use std::{ error::Error, io, time::{Duration, Instant}, }; use crossterm::{ event::{self, DisableMouseCapture, EnableMouseCapture, Event, KeyCode}, execute, terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen}, }; use ratatui::{ prelude::*, widgets::{canvas::*, *}, }; struct App { x: f64, y: f64, ball: Rectangle, playground: Rect, vx: f64, vy: f64, dir_x: bool, dir_y: bool, tick_count: u64, marker: Marker, } impl App { fn new() -> App { App { x: 0.0, y: 0.0, ball: Rectangle { x: 10.0, y: 30.0, width: 10.0, height: 10.0, color: Color::Yellow, }, playground: Rect::new(10, 10, 100, 100), vx: 1.0, vy: 1.0, dir_x: true, dir_y: true, tick_count: 0, marker: Marker::Dot, } } fn on_tick(&mut self) { self.tick_count += 1; // only change marker every 4 ticks (1s) to avoid stroboscopic effect if (self.tick_count % 4) == 0 { self.marker = match self.marker { Marker::Dot => Marker::Block, Marker::Block => Marker::Bar, Marker::Bar => Marker::Braille, Marker::Braille => Marker::Dot, }; } if self.ball.x < self.playground.left() as f64 || self.ball.x + self.ball.width > self.playground.right() as f64 { self.dir_x = !self.dir_x; } if self.ball.y < self.playground.top() as f64 || self.ball.y + self.ball.height > self.playground.bottom() as f64 { self.dir_y = !self.dir_y; } if self.dir_x { self.ball.x += self.vx; } else { self.ball.x -= self.vx; } if self.dir_y { self.ball.y += self.vy; } else { self.ball.y -= self.vy } } } fn main() -> Result<(), Box> { // setup terminal enable_raw_mode()?; let mut stdout = io::stdout(); execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?; let backend = CrosstermBackend::new(stdout); let mut terminal = Terminal::new(backend)?; // create app and run it let tick_rate = Duration::from_millis(250); let app = App::new(); let res = run_app(&mut terminal, app, tick_rate); // restore terminal disable_raw_mode()?; execute!( terminal.backend_mut(), LeaveAlternateScreen, DisableMouseCapture )?; terminal.show_cursor()?; if let Err(err) = res { println!("{err:?}"); } Ok(()) } fn run_app( terminal: &mut Terminal, mut app: App, tick_rate: Duration, ) -> io::Result<()> { let mut last_tick = Instant::now(); loop { terminal.draw(|f| ui(f, &app))?; let timeout = tick_rate .checked_sub(last_tick.elapsed()) .unwrap_or_else(|| Duration::from_secs(0)); if event::poll(timeout)? { if let Event::Key(key) = event::read()? { match key.code { KeyCode::Char('q') => { return Ok(()); } KeyCode::Down => { app.y += 1.0; } KeyCode::Up => { app.y -= 1.0; } KeyCode::Right => { app.x += 1.0; } KeyCode::Left => { app.x -= 1.0; } _ => {} } } } if last_tick.elapsed() >= tick_rate { app.on_tick(); last_tick = Instant::now(); } } } fn ui(f: &mut Frame, app: &App) { let chunks = Layout::default() .direction(Direction::Horizontal) .constraints([Constraint::Percentage(50), Constraint::Percentage(50)].as_ref()) .split(f.size()); let canvas = Canvas::default() .block(Block::default().borders(Borders::ALL).title("World")) .marker(app.marker) .paint(|ctx| { ctx.draw(&Map { color: Color::White, resolution: MapResolution::High, }); ctx.print(app.x, -app.y, "You are here".yellow()); }) .x_bounds([-180.0, 180.0]) .y_bounds([-90.0, 90.0]); f.render_widget(canvas, chunks[0]); let canvas = Canvas::default() .block(Block::default().borders(Borders::ALL).title("Pong")) .marker(app.marker) .paint(|ctx| { ctx.draw(&app.ball); }) .x_bounds([10.0, 110.0]) .y_bounds([10.0, 110.0]); f.render_widget(canvas, chunks[1]); }