Commit graph

9 commits

Author SHA1 Message Date
Josh McKinney
ebd3680a47
fix(stylize)!: add Stylize impl for String (#466)
Although the `Stylize` trait is already implemented for `&str` which
extends to `String`, it is not implemented for `String` itself. This
commit adds an impl of Stylize that returns a Span<'static> for `String`
so that code can call Stylize methods on temporary `String`s.

E.g. the following now compiles instead of failing with a compile error
about referencing a temporary value:

    let s = format!("hello {name}!", "world").red();

BREAKING CHANGE: This may break some code that expects to call Stylize
methods on `String` values and then use the String value later. This
will now fail to compile because the String is consumed by set_style
instead of a slice being created and consumed.

This can be fixed by cloning the `String`. E.g.:

    let s = String::from("hello world");
    let line = Line::from(vec![s.red(), s.green()]); // fails to compile
    let line = Line::from(vec![s.clone().red(), s.green()]); // works
2023-09-09 17:05:36 -07:00
Dheepak Krishnamurthy
0696f484e8
Better ergonomics for ScrollbarState and improved documentation (#456)
* feat(scrollbar): Better ergonomics for ScrollbarState and improved documentation 

* feat(scrollbar)!: Use usize instead of u16 for scrollbar  💥
2023-09-01 06:47:14 +00:00
a-kenji
1727fa5120
feat(scrollbar)!: add optional track symbol (#360)
The track symbol is now optional, simplifying composition with other
widgets.

BREAKING_CHANGE: The `track_symbol` needs to be set in the following way
now:

```
let scrollbar = Scrollbar::default().track_symbol(Some("-"));
```
2023-08-03 15:42:54 +00:00
Josh McKinney
7539f775fe
fix(scrollbar)!: move symbols to symbols module (#330)
The symbols and sets are moved from `widgets::scrollbar` to
`symbols::scrollbar`. This makes it consistent with the other symbol
sets and allows us to make the scrollbar module private rather than
re-exporting it.

BREAKING CHANGE: The symbols are now in the `symbols` module. To update
your code, add an import for `ratatui:🔣:scrollbar::*` (or the
specific symbols you need). The scrollbar module is no longer public. To
update your code, remove any `widgets::scrollbar` imports and replace it
with `ratatui::widgets::Scrollbar`.
2023-07-26 11:33:39 +00:00
Josh McKinney
add578a7d6
docs(examples): Add examples readme with gifs (#303)
This commit adds a readme to the examples directory with gifs of each
example. This should make it easier to see what each example does
without having to run it.

I modified the examples to fit better in the gifs. Mostly this was just
removing the margins, but for the block example I cleaned up the code a
bit to make it more readable and changed it so the background bug is not
triggered.

For the table example, the combination of Min, Length, and Percent
constraints was causing the table to panic when the terminal was too
small. I changed the example to use the Max constraint instead of the
Length constraint.

The layout example now shows information about how the layout is
constrained on each block (which is now a paragraph with a block).
2023-07-24 19:05:37 +00:00
Josh McKinney
446efae185
fix(prelude): remove widgets module from prelude (#317)
This helps to keep the prelude small and less likely to conflict with
other crates.

- remove widgets module from prelude as the entire module can be just as
  easily imported with `use ratatui::widgets::*;`
- move prelude module into its own file
- update examples to import widgets module instead of just prelude
- added several modules to prelude to make it possible to qualify
  imports that collide with other types that have similar names
2023-07-16 09:11:59 +00:00
Josh McKinney
804115ac6f
feat(prelude): add a prelude (#304)
This allows users of the library to easily use ratatui without a huge amount of imports
2023-07-10 22:59:01 +00:00
Samy Rahmani
2f4413be6e
feat: stylization shorthands (#283) 2023-07-01 09:14:16 +00:00
Dheepak Krishnamurthy
130bdf8337
feat: add scrollbar widget (#228)
Represents a scrollbar widget that renders a track, thumb and arrows
either horizontally or vertically. State is kept in ScrollbarState, and
passed as a parameter to the render function.
2023-06-17 19:25:43 +00:00