect, buf: &mut Buffer) { use Constraint::*; let layout = Layout::vertical([Length(2), Min(0), Length(1)]); let [header_area, gauge_area, footer_area] = layout.areas(area); let layout = Layout::vertical([Ratio(1, 4); 4]); let [gauge1_area, gauge2_area, gauge3_area, gauge4_area] = layout.areas(gauge_area); render_header(header_area, buf); render_footer(footer_area, buf); self.render_gauge1(gauge1_area, buf); self.render_gauge2(gauge2_area, buf); self.render_gauge3(gauge3_area, buf); self.render_gauge4(gauge4_area, buf); } } fn render_header(area: Rect, buf: &mut Buffer) { Paragraph::new("Ratatui Gauge Example") .bold() .alignment(Alignment::Center) .fg(CUSTOM_LABEL_COLOR) .render(area, buf); } fn render_footer(area: Rect, buf: &mut Buffer) { Paragraph::new("Press ENTER to start") .alignment(Alignment::Center) .fg(CUSTOM_LABEL_COLOR) .bold() .render(area, buf); } impl App { fn render_gauge1(&self, area: Rect, buf: &mut Buffer) { let title = title_block("Gauge with percentage"); Gauge::default() .block(title) .gauge_style(GAUGE1_COLOR) .percent(self.progress1) .render(area, buf); } fn render_gauge2(&self, area: Rect, buf: &mut Buffer) { let title = title_block("Gauge with ratio and custom label"); let label = Span::styled( format!("{:.1}/100", self.progress2), Style::new().italic().bold().fg(CUSTOM_LABEL_COLOR), ); Gauge::default() .block(title) .gauge_style(GAUGE2_COLOR) .ratio(self.progress2 / 100.0) .label(label) .render(area, buf); } fn render_gauge3(&self, area: Rect, buf: &mut Buffer) { let title = title_block("Gauge with ratio (no unicode)"); let label = format!("{:.1}%", self.progress3); Gauge::default() .block(title) .gauge_style(GAUGE3_COLOR) .ratio(self.progress3 / 100.0) .label(label) .render(area, buf); } fn render_gauge4(&self, area: Rect, buf: &mut Buffer) { let title = title_block("Gauge with ratio (unicode)"); let label = format!("{:.1}%", self.progress3); Gauge::default() .block(title) .gauge_style(GAUGE4_COLOR) .ratio(self.progress4 / 100.0) .label(label) .use_unicode(true) .render(area, buf); } } fn title_block(title: &str) -> Block { let title = Title::from(title).alignment(Alignment::Center); Block::new() .borders(Borders::NONE) .padding(Padding::vertical(1)) .title(title) .fg(CUSTOM_LABEL_COLOR) } fn init_error_hooks() -> color_eyre::Result<()> { let (panic, error) = HookBuilder::default().into_hooks(); let panic = panic.into_panic_hook(); let error = error.into_eyre_hook(); color_eyre::eyre::set_hook(Box::new(move |e| { let _ = restore_terminal(); error(e) }))?; std::panic::set_hook(Box::new(move |info| { let _ = restore_terminal(); panic(info); })); Ok(()) } fn init_terminal() -> color_eyre::Result> { enable_raw_mode()?; stdout().execute(EnterAlternateScreen)?; let backend = CrosstermBackend::new(stdout()); let terminal = Terminal::new(backend)?; Ok(terminal) } fn restore_terminal() -> color_eyre::Result<()> { disable_raw_mode()?; stdout().execute(LeaveAlternateScreen)?; Ok(()) }