chore: update CHANGELOG

This commit is contained in:
Florian Dehau 2020-07-17 21:43:59 +02:00
parent 0ffea495b1
commit 6b52c91257

View file

@ -2,17 +2,160 @@
## To be released ## To be released
### Breaking Changes ### Breaking changes
* `Terminal::draw()` now requires a closure that takes `&mut Frame`. #### Easier cursor management
A new method has been added to `Frame` called `set_cursor`. It lets you specify where the cursor
should be placed after the draw call. Furthermore like any other widgets, if you do not set a cursor
position during a draw call, the cursor is automatically hidden.
For example:
```rust
fn draw_input(f: &mut Frame, app: &App) {
if app.editing {
let input_width = app.input.width() as u16;
// The cursor will be placed just after the last character of the input
f.set_cursor((input_width + 1, 0));
} else {
// We are no longer editing, the cursor does not have to be shown, set_cursor is not called and
// thus automatically hidden.
}
}
```
In order to make this possible, the draw closure takes in input `&mut Frame` instead of `mut Frame`.
#### Advanced text styling
It has been reported several times that the text styling capabilities were somewhat limited in many
places of the crate. To solve the issue, this release includes a new set of text primitives that are
now used by a majority of widgets to provide flexible text styling.
`Text` is replaced by the following types:
- `Span`: a string with a unique style.
- `Spans`: a string with multiple styles.
- `Text`: a multi-lines string with multiple styles.
However, you do not always need this complexity so the crate provides `From` implementations to
let you use simple strings as a default and switch to the previous primitives when you need
additional styling capabilities.
For example, the title of a `Block` can be set in the following ways:
```rust
// A title with no styling
Block::default().title("My title");
// A yellow title
Block::default().title(Span::styled("My title", Style::default().fg(Color::Yellow)));
// A title where "My" is bold and "title" is a simple string
Block::default().title(vec![
Span::styled("My", Style::default().add_modifier(Modifier::BOLD)),
Span::from("title")
]);
```
- `Buffer::set_spans` and `Buffer::set_span` were added.
- `Paragraph::new` expects an input that can be converted to a `Text`.
- `Block::title_style` is deprecated.
- `Block::title` expects a `Spans`.
- `Tabs` expects a list of `Spans`.
- `Gauge` custom label is now a `Span`.
- `Axis` title and labels are `Spans` (as a consequence `Chart` no longer has generic bounds).
#### Incremental styling
Previously `Style` was used to represent an exhaustive set of style rules to be applied to an UI
element. It implied that whenever you wanted to change even only one property you had to provide the
complete style. For example, if you had a `Block` where you wanted to have a green background and
a title in bold, you had to do the following:
```rust
let style = Style::default().bg(Color::Green);
Block::default()
.style(style)
.title("My title")
// Here we reused the style otherwise the background color would have been reset
.title_style(style.modifier(Modifier::BOLD));
```
In this new release, you may now write this as:
```rust
Block::default()
.style(Style::default().bg(Color::Green))
// The style is not overidden anymore, we simply add new style rule for the title.
.title(Span::styled("My title", Style::default().add_modifier(Modifier::BOLD)))
```
In addition, the crate now provides a method `patch` to combine two styles into a new set of style
rules:
```rust
let style = Style::default().modifer(Modifier::BOLD);
let style = style.patch(Style::default().add_modifier(Modifier::ITALIC));
// style.modifer == Modifier::BOLD | Modifier::ITALIC, the modifier has been enriched not overidden
```
- `Style::modifier` has been removed in favor of `Style::add_modifier` and `Style::remove_modifier`.
- `Buffer::set_style` has been added. `Buffer::set_background` is deprecated.
- `BarChart::style` no longer set the style of the bars. Use `BarChart::bar_style` in replacement.
- `Gauge::style` no longer set the style of the gauge. Use `Gauge::gauge_style` in replacement.
#### List with item on multiple lines
The `List` widget has been refactored once again to support items with variable heights and complex
styling.
- `List::new` expects an input that can be converted to a `Vec<ListItem>` where `ListItem` is a
wrapper around the item content to provide additional styling capabilities. `ListItem` contains a
`Text`.
- `List::items` has been removed.
```rust
// Before
let items = vec![
"Item1",
"Item2",
"Item3"
];
List::default().items(items.iters());
// After
let items = vec![
ListItem::new("Item1"),
ListItem::new("Item2"),
ListItem::new("Item3"),
];
List::new(items);
```
See the examples for more advanced usages.
#### More wrapping options
`Paragraph::wrap` expects `Wrap` instead of `bool` to let users decided whether they want to trim
whitespaces when the text is wrapped.
```rust
// before
Paragraph::new(text).wrap(true)
// after
Paragraph::new(text).wrap(Wrap { trim: true }) // to have the same behavior
Paragraph::new(text).wrap(Wrap { trim: false }) // to use the new behavior
```
#### Horizontal scrolling in paragraph
You can now scroll horizontally in `Paragraph`. The argument of `Paragraph::scroll` has thus be
changed from `u16` to `(u16, u16)`.
### Features ### Features
* Add feature-gated (`serde`) serialization of `Style`. #### Serialization of style
* Add `Frame::set_cursor()` to dictate where the cursor should be placed after
the call to `Terminial::draw()`. Calling this method would also make the You can now serialize and de-serialize `Style` using the optional `serde` feature.
cursor visible after the call to `draw()`. See example usage in
*examples/user_input.rs*.
## v0.9.5 - 2020-05-21 ## v0.9.5 - 2020-05-21
@ -257,15 +400,15 @@ from an enum to a bitflags struct.
So instead of writing: So instead of writing:
```rust ```rust
let style = Style::default().modifier(Modifier::Italic); let style = Style::default().add_modifier(Modifier::Italic);
``` ```
one should use: one should use:
```rust ```rust
let style = Style::default().modifier(Modifier::ITALIC); let style = Style::default().add_modifier(Modifier::ITALIC);
// or // or
let style = Style::default().modifier(Modifier::ITALIC | Modifier::BOLD); let style = Style::default().add_modifier(Modifier::ITALIC | Modifier::BOLD);
``` ```
### Bug Fixes ### Bug Fixes