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refactor(color)!: use palette types for Hsl/Hsluv conversions (#1418)
BREAKING-CHANGE: Previously `Color::from_hsl` accepted components as individual f64 parameters. It now accepts a single `palette::Hsl` value and is gated behind a `palette` feature flag. ```diff - Color::from_hsl(360.0, 100.0, 100.0) + Color::from_hsl(Hsl::new(360.0, 100.0, 100.0)) ``` Fixes: <https://github.com/ratatui/ratatui/issues/1414> --------- Co-authored-by: Josh McKinney <joshka@users.noreply.github.com>
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3 changed files with 52 additions and 105 deletions
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@ -15,6 +15,7 @@ This is a quick summary of the sections below:
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- `Line` now implements `From<Cow<str>`
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- `Table::highlight_style` is now `Table::row_highlight_style`
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- `Tabs::select` now accepts `Into<Option<usize>>`
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- `Color::from_hsl` is now behind the `palette` feature
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- [v0.28.0](#v0280)
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- `Backend::size` returns `Size` instead of `Rect`
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- `Backend` trait migrates to `get/set_cursor_position`
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@ -72,6 +73,18 @@ This is a quick summary of the sections below:
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## Unreleased
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### `Color::from_hsl` is now behind the `palette` feature and accepts `palette::Hsl` ([#1418])
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[#1418]: https://github.com/ratatui/ratatui/pull/1418
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Previously `Color::from_hsl` accepted components as individual f64 parameters. It now accepts a
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single `palette::Hsl` value and is gated behind a `palette` feature flag.
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```diff
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- Color::from_hsl(360.0, 100.0, 100.0)
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+ Color::from_hsl(Hsl::new(360.0, 100.0, 100.0))
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```
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### Removed public fields from `Rect` iterators ([#1358])
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[#1358]: https://github.com/ratatui/ratatui/pull/1358
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@ -295,6 +295,9 @@
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/// re-export the `crossterm` crate so that users don't have to add it as a dependency
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#[cfg(feature = "crossterm")]
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pub use crossterm;
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/// re-export the `palette` crate so that users don't have to add it as a dependency
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#[cfg(feature = "palette")]
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pub use palette;
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#[cfg(feature = "crossterm")]
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pub use terminal::{
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init, init_with_options, restore, try_init, try_init_with_options, try_restore, DefaultTerminal,
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@ -381,22 +381,26 @@ impl Color {
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/// # Examples
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///
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/// ```
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/// use ratatui::style::Color;
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/// use ratatui::{palette::Hsl, style::Color};
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///
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/// let color: Color = Color::from_hsl(360.0, 100.0, 100.0);
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/// let color: Color = Color::from_hsl(Hsl::new(360.0, 100.0, 100.0));
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/// assert_eq!(color, Color::Rgb(255, 255, 255));
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///
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/// let color: Color = Color::from_hsl(0.0, 0.0, 0.0);
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/// let color: Color = Color::from_hsl(Hsl::new(0.0, 0.0, 0.0));
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/// assert_eq!(color, Color::Rgb(0, 0, 0));
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/// ```
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pub fn from_hsl(h: f64, s: f64, l: f64) -> Self {
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// Clamp input values to valid ranges
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let h = h.clamp(0.0, 360.0);
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let s = s.clamp(0.0, 100.0);
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let l = l.clamp(0.0, 100.0);
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#[cfg(feature = "palette")]
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pub fn from_hsl(hsl: palette::Hsl) -> Self {
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use palette::{FromColor, Srgb};
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// Delegate to the function for normalized HSL to RGB conversion
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normalized_hsl_to_rgb(h / 360.0, s / 100.0, l / 100.0)
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let Srgb {
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red,
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green,
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blue,
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standard: _,
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}: Srgb<u8> = Srgb::from_color(hsl).into();
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Self::Rgb(red, green, blue)
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}
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/// Converts a `HSLuv` representation to a `Color::Rgb` instance.
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@ -411,19 +415,18 @@ impl Color {
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/// # Examples
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///
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/// ```
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/// use ratatui::prelude::*;
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/// use ratatui::{palette::Hsluv, style::Color};
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///
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/// let color = Color::from_hsluv(360.0, 50.0, 75.0);
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/// let color = Color::from_hsluv(Hsluv::new(360.0, 50.0, 75.0));
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/// assert_eq!(color, Color::Rgb(223, 171, 181));
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///
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/// let color: Color = Color::from_hsluv(0.0, 0.0, 0.0);
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/// let color: Color = Color::from_hsluv(Hsluv::new(0.0, 0.0, 0.0));
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/// assert_eq!(color, Color::Rgb(0, 0, 0));
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/// ```
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#[cfg(feature = "palette")]
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pub fn from_hsluv(h: f64, s: f64, l: f64) -> Self {
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use palette::{Clamp, FromColor, Hsluv, Srgb};
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pub fn from_hsluv(hsluv: palette::Hsluv) -> Self {
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use palette::{FromColor, Srgb};
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let hsluv = Hsluv::new(h, s, l).clamp();
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let Srgb {
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red,
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green,
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@ -435,83 +438,6 @@ impl Color {
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}
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}
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/// Converts normalized HSL (Hue, Saturation, Lightness) values to RGB (Red, Green, Blue) color
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/// representation. H, S, and L values should be in the range [0, 1].
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///
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/// Based on <https://github.com/killercup/hsl-rs/blob/b8a30e11afd75f262e0550725333293805f4ead0/src/lib.rs>
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fn normalized_hsl_to_rgb(hue: f64, saturation: f64, lightness: f64) -> Color {
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// This function can be made into `const` in the future.
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// This comment contains the relevant information for making it `const`.
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//
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// If it is `const` and made public, users can write the following:
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//
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// ```rust
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// const SLATE_50: Color = normalized_hsl_to_rgb(0.210, 0.40, 0.98);
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// ```
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//
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// For it to be const now, we need `#![feature(const_fn_floating_point_arithmetic)]`
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// Tracking issue: https://github.com/rust-lang/rust/issues/57241
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//
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// We would also need to remove the use of `.round()` in this function, i.e.:
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//
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// ```rust
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// Color::Rgb((r * 255.0) as u8, (g * 255.0) as u8, (b * 255.0) as u8)
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// ```
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// Initialize RGB components
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let red: f64;
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let green: f64;
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let blue: f64;
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// Check if the color is achromatic (grayscale)
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if saturation == 0.0 {
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red = lightness;
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green = lightness;
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blue = lightness;
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} else {
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// Calculate RGB components for colored cases
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let q = if lightness < 0.5 {
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lightness * (1.0 + saturation)
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} else {
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lightness + saturation - lightness * saturation
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};
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let p = 2.0 * lightness - q;
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red = hue_to_rgb(p, q, hue + 1.0 / 3.0);
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green = hue_to_rgb(p, q, hue);
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blue = hue_to_rgb(p, q, hue - 1.0 / 3.0);
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}
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// Scale RGB components to the range [0, 255] and create a Color::Rgb instance
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Color::Rgb(
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(red * 255.0).round() as u8,
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(green * 255.0).round() as u8,
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(blue * 255.0).round() as u8,
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)
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}
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/// Helper function to calculate RGB component for a specific hue value.
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fn hue_to_rgb(p: f64, q: f64, t: f64) -> f64 {
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// Adjust the hue value to be within the valid range [0, 1]
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let mut t = t;
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if t < 0.0 {
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t += 1.0;
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}
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if t > 1.0 {
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t -= 1.0;
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}
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// Calculate the RGB component based on the hue value
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if t < 1.0 / 6.0 {
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p + (q - p) * 6.0 * t
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} else if t < 1.0 / 2.0 {
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q
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} else if t < 2.0 / 3.0 {
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p + (q - p) * (2.0 / 3.0 - t) * 6.0
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} else {
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p
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}
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}
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#[cfg(test)]
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mod tests {
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use std::error::Error;
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@ -521,58 +447,63 @@ mod tests {
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use super::*;
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#[cfg(feature = "palette")]
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#[test]
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fn test_hsl_to_rgb() {
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use palette::Hsl;
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// Test with valid HSL values
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let color = Color::from_hsl(120.0, 50.0, 75.0);
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let color = Color::from_hsl(Hsl::new(120.0, 50.0, 75.0));
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assert_eq!(color, Color::Rgb(159, 223, 159));
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// Test with H value at upper bound
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let color = Color::from_hsl(360.0, 50.0, 75.0);
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let color = Color::from_hsl(Hsl::new(360.0, 50.0, 75.0));
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assert_eq!(color, Color::Rgb(223, 159, 159));
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// Test with H value exceeding the upper bound
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let color = Color::from_hsl(400.0, 50.0, 75.0);
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let color = Color::from_hsl(Hsl::new(400.0, 50.0, 75.0));
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assert_eq!(color, Color::Rgb(223, 159, 159));
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// Test with S and L values exceeding the upper bound
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let color = Color::from_hsl(240.0, 120.0, 150.0);
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let color = Color::from_hsl(Hsl::new(240.0, 120.0, 150.0));
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assert_eq!(color, Color::Rgb(255, 255, 255));
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// Test with H, S, and L values below the lower bound
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let color = Color::from_hsl(-20.0, -50.0, -20.0);
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let color = Color::from_hsl(Hsl::new(-20.0, -50.0, -20.0));
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assert_eq!(color, Color::Rgb(0, 0, 0));
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// Test with S and L values below the lower bound
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let color = Color::from_hsl(60.0, -20.0, -10.0);
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let color = Color::from_hsl(Hsl::new(60.0, -20.0, -10.0));
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assert_eq!(color, Color::Rgb(0, 0, 0));
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}
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#[cfg(feature = "palette")]
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#[test]
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fn test_hsluv_to_rgb() {
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use palette::Hsluv;
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// Test with valid HSLuv values
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let color = Color::from_hsluv(120.0, 50.0, 75.0);
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let color = Color::from_hsluv(Hsluv::new(120.0, 50.0, 75.0));
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assert_eq!(color, Color::Rgb(147, 198, 129));
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// Test with H value at upper bound
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let color = Color::from_hsluv(360.0, 50.0, 75.0);
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let color = Color::from_hsluv(Hsluv::new(360.0, 50.0, 75.0));
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assert_eq!(color, Color::Rgb(223, 171, 181));
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// Test with H value exceeding the upper bound
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let color = Color::from_hsluv(400.0, 50.0, 75.0);
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let color = Color::from_hsluv(Hsluv::new(400.0, 50.0, 75.0));
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assert_eq!(color, Color::Rgb(226, 174, 140));
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// Test with S and L values exceeding the upper bound
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let color = Color::from_hsluv(240.0, 120.0, 150.0);
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let color = Color::from_hsluv(Hsluv::new(240.0, 120.0, 150.0));
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assert_eq!(color, Color::Rgb(255, 255, 255));
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// Test with H, S, and L values below the lower bound
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let color = Color::from_hsluv(0.0, 0.0, 0.0);
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let color = Color::from_hsluv(Hsluv::new(0.0, 0.0, 0.0));
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assert_eq!(color, Color::Rgb(0, 0, 0));
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// Test with S and L values below the lower bound
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let color = Color::from_hsluv(60.0, 0.0, 0.0);
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let color = Color::from_hsluv(Hsluv::new(60.0, 0.0, 0.0));
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assert_eq!(color, Color::Rgb(0, 0, 0));
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}
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