//! # [Ratatui] Canvas example //! //! The latest version of this example is available in the [examples] folder in the repository. //! //! Please note that the examples are designed to be run against the `main` branch of the Github //! repository. This means that you may not be able to compile with the latest release version on //! crates.io, or the one that you have installed locally. //! //! See the [examples readme] for more information on finding examples that match the version of the //! library you are using. //! //! [Ratatui]: https://github.com/ratatui/ratatui //! [examples]: https://github.com/ratatui/ratatui/blob/main/examples //! [examples readme]: https://github.com/ratatui/ratatui/blob/main/examples/README.md use std::time::{Duration, Instant}; use color_eyre::Result; use ratatui::{ crossterm::event::{self, Event, KeyCode}, layout::{Constraint, Layout, Rect}, style::{Color, Stylize}, symbols::Marker, widgets::{ canvas::{Canvas, Circle, Map, MapResolution, Rectangle}, Block, Widget, }, DefaultTerminal, Frame, }; fn main() -> Result<()> { color_eyre::install()?; let terminal = ratatui::init(); let app_result = App::new().run(terminal); ratatui::restore(); app_result } struct App { x: f64, y: f64, ball: Circle, playground: Rect, vx: f64, vy: f64, tick_count: u64, marker: Marker, } impl App { fn new() -> Self { Self { x: 0.0, y: 0.0, ball: Circle { x: 20.0, y: 40.0, radius: 10.0, color: Color::Yellow, }, playground: Rect::new(10, 10, 200, 100), vx: 1.0, vy: 1.0, tick_count: 0, marker: Marker::Dot, } } pub fn run(mut self, mut terminal: DefaultTerminal) -> Result<()> { let tick_rate = Duration::from_millis(16); let mut last_tick = Instant::now(); loop { terminal.draw(|frame| self.draw(frame))?; let timeout = tick_rate.saturating_sub(last_tick.elapsed()); if event::poll(timeout)? { if let Event::Key(key) = event::read()? { match key.code { KeyCode::Char('q') => break Ok(()), KeyCode::Down | KeyCode::Char('j') => self.y += 1.0, KeyCode::Up | KeyCode::Char('k') => self.y -= 1.0, KeyCode::Right | KeyCode::Char('l') => self.x += 1.0, KeyCode::Left | KeyCode::Char('h') => self.x -= 1.0, _ => {} } } } if last_tick.elapsed() >= tick_rate { self.on_tick(); last_tick = Instant::now(); } } } fn on_tick(&mut self) { self.tick_count += 1; // only change marker every 180 ticks (3s) to avoid stroboscopic effect if (self.tick_count % 180) == 0 { self.marker = match self.marker { Marker::Dot => Marker::Braille, Marker::Braille => Marker::Block, Marker::Block => Marker::HalfBlock, Marker::HalfBlock => Marker::Bar, Marker::Bar => Marker::Dot, }; } // bounce the ball by flipping the velocity vector let ball = &self.ball; let playground = self.playground; if ball.x - ball.radius < f64::from(playground.left()) || ball.x + ball.radius > f64::from(playground.right()) { self.vx = -self.vx; } if ball.y - ball.radius < f64::from(playground.top()) || ball.y + ball.radius > f64::from(playground.bottom()) { self.vy = -self.vy; } self.ball.x += self.vx; self.ball.y += self.vy; } fn draw(&self, frame: &mut Frame) { let horizontal = Layout::horizontal([Constraint::Percentage(50), Constraint::Percentage(50)]); let vertical = Layout::vertical([Constraint::Percentage(50), Constraint::Percentage(50)]); let [map, right] = horizontal.areas(frame.area()); let [pong, boxes] = vertical.areas(right); frame.render_widget(self.map_canvas(), map); frame.render_widget(self.pong_canvas(), pong); frame.render_widget(self.boxes_canvas(boxes), boxes); } fn map_canvas(&self) -> impl Widget + '_ { Canvas::default() .block(Block::bordered().title("World")) .marker(self.marker) .paint(|ctx| { ctx.draw(&Map { color: Color::Green, resolution: MapResolution::High, }); ctx.print(self.x, -self.y, "You are here".yellow()); }) .x_bounds([-180.0, 180.0]) .y_bounds([-90.0, 90.0]) } fn pong_canvas(&self) -> impl Widget + '_ { Canvas::default() .block(Block::bordered().title("Pong")) .marker(self.marker) .paint(|ctx| { ctx.draw(&self.ball); }) .x_bounds([10.0, 210.0]) .y_bounds([10.0, 110.0]) } fn boxes_canvas(&self, area: Rect) -> impl Widget { let left = 0.0; let right = f64::from(area.width); let bottom = 0.0; let top = f64::from(area.height).mul_add(2.0, -4.0); Canvas::default() .block(Block::bordered().title("Rects")) .marker(self.marker) .x_bounds([left, right]) .y_bounds([bottom, top]) .paint(|ctx| { for i in 0..=11 { ctx.draw(&Rectangle { x: f64::from(i * i + 3 * i) / 2.0 + 2.0, y: 2.0, width: f64::from(i), height: f64::from(i), color: Color::Red, }); ctx.draw(&Rectangle { x: f64::from(i * i + 3 * i) / 2.0 + 2.0, y: 21.0, width: f64::from(i), height: f64::from(i), color: Color::Blue, }); } for i in 0..100 { if i % 10 != 0 { ctx.print(f64::from(i) + 1.0, 0.0, format!("{i}", i = i % 10)); } if i % 2 == 0 && i % 10 != 0 { ctx.print(0.0, f64::from(i), format!("{i}", i = i % 10)); } } }) } }