mirror of
https://github.com/ratatui-org/ratatui
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refactor: move {Stateful,}Widget{,Ref} types into individual files (#1479)
This is a preparatory refactoring for modularization. No user visible changes.
This commit is contained in:
parent
02c8c9373e
commit
e461b724a6
5 changed files with 715 additions and 687 deletions
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@ -1,693 +1,12 @@
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#![warn(missing_docs)]
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//! The `widgets` module contains the `Widget` and `StatefulWidget` traits, which are used to
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//! render UI elements on the screen.
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use crate::{buffer::Buffer, layout::Rect, style::Style};
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/// A `Widget` is a type that can be drawn on a [`Buffer`] in a given [`Rect`].
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///
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/// Prior to Ratatui 0.26.0, widgets generally were created for each frame as they were consumed
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/// during rendering. This meant that they were not meant to be stored but used as *commands* to
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/// draw common figures in the UI.
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///
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/// Starting with Ratatui 0.26.0, all the internal widgets implement Widget for a reference to
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/// themselves. This allows you to store a reference to a widget and render it later. Widget crates
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/// should consider also doing this to allow for more flexibility in how widgets are used.
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///
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/// In Ratatui 0.26.0, we also added an unstable [`WidgetRef`] trait and implemented this on all the
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/// internal widgets. In addition to the above benefit of rendering references to widgets, this also
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/// allows you to render boxed widgets. This is useful when you want to store a collection of
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/// widgets with different types. You can then iterate over the collection and render each widget.
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/// See <https://github.com/ratatui/ratatui/issues/1287> for more information.
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///
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/// In general where you expect a widget to immutably work on its data, we recommended to implement
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/// `Widget` for a reference to the widget (`impl Widget for &MyWidget`). If you need to store state
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/// between draw calls, implement `StatefulWidget` if you want the Widget to be immutable, or
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/// implement `Widget` for a mutable reference to the widget (`impl Widget for &mut MyWidget`) if
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/// you want the widget to be mutable. The mutable widget pattern is used infrequently in apps, but
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/// can be quite useful.
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///
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/// A blanket implementation of `Widget` for `&W` where `W` implements `WidgetRef` is provided.
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/// Widget is also implemented for `&str` and `String` types.
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///
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/// # Examples
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///
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/// ```rust,ignore
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/// use ratatui::{
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/// backend::TestBackend,
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/// widgets::{Clear, Widget},
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/// Terminal,
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/// };
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/// # let backend = TestBackend::new(5, 5);
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/// # let mut terminal = Terminal::new(backend).unwrap();
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///
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/// terminal.draw(|frame| {
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/// frame.render_widget(Clear, frame.area());
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/// });
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/// ```
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///
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/// It's common to render widgets inside other widgets:
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///
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/// ```rust
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/// use ratatui_core::{buffer::Buffer, layout::Rect, text::Line, widgets::Widget};
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///
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/// struct MyWidget;
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///
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/// impl Widget for MyWidget {
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/// fn render(self, area: Rect, buf: &mut Buffer) {
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/// Line::raw("Hello").render(area, buf);
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/// }
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/// }
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/// ```
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pub trait Widget {
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/// Draws the current state of the widget in the given buffer. That is the only method required
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/// to implement a custom widget.
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fn render(self, area: Rect, buf: &mut Buffer)
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where
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Self: Sized;
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}
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/// A `StatefulWidget` is a widget that can take advantage of some local state to remember things
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/// between two draw calls.
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///
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/// Most widgets can be drawn directly based on the input parameters. However, some features may
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/// require some kind of associated state to be implemented.
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///
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/// For example, the `List` widget can highlight the item currently selected. This can be translated
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/// in an offset, which is the number of elements to skip in order to have the selected item within
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/// the viewport currently allocated to this widget. The widget can therefore only provide the
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/// following behavior: whenever the selected item is out of the viewport scroll to a predefined
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/// position (making the selected item the last viewable item or the one in the middle for example).
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/// Nonetheless, if the widget has access to the last computed offset then it can implement a
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/// natural scrolling experience where the last offset is reused until the selected item is out of
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/// the viewport.
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///
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/// ## Examples
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///
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/// ```rust,ignore
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/// use std::io;
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///
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/// use ratatui::{
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/// backend::TestBackend,
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/// widgets::{List, ListItem, ListState, StatefulWidget, Widget},
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/// Terminal,
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/// };
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///
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/// // Let's say we have some events to display.
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/// struct Events {
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/// // `items` is the state managed by your application.
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/// items: Vec<String>,
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/// // `state` is the state that can be modified by the UI. It stores the index of the selected
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/// // item as well as the offset computed during the previous draw call (used to implement
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/// // natural scrolling).
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/// state: ListState,
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/// }
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///
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/// impl Events {
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/// fn new(items: Vec<String>) -> Events {
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/// Events {
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/// items,
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/// state: ListState::default(),
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/// }
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/// }
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///
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/// pub fn set_items(&mut self, items: Vec<String>) {
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/// self.items = items;
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/// // We reset the state as the associated items have changed. This effectively reset
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/// // the selection as well as the stored offset.
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/// self.state = ListState::default();
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/// }
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///
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/// // Select the next item. This will not be reflected until the widget is drawn in the
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/// // `Terminal::draw` callback using `Frame::render_stateful_widget`.
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/// pub fn next(&mut self) {
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/// let i = match self.state.selected() {
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/// Some(i) => {
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/// if i >= self.items.len() - 1 {
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/// 0
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/// } else {
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/// i + 1
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/// }
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/// }
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/// None => 0,
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/// };
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/// self.state.select(Some(i));
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/// }
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///
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/// // Select the previous item. This will not be reflected until the widget is drawn in the
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/// // `Terminal::draw` callback using `Frame::render_stateful_widget`.
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/// pub fn previous(&mut self) {
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/// let i = match self.state.selected() {
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/// Some(i) => {
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/// if i == 0 {
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/// self.items.len() - 1
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/// } else {
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/// i - 1
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/// }
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/// }
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/// None => 0,
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/// };
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/// self.state.select(Some(i));
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/// }
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///
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/// // Unselect the currently selected item if any. The implementation of `ListState` makes
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/// // sure that the stored offset is also reset.
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/// pub fn unselect(&mut self) {
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/// self.state.select(None);
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/// }
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/// }
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///
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/// # let backend = TestBackend::new(5, 5);
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/// # let mut terminal = Terminal::new(backend).unwrap();
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///
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/// let mut events = Events::new(vec![String::from("Item 1"), String::from("Item 2")]);
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///
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/// loop {
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/// terminal.draw(|f| {
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/// // The items managed by the application are transformed to something
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/// // that is understood by ratatui.
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/// let items: Vec<ListItem> = events
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/// .items
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/// .iter()
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/// .map(|i| ListItem::new(i.as_str()))
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/// .collect();
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/// // The `List` widget is then built with those items.
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/// let list = List::new(items);
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/// // Finally the widget is rendered using the associated state. `events.state` is
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/// // effectively the only thing that we will "remember" from this draw call.
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/// f.render_stateful_widget(list, f.size(), &mut events.state);
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/// });
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///
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/// // In response to some input events or an external http request or whatever:
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/// events.next();
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/// }
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/// ```
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pub trait StatefulWidget {
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/// State associated with the stateful widget.
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///
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/// If you don't need this then you probably want to implement [`Widget`] instead.
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type State;
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/// Draws the current state of the widget in the given buffer. That is the only method required
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/// to implement a custom stateful widget.
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fn render(self, area: Rect, buf: &mut Buffer, state: &mut Self::State);
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}
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/// A `WidgetRef` is a trait that allows rendering a widget by reference.
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///
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/// This trait is useful when you want to store a reference to a widget and render it later. It also
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/// allows you to render boxed widgets.
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///
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/// Boxed widgets allow you to store widgets with a type that is not known at compile time. This is
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/// useful when you want to store a collection of widgets with different types. You can then iterate
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/// over the collection and render each widget.
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///
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/// This trait was introduced in Ratatui 0.26.0 and is implemented for all the internal widgets. It
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/// is currently marked as unstable as we are still evaluating the API and may make changes in the
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/// future. See <https://github.com/ratatui/ratatui/issues/1287> for more information.
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///
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/// A blanket implementation of `Widget` for `&W` where `W` implements `WidgetRef` is provided.
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///
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/// A blanket implementation of `WidgetRef` for `Option<W>` where `W` implements `WidgetRef` is
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/// provided. This is a convenience approach to make it easier to attach child widgets to parent
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/// widgets. It allows you to render an optional widget by reference.
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///
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/// # Examples
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///
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/// ```rust
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/// # #[cfg(feature = "unstable-widget-ref")] {
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/// use ratatui_core::{
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/// buffer::Buffer,
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/// layout::Rect,
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/// text::Line,
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/// widgets::{Widget, WidgetRef},
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/// };
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///
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/// struct Greeting;
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///
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/// struct Farewell;
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///
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/// impl WidgetRef for Greeting {
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/// fn render_ref(&self, area: Rect, buf: &mut Buffer) {
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/// Line::raw("Hello").render(area, buf);
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/// }
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/// }
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///
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/// /// Only needed for backwards compatibility
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/// impl Widget for Greeting {
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/// fn render(self, area: Rect, buf: &mut Buffer) {
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/// self.render_ref(area, buf);
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/// }
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/// }
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///
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/// impl WidgetRef for Farewell {
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/// fn render_ref(&self, area: Rect, buf: &mut Buffer) {
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/// Line::raw("Goodbye").right_aligned().render(area, buf);
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/// }
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/// }
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///
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/// /// Only needed for backwards compatibility
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/// impl Widget for Farewell {
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/// fn render(self, area: Rect, buf: &mut Buffer) {
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/// self.render_ref(area, buf);
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/// }
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/// }
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///
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/// # fn render(area: Rect, buf: &mut Buffer) {
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/// let greeting = Greeting;
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/// let farewell = Farewell;
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///
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/// // these calls do not consume the widgets, so they can be used again later
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/// greeting.render_ref(area, buf);
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/// farewell.render_ref(area, buf);
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///
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/// // a collection of widgets with different types
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/// let widgets: Vec<Box<dyn WidgetRef>> = vec![Box::new(greeting), Box::new(farewell)];
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/// for widget in widgets {
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/// widget.render_ref(area, buf);
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/// }
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/// # }
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/// # }
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/// ```
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pub use self::{stateful_widget::StatefulWidget, widget::Widget};
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#[instability::unstable(feature = "widget-ref")]
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pub trait WidgetRef {
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/// Draws the current state of the widget in the given buffer. That is the only method required
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/// to implement a custom widget.
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fn render_ref(&self, area: Rect, buf: &mut Buffer);
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}
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pub use self::{stateful_widget_ref::StatefulWidgetRef, widget_ref::WidgetRef};
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/// This allows you to render a widget by reference.
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impl<W: WidgetRef> Widget for &W {
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fn render(self, area: Rect, buf: &mut Buffer) {
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self.render_ref(area, buf);
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}
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}
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/// A blanket implementation of `WidgetExt` for `Option<W>` where `W` implements `WidgetRef`.
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///
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/// This is a convenience implementation that makes it easy to attach child widgets to parent
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/// widgets. It allows you to render an optional widget by reference.
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///
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/// The internal widgets use this pattern to render the optional `Block` widgets that are included
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/// on most widgets.
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/// Blanket implementation of `WidgetExt` for `Option<W>` where `W` implements `WidgetRef`.
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///
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/// # Examples
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///
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/// ```rust
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/// # #[cfg(feature = "unstable-widget-ref")] {
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/// use ratatui_core::{
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/// buffer::Buffer,
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/// layout::Rect,
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/// text::Line,
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/// widgets::{Widget, WidgetRef},
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/// };
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///
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/// struct Parent {
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/// child: Option<Child>,
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/// }
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///
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/// struct Child;
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///
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/// impl WidgetRef for Child {
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/// fn render_ref(&self, area: Rect, buf: &mut Buffer) {
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/// Line::raw("Hello from child").render(area, buf);
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/// }
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/// }
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///
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/// impl WidgetRef for Parent {
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/// fn render_ref(&self, area: Rect, buf: &mut Buffer) {
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/// self.child.render_ref(area, buf);
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/// }
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/// }
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/// # }
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/// ```
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impl<W: WidgetRef> WidgetRef for Option<W> {
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fn render_ref(&self, area: Rect, buf: &mut Buffer) {
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if let Some(widget) = self {
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widget.render_ref(area, buf);
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}
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}
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}
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/// A `StatefulWidgetRef` is a trait that allows rendering a stateful widget by reference.
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///
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/// This is the stateful equivalent of `WidgetRef`. It is useful when you want to store a reference
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/// to a stateful widget and render it later. It also allows you to render boxed stateful widgets.
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///
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/// This trait was introduced in Ratatui 0.26.0 and is implemented for all the internal stateful
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/// widgets. It is currently marked as unstable as we are still evaluating the API and may make
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/// changes in the future. See <https://github.com/ratatui/ratatui/issues/1287> for more
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/// information.
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///
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/// A blanket implementation of `StatefulWidget` for `&W` where `W` implements `StatefulWidgetRef`
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/// is provided.
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///
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/// See the documentation for [`WidgetRef`] for more information on boxed widgets.
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/// See the documentation for [`StatefulWidget`] for more information on stateful widgets.
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///
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/// # Examples
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///
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/// ```rust
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/// # #[cfg(feature = "unstable-widget-ref")] {
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/// use ratatui_core::{
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/// buffer::Buffer,
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/// layout::Rect,
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/// style::Stylize,
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/// text::Line,
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/// widgets::{StatefulWidget, StatefulWidgetRef, Widget},
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/// };
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///
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/// struct PersonalGreeting;
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///
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/// impl StatefulWidgetRef for PersonalGreeting {
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/// type State = String;
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/// fn render_ref(&self, area: Rect, buf: &mut Buffer, state: &mut Self::State) {
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/// Line::raw(format!("Hello {}", state)).render(area, buf);
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/// }
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/// }
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///
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/// impl StatefulWidget for PersonalGreeting {
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/// type State = String;
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/// fn render(self, area: Rect, buf: &mut Buffer, state: &mut Self::State) {
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/// (&self).render_ref(area, buf, state);
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/// }
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/// }
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///
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/// fn render(area: Rect, buf: &mut Buffer) {
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/// let widget = PersonalGreeting;
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/// let mut state = "world".to_string();
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/// widget.render(area, buf, &mut state);
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/// }
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/// # }
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/// ```
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#[instability::unstable(feature = "widget-ref")]
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pub trait StatefulWidgetRef {
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/// State associated with the stateful widget.
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///
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/// If you don't need this then you probably want to implement [`WidgetRef`] instead.
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type State;
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/// Draws the current state of the widget in the given buffer. That is the only method required
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/// to implement a custom stateful widget.
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fn render_ref(&self, area: Rect, buf: &mut Buffer, state: &mut Self::State);
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}
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// Note: while StatefulWidgetRef is marked as unstable, the blanket implementation of StatefulWidget
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// cannot be implemented as W::State is effectively pub(crate) and not accessible from outside the
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// crate. Once stabilized, this blanket implementation can be added and the specific implementations
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// on Table and List can be removed.
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//
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// /// Blanket implementation of `StatefulWidget` for `&W` where `W` implements `StatefulWidgetRef`.
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// ///
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// /// This allows you to render a stateful widget by reference.
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// impl<W: StatefulWidgetRef> StatefulWidget for &W {
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// type State = W::State;
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// fn render(self, area: Rect, buf: &mut Buffer, state: &mut Self::State) {
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// StatefulWidgetRef::render_ref(self, area, buf, state);
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// }
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// }
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/// Renders a string slice as a widget.
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///
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/// This implementation allows a string slice (`&str`) to act as a widget, meaning it can be drawn
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/// onto a [`Buffer`] in a specified [`Rect`]. The slice represents a static string which can be
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/// rendered by reference, thereby avoiding the need for string cloning or ownership transfer when
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/// drawing the text to the screen.
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impl Widget for &str {
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fn render(self, area: Rect, buf: &mut Buffer) {
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self.render_ref(area, buf);
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}
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}
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/// Provides the ability to render a string slice by reference.
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///
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/// This trait implementation ensures that a string slice, which is an immutable view over a
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/// `String`, can be drawn on demand without requiring ownership of the string itself. It utilizes
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/// the default text style when rendering onto the provided [`Buffer`] at the position defined by
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/// [`Rect`].
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impl WidgetRef for &str {
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fn render_ref(&self, area: Rect, buf: &mut Buffer) {
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buf.set_stringn(area.x, area.y, self, area.width as usize, Style::new());
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}
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}
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/// Renders a `String` object as a widget.
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///
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/// This implementation enables an owned `String` to be treated as a widget, which can be rendered
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/// on a [`Buffer`] within the bounds of a given [`Rect`].
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impl Widget for String {
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fn render(self, area: Rect, buf: &mut Buffer) {
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self.render_ref(area, buf);
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}
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}
|
||||
|
||||
/// Provides the ability to render a `String` by reference.
|
||||
///
|
||||
/// This trait allows for a `String` to be rendered onto the [`Buffer`], similarly using the default
|
||||
/// style settings. It ensures that an owned `String` can be rendered efficiently by reference,
|
||||
/// without the need to give up ownership of the underlying text.
|
||||
impl WidgetRef for String {
|
||||
fn render_ref(&self, area: Rect, buf: &mut Buffer) {
|
||||
buf.set_stringn(area.x, area.y, self, area.width as usize, Style::new());
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use rstest::{fixture, rstest};
|
||||
|
||||
use super::*;
|
||||
use crate::text::Line;
|
||||
|
||||
#[fixture]
|
||||
fn buf() -> Buffer {
|
||||
Buffer::empty(Rect::new(0, 0, 20, 1))
|
||||
}
|
||||
|
||||
mod widget {
|
||||
use super::*;
|
||||
|
||||
struct Greeting;
|
||||
|
||||
impl Widget for Greeting {
|
||||
fn render(self, area: Rect, buf: &mut Buffer) {
|
||||
Line::from("Hello").render(area, buf);
|
||||
}
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn render(mut buf: Buffer) {
|
||||
let widget = Greeting;
|
||||
widget.render(buf.area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["Hello "]));
|
||||
}
|
||||
}
|
||||
|
||||
mod widget_ref {
|
||||
use super::*;
|
||||
|
||||
struct Greeting;
|
||||
struct Farewell;
|
||||
|
||||
impl WidgetRef for Greeting {
|
||||
fn render_ref(&self, area: Rect, buf: &mut Buffer) {
|
||||
Line::from("Hello").render(area, buf);
|
||||
}
|
||||
}
|
||||
|
||||
impl WidgetRef for Farewell {
|
||||
fn render_ref(&self, area: Rect, buf: &mut Buffer) {
|
||||
Line::from("Goodbye").right_aligned().render(area, buf);
|
||||
}
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn render_ref(mut buf: Buffer) {
|
||||
let widget = Greeting;
|
||||
widget.render_ref(buf.area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["Hello "]));
|
||||
}
|
||||
|
||||
/// Ensure that the blanket implementation of `Widget` for `&W` where `W` implements
|
||||
/// `WidgetRef` works as expected.
|
||||
#[rstest]
|
||||
fn blanket_render(mut buf: Buffer) {
|
||||
let widget = &Greeting;
|
||||
widget.render(buf.area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["Hello "]));
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn box_render_ref(mut buf: Buffer) {
|
||||
let widget: Box<dyn WidgetRef> = Box::new(Greeting);
|
||||
widget.render_ref(buf.area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["Hello "]));
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn vec_box_render(mut buf: Buffer) {
|
||||
let widgets: Vec<Box<dyn WidgetRef>> = vec![Box::new(Greeting), Box::new(Farewell)];
|
||||
for widget in widgets {
|
||||
widget.render_ref(buf.area, &mut buf);
|
||||
}
|
||||
assert_eq!(buf, Buffer::with_lines(["Hello Goodbye"]));
|
||||
}
|
||||
}
|
||||
|
||||
#[fixture]
|
||||
fn state() -> String {
|
||||
"world".to_string()
|
||||
}
|
||||
|
||||
mod stateful_widget {
|
||||
use super::*;
|
||||
|
||||
struct PersonalGreeting;
|
||||
|
||||
impl StatefulWidget for PersonalGreeting {
|
||||
type State = String;
|
||||
fn render(self, area: Rect, buf: &mut Buffer, state: &mut Self::State) {
|
||||
Line::from(format!("Hello {state}")).render(area, buf);
|
||||
}
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn render(mut buf: Buffer, mut state: String) {
|
||||
let widget = PersonalGreeting;
|
||||
widget.render(buf.area, &mut buf, &mut state);
|
||||
assert_eq!(buf, Buffer::with_lines(["Hello world "]));
|
||||
}
|
||||
}
|
||||
|
||||
mod stateful_widget_ref {
|
||||
use super::*;
|
||||
|
||||
struct PersonalGreeting;
|
||||
|
||||
impl StatefulWidgetRef for PersonalGreeting {
|
||||
type State = String;
|
||||
fn render_ref(&self, area: Rect, buf: &mut Buffer, state: &mut Self::State) {
|
||||
Line::from(format!("Hello {state}")).render(area, buf);
|
||||
}
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn render_ref(mut buf: Buffer, mut state: String) {
|
||||
let widget = PersonalGreeting;
|
||||
widget.render_ref(buf.area, &mut buf, &mut state);
|
||||
assert_eq!(buf, Buffer::with_lines(["Hello world "]));
|
||||
}
|
||||
|
||||
// Note this cannot be tested until the blanket implementation of StatefulWidget for &W
|
||||
// where W implements StatefulWidgetRef is added. (see the comment in the blanket
|
||||
// implementation for more).
|
||||
// /// This test is to ensure that the blanket implementation of `StatefulWidget` for `&W`
|
||||
// where /// `W` implements `StatefulWidgetRef` works as expected.
|
||||
// #[rstest]
|
||||
// fn stateful_widget_blanket_render(mut buf: Buffer, mut state: String) {
|
||||
// let widget = &PersonalGreeting;
|
||||
// widget.render(buf.area, &mut buf, &mut state);
|
||||
// assert_eq!(buf, Buffer::with_lines(["Hello world "]));
|
||||
// }
|
||||
|
||||
#[rstest]
|
||||
fn box_render_render(mut buf: Buffer, mut state: String) {
|
||||
let widget = Box::new(PersonalGreeting);
|
||||
widget.render_ref(buf.area, &mut buf, &mut state);
|
||||
assert_eq!(buf, Buffer::with_lines(["Hello world "]));
|
||||
}
|
||||
}
|
||||
|
||||
mod option_widget_ref {
|
||||
use super::*;
|
||||
|
||||
struct Greeting;
|
||||
|
||||
impl WidgetRef for Greeting {
|
||||
fn render_ref(&self, area: Rect, buf: &mut Buffer) {
|
||||
Line::from("Hello").render(area, buf);
|
||||
}
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn render_ref_some(mut buf: Buffer) {
|
||||
let widget = Some(Greeting);
|
||||
widget.render_ref(buf.area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["Hello "]));
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn render_ref_none(mut buf: Buffer) {
|
||||
let widget: Option<Greeting> = None;
|
||||
widget.render_ref(buf.area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines([" "]));
|
||||
}
|
||||
}
|
||||
|
||||
mod str {
|
||||
use super::*;
|
||||
|
||||
#[rstest]
|
||||
fn render(mut buf: Buffer) {
|
||||
"hello world".render(buf.area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["hello world "]));
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn render_area(mut buf: Buffer) {
|
||||
let area = Rect::new(buf.area.x, buf.area.y, 11, buf.area.height);
|
||||
"hello world, just hello".render(area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["hello world "]));
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn render_ref(mut buf: Buffer) {
|
||||
"hello world".render_ref(buf.area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["hello world "]));
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn option_render(mut buf: Buffer) {
|
||||
Some("hello world").render(buf.area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["hello world "]));
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn option_render_ref(mut buf: Buffer) {
|
||||
Some("hello world").render_ref(buf.area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["hello world "]));
|
||||
}
|
||||
}
|
||||
|
||||
mod string {
|
||||
use super::*;
|
||||
#[rstest]
|
||||
fn render(mut buf: Buffer) {
|
||||
String::from("hello world").render(buf.area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["hello world "]));
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn render_area(mut buf: Buffer) {
|
||||
let area = Rect::new(buf.area.x, buf.area.y, 11, buf.area.height);
|
||||
String::from("hello world, just hello").render(area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["hello world "]));
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn render_ref(mut buf: Buffer) {
|
||||
String::from("hello world").render_ref(buf.area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["hello world "]));
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn option_render(mut buf: Buffer) {
|
||||
Some(String::from("hello world")).render(buf.area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["hello world "]));
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn option_render_ref(mut buf: Buffer) {
|
||||
Some(String::from("hello world")).render_ref(buf.area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["hello world "]));
|
||||
}
|
||||
}
|
||||
}
|
||||
mod stateful_widget;
|
||||
mod stateful_widget_ref;
|
||||
mod widget;
|
||||
mod widget_ref;
|
||||
|
|
162
ratatui-core/src/widgets/stateful_widget.rs
Normal file
162
ratatui-core/src/widgets/stateful_widget.rs
Normal file
|
@ -0,0 +1,162 @@
|
|||
use crate::{buffer::Buffer, layout::Rect};
|
||||
|
||||
/// A `StatefulWidget` is a widget that can take advantage of some local state to remember things
|
||||
/// between two draw calls.
|
||||
///
|
||||
/// Most widgets can be drawn directly based on the input parameters. However, some features may
|
||||
/// require some kind of associated state to be implemented.
|
||||
///
|
||||
/// For example, the `List` widget can highlight the item currently selected. This can be translated
|
||||
/// in an offset, which is the number of elements to skip in order to have the selected item within
|
||||
/// the viewport currently allocated to this widget. The widget can therefore only provide the
|
||||
/// following behavior: whenever the selected item is out of the viewport scroll to a predefined
|
||||
/// position (making the selected item the last viewable item or the one in the middle for example).
|
||||
/// Nonetheless, if the widget has access to the last computed offset then it can implement a
|
||||
/// natural scrolling experience where the last offset is reused until the selected item is out of
|
||||
/// the viewport.
|
||||
///
|
||||
/// ## Examples
|
||||
///
|
||||
/// ```rust,ignore
|
||||
/// use std::io;
|
||||
///
|
||||
/// use ratatui::{
|
||||
/// backend::TestBackend,
|
||||
/// widgets::{List, ListItem, ListState, StatefulWidget, Widget},
|
||||
/// Terminal,
|
||||
/// };
|
||||
///
|
||||
/// // Let's say we have some events to display.
|
||||
/// struct Events {
|
||||
/// // `items` is the state managed by your application.
|
||||
/// items: Vec<String>,
|
||||
/// // `state` is the state that can be modified by the UI. It stores the index of the selected
|
||||
/// // item as well as the offset computed during the previous draw call (used to implement
|
||||
/// // natural scrolling).
|
||||
/// state: ListState,
|
||||
/// }
|
||||
///
|
||||
/// impl Events {
|
||||
/// fn new(items: Vec<String>) -> Events {
|
||||
/// Events {
|
||||
/// items,
|
||||
/// state: ListState::default(),
|
||||
/// }
|
||||
/// }
|
||||
///
|
||||
/// pub fn set_items(&mut self, items: Vec<String>) {
|
||||
/// self.items = items;
|
||||
/// // We reset the state as the associated items have changed. This effectively reset
|
||||
/// // the selection as well as the stored offset.
|
||||
/// self.state = ListState::default();
|
||||
/// }
|
||||
///
|
||||
/// // Select the next item. This will not be reflected until the widget is drawn in the
|
||||
/// // `Terminal::draw` callback using `Frame::render_stateful_widget`.
|
||||
/// pub fn next(&mut self) {
|
||||
/// let i = match self.state.selected() {
|
||||
/// Some(i) => {
|
||||
/// if i >= self.items.len() - 1 {
|
||||
/// 0
|
||||
/// } else {
|
||||
/// i + 1
|
||||
/// }
|
||||
/// }
|
||||
/// None => 0,
|
||||
/// };
|
||||
/// self.state.select(Some(i));
|
||||
/// }
|
||||
///
|
||||
/// // Select the previous item. This will not be reflected until the widget is drawn in the
|
||||
/// // `Terminal::draw` callback using `Frame::render_stateful_widget`.
|
||||
/// pub fn previous(&mut self) {
|
||||
/// let i = match self.state.selected() {
|
||||
/// Some(i) => {
|
||||
/// if i == 0 {
|
||||
/// self.items.len() - 1
|
||||
/// } else {
|
||||
/// i - 1
|
||||
/// }
|
||||
/// }
|
||||
/// None => 0,
|
||||
/// };
|
||||
/// self.state.select(Some(i));
|
||||
/// }
|
||||
///
|
||||
/// // Unselect the currently selected item if any. The implementation of `ListState` makes
|
||||
/// // sure that the stored offset is also reset.
|
||||
/// pub fn unselect(&mut self) {
|
||||
/// self.state.select(None);
|
||||
/// }
|
||||
/// }
|
||||
///
|
||||
/// # let backend = TestBackend::new(5, 5);
|
||||
/// # let mut terminal = Terminal::new(backend).unwrap();
|
||||
///
|
||||
/// let mut events = Events::new(vec![String::from("Item 1"), String::from("Item 2")]);
|
||||
///
|
||||
/// loop {
|
||||
/// terminal.draw(|f| {
|
||||
/// // The items managed by the application are transformed to something
|
||||
/// // that is understood by ratatui.
|
||||
/// let items: Vec<ListItem> = events
|
||||
/// .items
|
||||
/// .iter()
|
||||
/// .map(|i| ListItem::new(i.as_str()))
|
||||
/// .collect();
|
||||
/// // The `List` widget is then built with those items.
|
||||
/// let list = List::new(items);
|
||||
/// // Finally the widget is rendered using the associated state. `events.state` is
|
||||
/// // effectively the only thing that we will "remember" from this draw call.
|
||||
/// f.render_stateful_widget(list, f.size(), &mut events.state);
|
||||
/// });
|
||||
///
|
||||
/// // In response to some input events or an external http request or whatever:
|
||||
/// events.next();
|
||||
/// }
|
||||
/// ```
|
||||
pub trait StatefulWidget {
|
||||
/// State associated with the stateful widget.
|
||||
///
|
||||
/// If you don't need this then you probably want to implement [`Widget`] instead.
|
||||
///
|
||||
/// [`Widget`]: super::Widget
|
||||
type State;
|
||||
/// Draws the current state of the widget in the given buffer. That is the only method required
|
||||
/// to implement a custom stateful widget.
|
||||
fn render(self, area: Rect, buf: &mut Buffer, state: &mut Self::State);
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use rstest::{fixture, rstest};
|
||||
|
||||
use super::*;
|
||||
use crate::{buffer::Buffer, layout::Rect, text::Line, widgets::Widget};
|
||||
|
||||
#[fixture]
|
||||
fn buf() -> Buffer {
|
||||
Buffer::empty(Rect::new(0, 0, 20, 1))
|
||||
}
|
||||
|
||||
#[fixture]
|
||||
fn state() -> String {
|
||||
"world".to_string()
|
||||
}
|
||||
|
||||
struct PersonalGreeting;
|
||||
|
||||
impl StatefulWidget for PersonalGreeting {
|
||||
type State = String;
|
||||
fn render(self, area: Rect, buf: &mut Buffer, state: &mut Self::State) {
|
||||
Line::from(format!("Hello {state}")).render(area, buf);
|
||||
}
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn render(mut buf: Buffer, mut state: String) {
|
||||
let widget = PersonalGreeting;
|
||||
widget.render(buf.area, &mut buf, &mut state);
|
||||
assert_eq!(buf, Buffer::with_lines(["Hello world "]));
|
||||
}
|
||||
}
|
133
ratatui-core/src/widgets/stateful_widget_ref.rs
Normal file
133
ratatui-core/src/widgets/stateful_widget_ref.rs
Normal file
|
@ -0,0 +1,133 @@
|
|||
use crate::{buffer::Buffer, layout::Rect};
|
||||
|
||||
/// A `StatefulWidgetRef` is a trait that allows rendering a stateful widget by reference.
|
||||
///
|
||||
/// This is the stateful equivalent of `WidgetRef`. It is useful when you want to store a reference
|
||||
/// to a stateful widget and render it later. It also allows you to render boxed stateful widgets.
|
||||
///
|
||||
/// This trait was introduced in Ratatui 0.26.0 and is implemented for all the internal stateful
|
||||
/// widgets. It is currently marked as unstable as we are still evaluating the API and may make
|
||||
/// changes in the future. See <https://github.com/ratatui/ratatui/issues/1287> for more
|
||||
/// information.
|
||||
///
|
||||
/// A blanket implementation of `StatefulWidget` for `&W` where `W` implements `StatefulWidgetRef`
|
||||
/// is provided.
|
||||
///
|
||||
/// See the documentation for [`WidgetRef`] for more information on boxed widgets.
|
||||
/// See the documentation for [`StatefulWidget`] for more information on stateful widgets.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ```rust
|
||||
/// # #[cfg(feature = "unstable-widget-ref")] {
|
||||
/// use ratatui_core::{
|
||||
/// buffer::Buffer,
|
||||
/// layout::Rect,
|
||||
/// style::Stylize,
|
||||
/// text::Line,
|
||||
/// widgets::{StatefulWidget, StatefulWidgetRef, Widget},
|
||||
/// };
|
||||
///
|
||||
/// struct PersonalGreeting;
|
||||
///
|
||||
/// impl StatefulWidgetRef for PersonalGreeting {
|
||||
/// type State = String;
|
||||
/// fn render_ref(&self, area: Rect, buf: &mut Buffer, state: &mut Self::State) {
|
||||
/// Line::raw(format!("Hello {}", state)).render(area, buf);
|
||||
/// }
|
||||
/// }
|
||||
///
|
||||
/// impl StatefulWidget for PersonalGreeting {
|
||||
/// type State = String;
|
||||
/// fn render(self, area: Rect, buf: &mut Buffer, state: &mut Self::State) {
|
||||
/// (&self).render_ref(area, buf, state);
|
||||
/// }
|
||||
/// }
|
||||
///
|
||||
/// fn render(area: Rect, buf: &mut Buffer) {
|
||||
/// let widget = PersonalGreeting;
|
||||
/// let mut state = "world".to_string();
|
||||
/// widget.render(area, buf, &mut state);
|
||||
/// }
|
||||
/// # }
|
||||
/// ```
|
||||
#[instability::unstable(feature = "widget-ref")]
|
||||
pub trait StatefulWidgetRef {
|
||||
/// State associated with the stateful widget.
|
||||
///
|
||||
/// If you don't need this then you probably want to implement [`WidgetRef`] instead.
|
||||
///
|
||||
/// [`WidgetRef`]: super::WidgetRef
|
||||
type State;
|
||||
/// Draws the current state of the widget in the given buffer. That is the only method required
|
||||
/// to implement a custom stateful widget.
|
||||
fn render_ref(&self, area: Rect, buf: &mut Buffer, state: &mut Self::State);
|
||||
}
|
||||
|
||||
// Note: while StatefulWidgetRef is marked as unstable, the blanket implementation of StatefulWidget
|
||||
// cannot be implemented as W::State is effectively pub(crate) and not accessible from outside the
|
||||
// crate. Once stabilized, this blanket implementation can be added and the specific implementations
|
||||
// on Table and List can be removed.
|
||||
//
|
||||
// /// Blanket implementation of `StatefulWidget` for `&W` where `W` implements `StatefulWidgetRef`.
|
||||
// ///
|
||||
// /// This allows you to render a stateful widget by reference.
|
||||
// impl<W: StatefulWidgetRef> StatefulWidget for &W {
|
||||
// type State = W::State;
|
||||
// fn render(self, area: Rect, buf: &mut Buffer, state: &mut Self::State) {
|
||||
// StatefulWidgetRef::render_ref(self, area, buf, state);
|
||||
// }
|
||||
// }
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use rstest::{fixture, rstest};
|
||||
|
||||
use super::*;
|
||||
use crate::{buffer::Buffer, layout::Rect, text::Line, widgets::Widget};
|
||||
|
||||
#[fixture]
|
||||
fn buf() -> Buffer {
|
||||
Buffer::empty(Rect::new(0, 0, 20, 1))
|
||||
}
|
||||
|
||||
#[fixture]
|
||||
fn state() -> String {
|
||||
"world".to_string()
|
||||
}
|
||||
|
||||
struct PersonalGreeting;
|
||||
|
||||
impl StatefulWidgetRef for PersonalGreeting {
|
||||
type State = String;
|
||||
fn render_ref(&self, area: Rect, buf: &mut Buffer, state: &mut Self::State) {
|
||||
Line::from(format!("Hello {state}")).render(area, buf);
|
||||
}
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn render_ref(mut buf: Buffer, mut state: String) {
|
||||
let widget = PersonalGreeting;
|
||||
widget.render_ref(buf.area, &mut buf, &mut state);
|
||||
assert_eq!(buf, Buffer::with_lines(["Hello world "]));
|
||||
}
|
||||
|
||||
// Note this cannot be tested until the blanket implementation of StatefulWidget for &W
|
||||
// where W implements StatefulWidgetRef is added. (see the comment in the blanket
|
||||
// implementation for more).
|
||||
// /// This test is to ensure that the blanket implementation of `StatefulWidget` for `&W`
|
||||
// where /// `W` implements `StatefulWidgetRef` works as expected.
|
||||
// #[rstest]
|
||||
// fn stateful_widget_blanket_render(mut buf: Buffer, mut state: String) {
|
||||
// let widget = &PersonalGreeting;
|
||||
// widget.render(buf.area, &mut buf, &mut state);
|
||||
// assert_eq!(buf, Buffer::with_lines(["Hello world "]));
|
||||
// }
|
||||
|
||||
#[rstest]
|
||||
fn box_render_render(mut buf: Buffer, mut state: String) {
|
||||
let widget = Box::new(PersonalGreeting);
|
||||
widget.render_ref(buf.area, &mut buf, &mut state);
|
||||
assert_eq!(buf, Buffer::with_lines(["Hello world "]));
|
||||
}
|
||||
}
|
153
ratatui-core/src/widgets/widget.rs
Normal file
153
ratatui-core/src/widgets/widget.rs
Normal file
|
@ -0,0 +1,153 @@
|
|||
use super::WidgetRef;
|
||||
use crate::{buffer::Buffer, layout::Rect};
|
||||
|
||||
/// A `Widget` is a type that can be drawn on a [`Buffer`] in a given [`Rect`].
|
||||
///
|
||||
/// Prior to Ratatui 0.26.0, widgets generally were created for each frame as they were consumed
|
||||
/// during rendering. This meant that they were not meant to be stored but used as *commands* to
|
||||
/// draw common figures in the UI.
|
||||
///
|
||||
/// Starting with Ratatui 0.26.0, all the internal widgets implement Widget for a reference to
|
||||
/// themselves. This allows you to store a reference to a widget and render it later. Widget crates
|
||||
/// should consider also doing this to allow for more flexibility in how widgets are used.
|
||||
///
|
||||
/// In Ratatui 0.26.0, we also added an unstable [`WidgetRef`] trait and implemented this on all the
|
||||
/// internal widgets. In addition to the above benefit of rendering references to widgets, this also
|
||||
/// allows you to render boxed widgets. This is useful when you want to store a collection of
|
||||
/// widgets with different types. You can then iterate over the collection and render each widget.
|
||||
/// See <https://github.com/ratatui/ratatui/issues/1287> for more information.
|
||||
///
|
||||
/// In general where you expect a widget to immutably work on its data, we recommended to implement
|
||||
/// `Widget` for a reference to the widget (`impl Widget for &MyWidget`). If you need to store state
|
||||
/// between draw calls, implement `StatefulWidget` if you want the Widget to be immutable, or
|
||||
/// implement `Widget` for a mutable reference to the widget (`impl Widget for &mut MyWidget`) if
|
||||
/// you want the widget to be mutable. The mutable widget pattern is used infrequently in apps, but
|
||||
/// can be quite useful.
|
||||
///
|
||||
/// A blanket implementation of `Widget` for `&W` where `W` implements `WidgetRef` is provided.
|
||||
/// Widget is also implemented for `&str` and `String` types.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ```rust,ignore
|
||||
/// use ratatui::{
|
||||
/// backend::TestBackend,
|
||||
/// widgets::{Clear, Widget},
|
||||
/// Terminal,
|
||||
/// };
|
||||
/// # let backend = TestBackend::new(5, 5);
|
||||
/// # let mut terminal = Terminal::new(backend).unwrap();
|
||||
///
|
||||
/// terminal.draw(|frame| {
|
||||
/// frame.render_widget(Clear, frame.area());
|
||||
/// });
|
||||
/// ```
|
||||
///
|
||||
/// It's common to render widgets inside other widgets:
|
||||
///
|
||||
/// ```rust
|
||||
/// use ratatui_core::{buffer::Buffer, layout::Rect, text::Line, widgets::Widget};
|
||||
///
|
||||
/// struct MyWidget;
|
||||
///
|
||||
/// impl Widget for MyWidget {
|
||||
/// fn render(self, area: Rect, buf: &mut Buffer) {
|
||||
/// Line::raw("Hello").render(area, buf);
|
||||
/// }
|
||||
/// }
|
||||
/// ```
|
||||
pub trait Widget {
|
||||
/// Draws the current state of the widget in the given buffer. That is the only method required
|
||||
/// to implement a custom widget.
|
||||
fn render(self, area: Rect, buf: &mut Buffer)
|
||||
where
|
||||
Self: Sized;
|
||||
}
|
||||
|
||||
/// Renders a string slice as a widget.
|
||||
///
|
||||
/// This implementation allows a string slice (`&str`) to act as a widget, meaning it can be drawn
|
||||
/// onto a [`Buffer`] in a specified [`Rect`]. The slice represents a static string which can be
|
||||
/// rendered by reference, thereby avoiding the need for string cloning or ownership transfer when
|
||||
/// drawing the text to the screen.
|
||||
impl Widget for &str {
|
||||
fn render(self, area: Rect, buf: &mut Buffer) {
|
||||
self.render_ref(area, buf);
|
||||
}
|
||||
}
|
||||
|
||||
/// Renders a `String` object as a widget.
|
||||
///
|
||||
/// This implementation enables an owned `String` to be treated as a widget, which can be rendered
|
||||
/// on a [`Buffer`] within the bounds of a given [`Rect`].
|
||||
impl Widget for String {
|
||||
fn render(self, area: Rect, buf: &mut Buffer) {
|
||||
self.render_ref(area, buf);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use rstest::{fixture, rstest};
|
||||
|
||||
use super::*;
|
||||
use crate::{buffer::Buffer, layout::Rect, text::Line};
|
||||
|
||||
#[fixture]
|
||||
fn buf() -> Buffer {
|
||||
Buffer::empty(Rect::new(0, 0, 20, 1))
|
||||
}
|
||||
|
||||
struct Greeting;
|
||||
|
||||
impl Widget for Greeting {
|
||||
fn render(self, area: Rect, buf: &mut Buffer) {
|
||||
Line::from("Hello").render(area, buf);
|
||||
}
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn render(mut buf: Buffer) {
|
||||
let widget = Greeting;
|
||||
widget.render(buf.area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["Hello "]));
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn render_str(mut buf: Buffer) {
|
||||
"hello world".render(buf.area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["hello world "]));
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn render_str_truncate(mut buf: Buffer) {
|
||||
let area = Rect::new(buf.area.x, buf.area.y, 11, buf.area.height);
|
||||
"hello world, just hello".render(area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["hello world "]));
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn render_option_str(mut buf: Buffer) {
|
||||
Some("hello world").render(buf.area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["hello world "]));
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn render_string(mut buf: Buffer) {
|
||||
String::from("hello world").render(buf.area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["hello world "]));
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn render_string_truncate(mut buf: Buffer) {
|
||||
let area = Rect::new(buf.area.x, buf.area.y, 11, buf.area.height);
|
||||
String::from("hello world, just hello").render(area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["hello world "]));
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn render_option_string(mut buf: Buffer) {
|
||||
Some(String::from("hello world")).render(buf.area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["hello world "]));
|
||||
}
|
||||
}
|
261
ratatui-core/src/widgets/widget_ref.rs
Normal file
261
ratatui-core/src/widgets/widget_ref.rs
Normal file
|
@ -0,0 +1,261 @@
|
|||
use super::Widget;
|
||||
use crate::{buffer::Buffer, layout::Rect, style::Style};
|
||||
|
||||
/// A `WidgetRef` is a trait that allows rendering a widget by reference.
|
||||
///
|
||||
/// This trait is useful when you want to store a reference to a widget and render it later. It also
|
||||
/// allows you to render boxed widgets.
|
||||
///
|
||||
/// Boxed widgets allow you to store widgets with a type that is not known at compile time. This is
|
||||
/// useful when you want to store a collection of widgets with different types. You can then iterate
|
||||
/// over the collection and render each widget.
|
||||
///
|
||||
/// This trait was introduced in Ratatui 0.26.0 and is implemented for all the internal widgets. It
|
||||
/// is currently marked as unstable as we are still evaluating the API and may make changes in the
|
||||
/// future. See <https://github.com/ratatui/ratatui/issues/1287> for more information.
|
||||
///
|
||||
/// A blanket implementation of `Widget` for `&W` where `W` implements `WidgetRef` is provided.
|
||||
///
|
||||
/// A blanket implementation of `WidgetRef` for `Option<W>` where `W` implements `WidgetRef` is
|
||||
/// provided. This is a convenience approach to make it easier to attach child widgets to parent
|
||||
/// widgets. It allows you to render an optional widget by reference.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ```rust
|
||||
/// # #[cfg(feature = "unstable-widget-ref")] {
|
||||
/// use ratatui_core::{
|
||||
/// buffer::Buffer,
|
||||
/// layout::Rect,
|
||||
/// text::Line,
|
||||
/// widgets::{Widget, WidgetRef},
|
||||
/// };
|
||||
///
|
||||
/// struct Greeting;
|
||||
///
|
||||
/// struct Farewell;
|
||||
///
|
||||
/// impl WidgetRef for Greeting {
|
||||
/// fn render_ref(&self, area: Rect, buf: &mut Buffer) {
|
||||
/// Line::raw("Hello").render(area, buf);
|
||||
/// }
|
||||
/// }
|
||||
///
|
||||
/// /// Only needed for backwards compatibility
|
||||
/// impl Widget for Greeting {
|
||||
/// fn render(self, area: Rect, buf: &mut Buffer) {
|
||||
/// self.render_ref(area, buf);
|
||||
/// }
|
||||
/// }
|
||||
///
|
||||
/// impl WidgetRef for Farewell {
|
||||
/// fn render_ref(&self, area: Rect, buf: &mut Buffer) {
|
||||
/// Line::raw("Goodbye").right_aligned().render(area, buf);
|
||||
/// }
|
||||
/// }
|
||||
///
|
||||
/// /// Only needed for backwards compatibility
|
||||
/// impl Widget for Farewell {
|
||||
/// fn render(self, area: Rect, buf: &mut Buffer) {
|
||||
/// self.render_ref(area, buf);
|
||||
/// }
|
||||
/// }
|
||||
///
|
||||
/// # fn render(area: Rect, buf: &mut Buffer) {
|
||||
/// let greeting = Greeting;
|
||||
/// let farewell = Farewell;
|
||||
///
|
||||
/// // these calls do not consume the widgets, so they can be used again later
|
||||
/// greeting.render_ref(area, buf);
|
||||
/// farewell.render_ref(area, buf);
|
||||
///
|
||||
/// // a collection of widgets with different types
|
||||
/// let widgets: Vec<Box<dyn WidgetRef>> = vec![Box::new(greeting), Box::new(farewell)];
|
||||
/// for widget in widgets {
|
||||
/// widget.render_ref(area, buf);
|
||||
/// }
|
||||
/// # }
|
||||
/// # }
|
||||
/// ```
|
||||
#[instability::unstable(feature = "widget-ref")]
|
||||
pub trait WidgetRef {
|
||||
/// Draws the current state of the widget in the given buffer. That is the only method required
|
||||
/// to implement a custom widget.
|
||||
fn render_ref(&self, area: Rect, buf: &mut Buffer);
|
||||
}
|
||||
|
||||
/// This allows you to render a widget by reference.
|
||||
impl<W: WidgetRef> Widget for &W {
|
||||
fn render(self, area: Rect, buf: &mut Buffer) {
|
||||
self.render_ref(area, buf);
|
||||
}
|
||||
}
|
||||
|
||||
/// Provides the ability to render a string slice by reference.
|
||||
///
|
||||
/// This trait implementation ensures that a string slice, which is an immutable view over a
|
||||
/// `String`, can be drawn on demand without requiring ownership of the string itself. It utilizes
|
||||
/// the default text style when rendering onto the provided [`Buffer`] at the position defined by
|
||||
/// [`Rect`].
|
||||
impl WidgetRef for &str {
|
||||
fn render_ref(&self, area: Rect, buf: &mut Buffer) {
|
||||
buf.set_stringn(area.x, area.y, self, area.width as usize, Style::new());
|
||||
}
|
||||
}
|
||||
|
||||
/// Provides the ability to render a `String` by reference.
|
||||
///
|
||||
/// This trait allows for a `String` to be rendered onto the [`Buffer`], similarly using the default
|
||||
/// style settings. It ensures that an owned `String` can be rendered efficiently by reference,
|
||||
/// without the need to give up ownership of the underlying text.
|
||||
impl WidgetRef for String {
|
||||
fn render_ref(&self, area: Rect, buf: &mut Buffer) {
|
||||
buf.set_stringn(area.x, area.y, self, area.width as usize, Style::new());
|
||||
}
|
||||
}
|
||||
|
||||
/// A blanket implementation of `WidgetExt` for `Option<W>` where `W` implements `WidgetRef`.
|
||||
///
|
||||
/// This is a convenience implementation that makes it easy to attach child widgets to parent
|
||||
/// widgets. It allows you to render an optional widget by reference.
|
||||
///
|
||||
/// The internal widgets use this pattern to render the optional `Block` widgets that are included
|
||||
/// on most widgets.
|
||||
/// Blanket implementation of `WidgetExt` for `Option<W>` where `W` implements `WidgetRef`.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ```rust
|
||||
/// # #[cfg(feature = "unstable-widget-ref")] {
|
||||
/// use ratatui_core::{
|
||||
/// buffer::Buffer,
|
||||
/// layout::Rect,
|
||||
/// text::Line,
|
||||
/// widgets::{Widget, WidgetRef},
|
||||
/// };
|
||||
///
|
||||
/// struct Parent {
|
||||
/// child: Option<Child>,
|
||||
/// }
|
||||
///
|
||||
/// struct Child;
|
||||
///
|
||||
/// impl WidgetRef for Child {
|
||||
/// fn render_ref(&self, area: Rect, buf: &mut Buffer) {
|
||||
/// Line::raw("Hello from child").render(area, buf);
|
||||
/// }
|
||||
/// }
|
||||
///
|
||||
/// impl WidgetRef for Parent {
|
||||
/// fn render_ref(&self, area: Rect, buf: &mut Buffer) {
|
||||
/// self.child.render_ref(area, buf);
|
||||
/// }
|
||||
/// }
|
||||
/// # }
|
||||
/// ```
|
||||
impl<W: WidgetRef> WidgetRef for Option<W> {
|
||||
fn render_ref(&self, area: Rect, buf: &mut Buffer) {
|
||||
if let Some(widget) = self {
|
||||
widget.render_ref(area, buf);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use rstest::{fixture, rstest};
|
||||
|
||||
use super::*;
|
||||
use crate::{buffer::Buffer, layout::Rect, text::Line};
|
||||
|
||||
#[fixture]
|
||||
fn buf() -> Buffer {
|
||||
Buffer::empty(Rect::new(0, 0, 20, 1))
|
||||
}
|
||||
|
||||
struct Greeting;
|
||||
|
||||
struct Farewell;
|
||||
|
||||
impl WidgetRef for Greeting {
|
||||
fn render_ref(&self, area: Rect, buf: &mut Buffer) {
|
||||
Line::from("Hello").render(area, buf);
|
||||
}
|
||||
}
|
||||
|
||||
impl WidgetRef for Farewell {
|
||||
fn render_ref(&self, area: Rect, buf: &mut Buffer) {
|
||||
Line::from("Goodbye").right_aligned().render(area, buf);
|
||||
}
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn render_ref(mut buf: Buffer) {
|
||||
let widget = Greeting;
|
||||
widget.render_ref(buf.area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["Hello "]));
|
||||
}
|
||||
|
||||
/// Ensure that the blanket implementation of `Widget` for `&W` where `W` implements
|
||||
/// `WidgetRef` works as expected.
|
||||
#[rstest]
|
||||
fn render_widget(mut buf: Buffer) {
|
||||
let widget = &Greeting;
|
||||
widget.render(buf.area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["Hello "]));
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn render_ref_box(mut buf: Buffer) {
|
||||
let widget: Box<dyn WidgetRef> = Box::new(Greeting);
|
||||
widget.render_ref(buf.area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["Hello "]));
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn render_ref_box_vec(mut buf: Buffer) {
|
||||
let widgets: Vec<Box<dyn WidgetRef>> = vec![Box::new(Greeting), Box::new(Farewell)];
|
||||
for widget in widgets {
|
||||
widget.render_ref(buf.area, &mut buf);
|
||||
}
|
||||
assert_eq!(buf, Buffer::with_lines(["Hello Goodbye"]));
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn render_ref_some(mut buf: Buffer) {
|
||||
let widget = Some(Greeting);
|
||||
widget.render_ref(buf.area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["Hello "]));
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn render_ref_none(mut buf: Buffer) {
|
||||
let widget: Option<Greeting> = None;
|
||||
widget.render_ref(buf.area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines([" "]));
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn render_ref_str(mut buf: Buffer) {
|
||||
"hello world".render_ref(buf.area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["hello world "]));
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn render_ref_option_str(mut buf: Buffer) {
|
||||
Some("hello world").render_ref(buf.area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["hello world "]));
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn render_ref_string(mut buf: Buffer) {
|
||||
String::from("hello world").render_ref(buf.area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["hello world "]));
|
||||
}
|
||||
|
||||
#[rstest]
|
||||
fn render_ref_option_string(mut buf: Buffer) {
|
||||
Some(String::from("hello world")).render_ref(buf.area, &mut buf);
|
||||
assert_eq!(buf, Buffer::with_lines(["hello world "]));
|
||||
}
|
||||
}
|
Loading…
Add table
Reference in a new issue