mirror of
https://github.com/ratatui-org/ratatui
synced 2025-02-16 22:18:51 +00:00
Update demo
This commit is contained in:
parent
a3c96865a8
commit
75d5efa443
1 changed files with 65 additions and 60 deletions
125
examples/demo.rs
125
examples/demo.rs
|
@ -358,67 +358,10 @@ fn draw(t: &mut Terminal<TermionBackend>, app: &App) -> Result<(), io::Error> {
|
|||
.render(t, &chunks[0]);
|
||||
match app.tabs.selection {
|
||||
0 => {
|
||||
draw_main(t, app, &chunks[1]);
|
||||
draw_first_tab(t, app, &chunks[1]);
|
||||
}
|
||||
1 => {
|
||||
Group::default()
|
||||
.direction(Direction::Horizontal)
|
||||
.sizes(&[Size::Percent(30), Size::Percent(70)])
|
||||
.render(t, &chunks[1], |t, chunks| {
|
||||
let up_style = Style::default().fg(Color::Green);
|
||||
let failure_style = Style::default().fg(Color::Red);
|
||||
Table::default()
|
||||
.block(Block::default()
|
||||
.title("Servers")
|
||||
.borders(border::ALL))
|
||||
.header(&["Server", "Location", "Status"])
|
||||
.header_style(Style::default().fg(Color::Yellow))
|
||||
.widths(&[15, 15, 10])
|
||||
.rows(&app.servers
|
||||
.iter()
|
||||
.map(|s| {
|
||||
(vec![s.name, s.location, s.status],
|
||||
if s.status == "Up" {
|
||||
&up_style
|
||||
} else {
|
||||
&failure_style
|
||||
})
|
||||
})
|
||||
.collect::<Vec<(Vec<&str>, &Style)>>())
|
||||
.render(t, &chunks[0]);
|
||||
|
||||
Canvas::default()
|
||||
.block(Block::default().title("World").borders(border::ALL))
|
||||
.paint(|ctx| {
|
||||
ctx.draw(&Map {
|
||||
color: Color::White,
|
||||
resolution: MapResolution::High,
|
||||
});
|
||||
ctx.layer();
|
||||
for (i, s1) in app.servers.iter().enumerate() {
|
||||
for s2 in &app.servers[i + 1..] {
|
||||
ctx.draw(&Line {
|
||||
x1: s1.coords.1,
|
||||
y1: s1.coords.0,
|
||||
y2: s2.coords.0,
|
||||
x2: s2.coords.1,
|
||||
color: Color::Yellow,
|
||||
});
|
||||
}
|
||||
}
|
||||
for server in &app.servers {
|
||||
let color = if server.status == "Up" {
|
||||
Color::Green
|
||||
} else {
|
||||
Color::Red
|
||||
};
|
||||
ctx.print(server.coords.1, server.coords.0, "X", color);
|
||||
}
|
||||
})
|
||||
.x_bounds([-180.0, 180.0])
|
||||
.y_bounds([-90.0, 90.0])
|
||||
.render(t, &chunks[1]);
|
||||
})
|
||||
draw_second_tab(t, app, &chunks[1]);
|
||||
}
|
||||
_ => {}
|
||||
};
|
||||
|
@ -427,7 +370,7 @@ fn draw(t: &mut Terminal<TermionBackend>, app: &App) -> Result<(), io::Error> {
|
|||
Ok(())
|
||||
}
|
||||
|
||||
fn draw_main(t: &mut Terminal<TermionBackend>, app: &App, area: &Rect) {
|
||||
fn draw_first_tab(t: &mut Terminal<TermionBackend>, app: &App, area: &Rect) {
|
||||
Group::default()
|
||||
.direction(Direction::Vertical)
|
||||
.sizes(&[Size::Fixed(7), Size::Min(7), Size::Fixed(7)])
|
||||
|
@ -444,6 +387,7 @@ fn draw_main(t: &mut Terminal<TermionBackend>, app: &App, area: &Rect) {
|
|||
Gauge::default()
|
||||
.block(Block::default().title("Gauge:"))
|
||||
.style(Style::default().fg(Color::Magenta).bg(Color::Black).modifier(Modifier::Italic))
|
||||
.label(&format!("{} / 100", app.progress))
|
||||
.percent(app.progress)
|
||||
.render(t, &chunks[0]);
|
||||
Sparkline::default()
|
||||
|
@ -557,3 +501,64 @@ fn draw_main(t: &mut Terminal<TermionBackend>, app: &App, area: &Rect) {
|
|||
.render(t, &chunks[2]);
|
||||
});
|
||||
}
|
||||
|
||||
fn draw_second_tab(t: &mut Terminal<TermionBackend>, app: &App, area: &Rect) {
|
||||
Group::default()
|
||||
.direction(Direction::Horizontal)
|
||||
.sizes(&[Size::Percent(30), Size::Percent(70)])
|
||||
.render(t, area, |t, chunks| {
|
||||
let up_style = Style::default().fg(Color::Green);
|
||||
let failure_style = Style::default().fg(Color::Red);
|
||||
Table::default()
|
||||
.block(Block::default()
|
||||
.title("Servers")
|
||||
.borders(border::ALL))
|
||||
.header(&["Server", "Location", "Status"])
|
||||
.header_style(Style::default().fg(Color::Yellow))
|
||||
.widths(&[15, 15, 10])
|
||||
.rows(&app.servers
|
||||
.iter()
|
||||
.map(|s| {
|
||||
(vec![s.name, s.location, s.status],
|
||||
if s.status == "Up" {
|
||||
&up_style
|
||||
} else {
|
||||
&failure_style
|
||||
})
|
||||
})
|
||||
.collect::<Vec<(Vec<&str>, &Style)>>())
|
||||
.render(t, &chunks[0]);
|
||||
|
||||
Canvas::default()
|
||||
.block(Block::default().title("World").borders(border::ALL))
|
||||
.paint(|ctx| {
|
||||
ctx.draw(&Map {
|
||||
color: Color::White,
|
||||
resolution: MapResolution::High,
|
||||
});
|
||||
ctx.layer();
|
||||
for (i, s1) in app.servers.iter().enumerate() {
|
||||
for s2 in &app.servers[i + 1..] {
|
||||
ctx.draw(&Line {
|
||||
x1: s1.coords.1,
|
||||
y1: s1.coords.0,
|
||||
y2: s2.coords.0,
|
||||
x2: s2.coords.1,
|
||||
color: Color::Yellow,
|
||||
});
|
||||
}
|
||||
}
|
||||
for server in &app.servers {
|
||||
let color = if server.status == "Up" {
|
||||
Color::Green
|
||||
} else {
|
||||
Color::Red
|
||||
};
|
||||
ctx.print(server.coords.1, server.coords.0, "X", color);
|
||||
}
|
||||
})
|
||||
.x_bounds([-180.0, 180.0])
|
||||
.y_bounds([-90.0, 90.0])
|
||||
.render(t, &chunks[1]);
|
||||
})
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue