Fixes many not yet enabled lints (mostly pedantic) on everything that is
not the lib (examples, benchs, tests). Therefore, this is not containing
anything that can be a breaking change.
Lints are not enabled as that should be the job of #974. I created this
as a separate PR as its mostly independent and would only clutter up the
diff of #974 even more.
Also see
https://github.com/ratatui-org/ratatui/pull/974#discussion_r1506458743
---------
Co-authored-by: Josh McKinney <joshka@users.noreply.github.com>
* feat: accept Color and Modifier for all Styles
All style related methods now accept `S: Into<Style>` instead of
`Style`.
`Color` and `Modifier` implement `Into<Style>` so this is allows for
more ergonomic usage. E.g.:
```rust
Line::styled("hello", Style::new().red());
Line::styled("world", Style::new().bold());
// can now be simplified to
Line::styled("hello", Color::Red);
Line::styled("world", Modifier::BOLD);
```
Fixes https://github.com/ratatui-org/ratatui/issues/694
BREAKING CHANGE: All style related methods now accept `S: Into<Style>`
instead of `Style`. This means that if you are already passing an
ambiguous type that implements `Into<Style>` you will need to remove
the `.into()` call.
`Block` style methods can no longer be called from a const context as
trait functions cannot (yet) be const.
* feat: add tuple conversions to Style
Adds conversions for various Color and Modifier combinations
* chore: add unit tests
This change simplifys UI code that uses the Frame type. E.g.:
```rust
fn draw<B: Backend>(frame: &mut Frame<B>) {
// ...
}
```
Frame was generic over Backend because it stored a reference to the
terminal in the field. Instead it now directly stores the viewport area
and current buffer. These are provided at creation time and are valid
for the duration of the frame.
BREAKING CHANGE: Frame is no longer generic over Backend. Code that
accepted `Frame<Backend>` will now need to accept `Frame`. To migrate
existing code, remove any generic parameters from code that uses an
instance of a Frame. E.g. the above code becomes:
```rust
fn draw(frame: &mut Frame) {
// ...
}
```
This helps to keep the prelude small and less likely to conflict with
other crates.
- remove widgets module from prelude as the entire module can be just as
easily imported with `use ratatui::widgets::*;`
- move prelude module into its own file
- update examples to import widgets module instead of just prelude
- added several modules to prelude to make it possible to qualify
imports that collide with other types that have similar names