mirror of
https://github.com/ratatui-org/ratatui
synced 2024-11-10 07:04:17 +00:00
refactor(terminal): extract types to files (#760)
Fields on Frame that were private are now pub(crate).
This commit is contained in:
parent
e64e194b6b
commit
5aba988fac
4 changed files with 666 additions and 654 deletions
661
src/terminal.rs
661
src/terminal.rs
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@ -30,659 +30,12 @@
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//! [`backend`]: crate::backend
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//! [`Backend`]: crate::backend::Backend
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//! [`Buffer`]: crate::buffer::Buffer
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use std::{fmt, io};
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use crate::{
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backend::{Backend, ClearType},
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buffer::Buffer,
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layout::Rect,
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widgets::{StatefulWidget, Widget},
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};
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mod frame;
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#[allow(clippy::module_inception)]
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mod terminal;
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mod viewport;
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/// Represents the viewport of the terminal. The viewport is the area of the terminal that is
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/// currently visible to the user. It can be either fullscreen, inline or fixed.
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///
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/// When the viewport is fullscreen, the whole terminal is used to draw the application.
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///
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/// When the viewport is inline, it is drawn inline with the rest of the terminal. The height of
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/// the viewport is fixed, but the width is the same as the terminal width.
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///
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/// When the viewport is fixed, it is drawn in a fixed area of the terminal. The area is specified
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/// by a [`Rect`].
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///
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/// See [`Terminal::with_options`] for more information.
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#[derive(Debug, Default, Clone, Eq, PartialEq, Hash)]
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pub enum Viewport {
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/// The viewport is fullscreen
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#[default]
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Fullscreen,
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/// The viewport is inline with the rest of the terminal.
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///
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/// The viewport's height is fixed and specified in number of lines. The width is the same as
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/// the terminal's width. The viewport is drawn below the cursor position.
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Inline(u16),
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/// The viewport is drawn in a fixed area of the terminal. The area is specified by a [`Rect`].
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Fixed(Rect),
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}
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impl fmt::Display for Viewport {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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match self {
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Viewport::Fullscreen => write!(f, "Fullscreen"),
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Viewport::Inline(height) => write!(f, "Inline({})", height),
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Viewport::Fixed(area) => write!(f, "Fixed({})", area),
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}
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}
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}
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/// Options to pass to [`Terminal::with_options`]
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#[derive(Debug, Default, Clone, Eq, PartialEq, Hash)]
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pub struct TerminalOptions {
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/// Viewport used to draw to the terminal
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pub viewport: Viewport,
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}
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/// An interface to interact and draw [`Frame`]s on the user's terminal.
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///
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/// This is the main entry point for Ratatui. It is responsible for drawing and maintaining the
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/// state of the buffers, cursor and viewport.
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///
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/// The [`Terminal`] is generic over a [`Backend`] implementation which is used to interface with
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/// the underlying terminal library. The [`Backend`] trait is implemented for three popular Rust
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/// terminal libraries: [Crossterm], [Termion] and [Termwiz]. See the [`backend`] module for more
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/// information.
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///
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/// The `Terminal` struct maintains two buffers: the current and the previous.
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/// When the widgets are drawn, the changes are accumulated in the current buffer.
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/// At the end of each draw pass, the two buffers are compared, and only the changes
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/// between these buffers are written to the terminal, avoiding any redundant operations.
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/// After flushing these changes, the buffers are swapped to prepare for the next draw cycle./
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///
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/// The terminal also has a viewport which is the area of the terminal that is currently visible to
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/// the user. It can be either fullscreen, inline or fixed. See [`Viewport`] for more information.
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///
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/// Applications should detect terminal resizes and call [`Terminal::draw`] to redraw the
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/// application with the new size. This will automatically resize the internal buffers to match the
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/// new size for inline and fullscreen viewports. Fixed viewports are not resized automatically.
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///
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/// # Examples
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///
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/// ```rust,no_run
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/// use std::io::stdout;
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///
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/// use ratatui::{prelude::*, widgets::Paragraph};
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///
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/// let backend = CrosstermBackend::new(stdout());
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/// let mut terminal = Terminal::new(backend)?;
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/// terminal.draw(|frame| {
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/// let area = frame.size();
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/// frame.render_widget(Paragraph::new("Hello World!"), area);
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/// frame.set_cursor(0, 0);
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/// })?;
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/// # std::io::Result::Ok(())
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/// ```
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///
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/// [Crossterm]: https://crates.io/crates/crossterm
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/// [Termion]: https://crates.io/crates/termion
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/// [Termwiz]: https://crates.io/crates/termwiz
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/// [`backend`]: crate::backend
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/// [`Backend`]: crate::backend::Backend
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/// [`Buffer`]: crate::buffer::Buffer
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#[derive(Debug, Default, Clone, Eq, PartialEq, Hash)]
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pub struct Terminal<B>
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where
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B: Backend,
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{
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/// The backend used to interface with the terminal
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backend: B,
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/// Holds the results of the current and previous draw calls. The two are compared at the end
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/// of each draw pass to output the necessary updates to the terminal
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buffers: [Buffer; 2],
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/// Index of the current buffer in the previous array
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current: usize,
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/// Whether the cursor is currently hidden
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hidden_cursor: bool,
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/// Viewport
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viewport: Viewport,
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/// Area of the viewport
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viewport_area: Rect,
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/// Last known size of the terminal. Used to detect if the internal buffers have to be resized.
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last_known_size: Rect,
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/// Last known position of the cursor. Used to find the new area when the viewport is inlined
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/// and the terminal resized.
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last_known_cursor_pos: (u16, u16),
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}
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impl<B> Drop for Terminal<B>
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where
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B: Backend,
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{
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fn drop(&mut self) {
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// Attempt to restore the cursor state
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if self.hidden_cursor {
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if let Err(err) = self.show_cursor() {
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eprintln!("Failed to show the cursor: {err}");
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}
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}
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}
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}
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impl<B> Terminal<B>
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where
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B: Backend,
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{
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/// Creates a new [`Terminal`] with the given [`Backend`] with a full screen viewport.
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///
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/// # Example
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///
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/// ```rust,no_run
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/// # use std::io::stdout;
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/// # use ratatui::prelude::*;
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/// let backend = CrosstermBackend::new(stdout());
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/// let terminal = Terminal::new(backend)?;
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/// # std::io::Result::Ok(())
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/// ```
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pub fn new(backend: B) -> io::Result<Terminal<B>> {
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Terminal::with_options(
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backend,
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TerminalOptions {
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viewport: Viewport::Fullscreen,
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},
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)
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}
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/// Creates a new [`Terminal`] with the given [`Backend`] and [`TerminalOptions`].
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///
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/// # Example
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///
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/// ```rust
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/// # use std::io::stdout;
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/// # use ratatui::{prelude::*, backend::TestBackend};
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/// let backend = CrosstermBackend::new(stdout());
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/// let viewport = Viewport::Fixed(Rect::new(0, 0, 10, 10));
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/// let terminal = Terminal::with_options(backend, TerminalOptions { viewport })?;
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/// # std::io::Result::Ok(())
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/// ```
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pub fn with_options(mut backend: B, options: TerminalOptions) -> io::Result<Terminal<B>> {
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let size = match options.viewport {
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Viewport::Fullscreen | Viewport::Inline(_) => backend.size()?,
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Viewport::Fixed(area) => area,
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};
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let (viewport_area, cursor_pos) = match options.viewport {
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Viewport::Fullscreen => (size, (0, 0)),
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Viewport::Inline(height) => compute_inline_size(&mut backend, height, size, 0)?,
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Viewport::Fixed(area) => (area, (area.left(), area.top())),
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};
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Ok(Terminal {
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backend,
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buffers: [Buffer::empty(viewport_area), Buffer::empty(viewport_area)],
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current: 0,
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hidden_cursor: false,
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viewport: options.viewport,
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viewport_area,
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last_known_size: size,
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last_known_cursor_pos: cursor_pos,
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})
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}
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/// Get a Frame object which provides a consistent view into the terminal state for rendering.
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pub fn get_frame(&mut self) -> Frame {
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Frame {
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cursor_position: None,
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viewport_area: self.viewport_area,
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buffer: self.current_buffer_mut(),
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}
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}
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/// Gets the current buffer as a mutable reference.
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pub fn current_buffer_mut(&mut self) -> &mut Buffer {
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&mut self.buffers[self.current]
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}
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/// Gets the backend
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pub fn backend(&self) -> &B {
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&self.backend
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}
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/// Gets the backend as a mutable reference
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pub fn backend_mut(&mut self) -> &mut B {
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&mut self.backend
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}
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/// Obtains a difference between the previous and the current buffer and passes it to the
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/// current backend for drawing.
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pub fn flush(&mut self) -> io::Result<()> {
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let previous_buffer = &self.buffers[1 - self.current];
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let current_buffer = &self.buffers[self.current];
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let updates = previous_buffer.diff(current_buffer);
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if let Some((col, row, _)) = updates.last() {
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self.last_known_cursor_pos = (*col, *row);
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}
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self.backend.draw(updates.into_iter())
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}
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/// Updates the Terminal so that internal buffers match the requested size.
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///
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/// Requested size will be saved so the size can remain consistent when rendering. This leads
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/// to a full clear of the screen.
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pub fn resize(&mut self, size: Rect) -> io::Result<()> {
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let next_area = match self.viewport {
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Viewport::Fullscreen => size,
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Viewport::Inline(height) => {
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let offset_in_previous_viewport = self
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.last_known_cursor_pos
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.1
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.saturating_sub(self.viewport_area.top());
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compute_inline_size(&mut self.backend, height, size, offset_in_previous_viewport)?.0
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}
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Viewport::Fixed(area) => area,
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};
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self.set_viewport_area(next_area);
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self.clear()?;
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self.last_known_size = size;
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Ok(())
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}
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fn set_viewport_area(&mut self, area: Rect) {
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self.buffers[self.current].resize(area);
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self.buffers[1 - self.current].resize(area);
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self.viewport_area = area;
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}
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/// Queries the backend for size and resizes if it doesn't match the previous size.
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pub fn autoresize(&mut self) -> io::Result<()> {
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// fixed viewports do not get autoresized
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if matches!(self.viewport, Viewport::Fullscreen | Viewport::Inline(_)) {
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let size = self.size()?;
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if size != self.last_known_size {
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self.resize(size)?;
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}
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};
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Ok(())
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}
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/// Synchronizes terminal size, calls the rendering closure, flushes the current internal state
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/// and prepares for the next draw call.
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///
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/// This is the main entry point for drawing to the terminal.
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///
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/// # Examples
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///
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/// ```rust,no_run
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/// # use std::io::stdout;
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/// # use ratatui::{prelude::*, widgets::Paragraph};
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/// let backend = CrosstermBackend::new(stdout());
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/// let mut terminal = Terminal::new(backend)?;
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/// terminal.draw(|frame| {
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/// let area = frame.size();
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/// frame.render_widget(Paragraph::new("Hello World!"), area);
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/// frame.set_cursor(0, 0);
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/// })?;
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/// # std::io::Result::Ok(())
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/// ```
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pub fn draw<F>(&mut self, f: F) -> io::Result<CompletedFrame>
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where
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F: FnOnce(&mut Frame),
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{
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// Autoresize - otherwise we get glitches if shrinking or potential desync between widgets
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// and the terminal (if growing), which may OOB.
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self.autoresize()?;
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let mut frame = self.get_frame();
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f(&mut frame);
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// We can't change the cursor position right away because we have to flush the frame to
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// stdout first. But we also can't keep the frame around, since it holds a &mut to
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// Buffer. Thus, we're taking the important data out of the Frame and dropping it.
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let cursor_position = frame.cursor_position;
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// Draw to stdout
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self.flush()?;
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match cursor_position {
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None => self.hide_cursor()?,
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Some((x, y)) => {
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self.show_cursor()?;
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self.set_cursor(x, y)?;
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}
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}
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self.swap_buffers();
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// Flush
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self.backend.flush()?;
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Ok(CompletedFrame {
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buffer: &self.buffers[1 - self.current],
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area: self.last_known_size,
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})
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}
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/// Hides the cursor.
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pub fn hide_cursor(&mut self) -> io::Result<()> {
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self.backend.hide_cursor()?;
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self.hidden_cursor = true;
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Ok(())
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}
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/// Shows the cursor.
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pub fn show_cursor(&mut self) -> io::Result<()> {
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self.backend.show_cursor()?;
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self.hidden_cursor = false;
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Ok(())
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}
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/// Gets the current cursor position.
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///
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/// This is the position of the cursor after the last draw call and is returned as a tuple of
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/// `(x, y)` coordinates.
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pub fn get_cursor(&mut self) -> io::Result<(u16, u16)> {
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self.backend.get_cursor()
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}
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/// Sets the cursor position.
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pub fn set_cursor(&mut self, x: u16, y: u16) -> io::Result<()> {
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self.backend.set_cursor(x, y)?;
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self.last_known_cursor_pos = (x, y);
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Ok(())
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}
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/// Clear the terminal and force a full redraw on the next draw call.
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pub fn clear(&mut self) -> io::Result<()> {
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match self.viewport {
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Viewport::Fullscreen => self.backend.clear_region(ClearType::All)?,
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Viewport::Inline(_) => {
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self.backend
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.set_cursor(self.viewport_area.left(), self.viewport_area.top())?;
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self.backend.clear_region(ClearType::AfterCursor)?;
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}
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Viewport::Fixed(area) => {
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for row in area.top()..area.bottom() {
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self.backend.set_cursor(0, row)?;
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self.backend.clear_region(ClearType::AfterCursor)?;
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}
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}
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}
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// Reset the back buffer to make sure the next update will redraw everything.
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self.buffers[1 - self.current].reset();
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Ok(())
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}
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/// Clears the inactive buffer and swaps it with the current buffer
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pub fn swap_buffers(&mut self) {
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self.buffers[1 - self.current].reset();
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self.current = 1 - self.current;
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}
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/// Queries the real size of the backend.
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pub fn size(&self) -> io::Result<Rect> {
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self.backend.size()
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}
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/// Insert some content before the current inline viewport. This has no effect when the
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/// viewport is fullscreen.
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///
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/// This function scrolls down the current viewport by the given height. The newly freed space
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/// is then made available to the `draw_fn` closure through a writable `Buffer`.
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///
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/// Before:
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/// ```ignore
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/// +-------------------+
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/// | |
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/// | viewport |
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/// | |
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/// +-------------------+
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/// ```
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///
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/// After:
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/// ```ignore
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/// +-------------------+
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/// | buffer |
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/// +-------------------+
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/// +-------------------+
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/// | |
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/// | viewport |
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/// | |
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/// +-------------------+
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/// ```
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///
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/// # Examples
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///
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/// ## Insert a single line before the current viewport
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///
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/// ```rust
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/// # use ratatui::{backend::TestBackend, prelude::*, widgets::*};
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/// # let backend = TestBackend::new(10, 10);
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/// # let mut terminal = Terminal::new(backend).unwrap();
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/// terminal.insert_before(1, |buf| {
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/// Paragraph::new(Line::from(vec![
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/// Span::raw("This line will be added "),
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/// Span::styled("before", Style::default().fg(Color::Blue)),
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/// Span::raw(" the current viewport"),
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/// ]))
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/// .render(buf.area, buf);
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/// });
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/// ```
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pub fn insert_before<F>(&mut self, height: u16, draw_fn: F) -> io::Result<()>
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where
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F: FnOnce(&mut Buffer),
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{
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if !matches!(self.viewport, Viewport::Inline(_)) {
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return Ok(());
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}
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// Clear the viewport off the screen
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self.clear()?;
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// Move the viewport by height, but don't move it past the bottom of the terminal
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let viewport_at_bottom = self.last_known_size.bottom() - self.viewport_area.height;
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self.set_viewport_area(Rect {
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y: self
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.viewport_area
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.y
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.saturating_add(height)
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.min(viewport_at_bottom),
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..self.viewport_area
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});
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// Draw contents into buffer
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let area = Rect {
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x: self.viewport_area.left(),
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y: 0,
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width: self.viewport_area.width,
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||||
height,
|
||||
};
|
||||
let mut buffer = Buffer::empty(area);
|
||||
draw_fn(&mut buffer);
|
||||
|
||||
// Split buffer into screen-sized chunks and draw
|
||||
let max_chunk_size = (self.viewport_area.top() * area.width).into();
|
||||
for buffer_content_chunk in buffer.content.chunks(max_chunk_size) {
|
||||
let chunk_size = buffer_content_chunk.len() as u16 / area.width;
|
||||
|
||||
self.backend
|
||||
.append_lines(self.viewport_area.height.saturating_sub(1) + chunk_size)?;
|
||||
|
||||
let iter = buffer_content_chunk.iter().enumerate().map(|(i, c)| {
|
||||
let (x, y) = buffer.pos_of(i);
|
||||
(
|
||||
x,
|
||||
self.viewport_area.top().saturating_sub(chunk_size) + y,
|
||||
c,
|
||||
)
|
||||
});
|
||||
self.backend.draw(iter)?;
|
||||
self.backend.flush()?;
|
||||
self.set_cursor(self.viewport_area.left(), self.viewport_area.top())?;
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
fn compute_inline_size<B: Backend>(
|
||||
backend: &mut B,
|
||||
height: u16,
|
||||
size: Rect,
|
||||
offset_in_previous_viewport: u16,
|
||||
) -> io::Result<(Rect, (u16, u16))> {
|
||||
let pos = backend.get_cursor()?;
|
||||
let mut row = pos.1;
|
||||
|
||||
let max_height = size.height.min(height);
|
||||
|
||||
let lines_after_cursor = height
|
||||
.saturating_sub(offset_in_previous_viewport)
|
||||
.saturating_sub(1);
|
||||
|
||||
backend.append_lines(lines_after_cursor)?;
|
||||
|
||||
let available_lines = size.height.saturating_sub(row).saturating_sub(1);
|
||||
let missing_lines = lines_after_cursor.saturating_sub(available_lines);
|
||||
if missing_lines > 0 {
|
||||
row = row.saturating_sub(missing_lines);
|
||||
}
|
||||
row = row.saturating_sub(offset_in_previous_viewport);
|
||||
|
||||
Ok((
|
||||
Rect {
|
||||
x: 0,
|
||||
y: row,
|
||||
width: size.width,
|
||||
height: max_height,
|
||||
},
|
||||
pos,
|
||||
))
|
||||
}
|
||||
|
||||
/// A consistent view into the terminal state for rendering a single frame.
|
||||
///
|
||||
/// This is obtained via the closure argument of [`Terminal::draw`]. It is used to render widgets
|
||||
/// to the terminal and control the cursor position.
|
||||
///
|
||||
/// The changes drawn to the frame are applied only to the current [`Buffer`].
|
||||
/// After the closure returns, the current buffer is compared to the previous
|
||||
/// buffer and only the changes are applied to the terminal.
|
||||
///
|
||||
/// [`Buffer`]: crate::buffer::Buffer
|
||||
#[derive(Debug, Hash)]
|
||||
pub struct Frame<'a> {
|
||||
/// Where should the cursor be after drawing this frame?
|
||||
///
|
||||
/// If `None`, the cursor is hidden and its position is controlled by the backend. If `Some((x,
|
||||
/// y))`, the cursor is shown and placed at `(x, y)` after the call to `Terminal::draw()`.
|
||||
cursor_position: Option<(u16, u16)>,
|
||||
/// The area of the viewport
|
||||
viewport_area: Rect,
|
||||
|
||||
/// The buffer that is used to draw the current frame
|
||||
buffer: &'a mut Buffer,
|
||||
}
|
||||
|
||||
impl Frame<'_> {
|
||||
/// The size of the current frame
|
||||
///
|
||||
/// This is guaranteed not to change during rendering, so may be called multiple times.
|
||||
///
|
||||
/// If your app listens for a resize event from the backend, it should ignore the values from
|
||||
/// the event for any calculations that are used to render the current frame and use this value
|
||||
/// instead as this is the size of the buffer that is used to render the current frame.
|
||||
pub fn size(&self) -> Rect {
|
||||
self.viewport_area
|
||||
}
|
||||
|
||||
/// Render a [`Widget`] to the current buffer using [`Widget::render`].
|
||||
///
|
||||
/// Usually the area argument is the size of the current frame or a sub-area of the current
|
||||
/// frame (which can be obtained using [`Layout`] to split the total area).
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```rust
|
||||
/// # use ratatui::{backend::TestBackend, prelude::*, widgets::Block};
|
||||
/// # let backend = TestBackend::new(5, 5);
|
||||
/// # let mut terminal = Terminal::new(backend).unwrap();
|
||||
/// # let mut frame = terminal.get_frame();
|
||||
/// let block = Block::default();
|
||||
/// let area = Rect::new(0, 0, 5, 5);
|
||||
/// frame.render_widget(block, area);
|
||||
/// ```
|
||||
///
|
||||
/// [`Layout`]: crate::layout::Layout
|
||||
pub fn render_widget<W>(&mut self, widget: W, area: Rect)
|
||||
where
|
||||
W: Widget,
|
||||
{
|
||||
widget.render(area, self.buffer);
|
||||
}
|
||||
|
||||
/// Render a [`StatefulWidget`] to the current buffer using [`StatefulWidget::render`].
|
||||
///
|
||||
/// Usually the area argument is the size of the current frame or a sub-area of the current
|
||||
/// frame (which can be obtained using [`Layout`] to split the total area).
|
||||
///
|
||||
/// The last argument should be an instance of the [`StatefulWidget::State`] associated to the
|
||||
/// given [`StatefulWidget`].
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ```rust
|
||||
/// # use ratatui::{backend::TestBackend, prelude::*, widgets::*};
|
||||
/// # let backend = TestBackend::new(5, 5);
|
||||
/// # let mut terminal = Terminal::new(backend).unwrap();
|
||||
/// # let mut frame = terminal.get_frame();
|
||||
/// let mut state = ListState::default().with_selected(Some(1));
|
||||
/// let list = List::new(vec![ListItem::new("Item 1"), ListItem::new("Item 2")]);
|
||||
/// let area = Rect::new(0, 0, 5, 5);
|
||||
/// frame.render_stateful_widget(list, area, &mut state);
|
||||
/// ```
|
||||
///
|
||||
/// [`Layout`]: crate::layout::Layout
|
||||
pub fn render_stateful_widget<W>(&mut self, widget: W, area: Rect, state: &mut W::State)
|
||||
where
|
||||
W: StatefulWidget,
|
||||
{
|
||||
widget.render(area, self.buffer, state);
|
||||
}
|
||||
|
||||
/// After drawing this frame, make the cursor visible and put it at the specified (x, y)
|
||||
/// coordinates. If this method is not called, the cursor will be hidden.
|
||||
///
|
||||
/// Note that this will interfere with calls to `Terminal::hide_cursor()`,
|
||||
/// `Terminal::show_cursor()`, and `Terminal::set_cursor()`. Pick one of the APIs and stick
|
||||
/// with it.
|
||||
pub fn set_cursor(&mut self, x: u16, y: u16) {
|
||||
self.cursor_position = Some((x, y));
|
||||
}
|
||||
|
||||
/// Gets the buffer that this `Frame` draws into as a mutable reference.
|
||||
pub fn buffer_mut(&mut self) -> &mut Buffer {
|
||||
self.buffer
|
||||
}
|
||||
}
|
||||
|
||||
/// `CompletedFrame` represents the state of the terminal after all changes performed in the last
|
||||
/// [`Terminal::draw`] call have been applied. Therefore, it is only valid until the next call to
|
||||
/// [`Terminal::draw`].
|
||||
#[derive(Debug, Clone, Eq, PartialEq, Hash)]
|
||||
pub struct CompletedFrame<'a> {
|
||||
/// The buffer that was used to draw the last frame.
|
||||
pub buffer: &'a Buffer,
|
||||
/// The size of the last frame.
|
||||
pub area: Rect,
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn viewport_to_string() {
|
||||
assert_eq!(Viewport::Fullscreen.to_string(), "Fullscreen");
|
||||
assert_eq!(Viewport::Inline(5).to_string(), "Inline(5)");
|
||||
assert_eq!(
|
||||
Viewport::Fixed(Rect::new(0, 0, 5, 5)).to_string(),
|
||||
"Fixed(5x5+0+0)"
|
||||
);
|
||||
}
|
||||
}
|
||||
pub use frame::{CompletedFrame, Frame};
|
||||
pub use terminal::{Options as TerminalOptions, Terminal};
|
||||
pub use viewport::Viewport;
|
||||
|
|
122
src/terminal/frame.rs
Normal file
122
src/terminal/frame.rs
Normal file
|
@ -0,0 +1,122 @@
|
|||
use crate::{
|
||||
prelude::*,
|
||||
widgets::{StatefulWidget, Widget},
|
||||
};
|
||||
|
||||
/// A consistent view into the terminal state for rendering a single frame.
|
||||
///
|
||||
/// This is obtained via the closure argument of [`Terminal::draw`]. It is used to render widgets
|
||||
/// to the terminal and control the cursor position.
|
||||
///
|
||||
/// The changes drawn to the frame are applied only to the current [`Buffer`].
|
||||
/// After the closure returns, the current buffer is compared to the previous
|
||||
/// buffer and only the changes are applied to the terminal.
|
||||
///
|
||||
/// [`Buffer`]: crate::buffer::Buffer
|
||||
#[derive(Debug, Hash)]
|
||||
pub struct Frame<'a> {
|
||||
/// Where should the cursor be after drawing this frame?
|
||||
///
|
||||
/// If `None`, the cursor is hidden and its position is controlled by the backend. If `Some((x,
|
||||
/// y))`, the cursor is shown and placed at `(x, y)` after the call to `Terminal::draw()`.
|
||||
pub(crate) cursor_position: Option<(u16, u16)>,
|
||||
|
||||
/// The area of the viewport
|
||||
pub(crate) viewport_area: Rect,
|
||||
|
||||
/// The buffer that is used to draw the current frame
|
||||
pub(crate) buffer: &'a mut Buffer,
|
||||
}
|
||||
|
||||
/// `CompletedFrame` represents the state of the terminal after all changes performed in the last
|
||||
/// [`Terminal::draw`] call have been applied. Therefore, it is only valid until the next call to
|
||||
/// [`Terminal::draw`].
|
||||
#[derive(Debug, Clone, Eq, PartialEq, Hash)]
|
||||
pub struct CompletedFrame<'a> {
|
||||
/// The buffer that was used to draw the last frame.
|
||||
pub buffer: &'a Buffer,
|
||||
/// The size of the last frame.
|
||||
pub area: Rect,
|
||||
}
|
||||
|
||||
impl Frame<'_> {
|
||||
/// The size of the current frame
|
||||
///
|
||||
/// This is guaranteed not to change during rendering, so may be called multiple times.
|
||||
///
|
||||
/// If your app listens for a resize event from the backend, it should ignore the values from
|
||||
/// the event for any calculations that are used to render the current frame and use this value
|
||||
/// instead as this is the size of the buffer that is used to render the current frame.
|
||||
pub fn size(&self) -> Rect {
|
||||
self.viewport_area
|
||||
}
|
||||
|
||||
/// Render a [`Widget`] to the current buffer using [`Widget::render`].
|
||||
///
|
||||
/// Usually the area argument is the size of the current frame or a sub-area of the current
|
||||
/// frame (which can be obtained using [`Layout`] to split the total area).
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```rust
|
||||
/// # use ratatui::{backend::TestBackend, prelude::*, widgets::Block};
|
||||
/// # let backend = TestBackend::new(5, 5);
|
||||
/// # let mut terminal = Terminal::new(backend).unwrap();
|
||||
/// # let mut frame = terminal.get_frame();
|
||||
/// let block = Block::default();
|
||||
/// let area = Rect::new(0, 0, 5, 5);
|
||||
/// frame.render_widget(block, area);
|
||||
/// ```
|
||||
///
|
||||
/// [`Layout`]: crate::layout::Layout
|
||||
pub fn render_widget<W>(&mut self, widget: W, area: Rect)
|
||||
where
|
||||
W: Widget,
|
||||
{
|
||||
widget.render(area, self.buffer);
|
||||
}
|
||||
|
||||
/// Render a [`StatefulWidget`] to the current buffer using [`StatefulWidget::render`].
|
||||
///
|
||||
/// Usually the area argument is the size of the current frame or a sub-area of the current
|
||||
/// frame (which can be obtained using [`Layout`] to split the total area).
|
||||
///
|
||||
/// The last argument should be an instance of the [`StatefulWidget::State`] associated to the
|
||||
/// given [`StatefulWidget`].
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ```rust
|
||||
/// # use ratatui::{backend::TestBackend, prelude::*, widgets::*};
|
||||
/// # let backend = TestBackend::new(5, 5);
|
||||
/// # let mut terminal = Terminal::new(backend).unwrap();
|
||||
/// # let mut frame = terminal.get_frame();
|
||||
/// let mut state = ListState::default().with_selected(Some(1));
|
||||
/// let list = List::new(vec![ListItem::new("Item 1"), ListItem::new("Item 2")]);
|
||||
/// let area = Rect::new(0, 0, 5, 5);
|
||||
/// frame.render_stateful_widget(list, area, &mut state);
|
||||
/// ```
|
||||
///
|
||||
/// [`Layout`]: crate::layout::Layout
|
||||
pub fn render_stateful_widget<W>(&mut self, widget: W, area: Rect, state: &mut W::State)
|
||||
where
|
||||
W: StatefulWidget,
|
||||
{
|
||||
widget.render(area, self.buffer, state);
|
||||
}
|
||||
|
||||
/// After drawing this frame, make the cursor visible and put it at the specified (x, y)
|
||||
/// coordinates. If this method is not called, the cursor will be hidden.
|
||||
///
|
||||
/// Note that this will interfere with calls to `Terminal::hide_cursor()`,
|
||||
/// `Terminal::show_cursor()`, and `Terminal::set_cursor()`. Pick one of the APIs and stick
|
||||
/// with it.
|
||||
pub fn set_cursor(&mut self, x: u16, y: u16) {
|
||||
self.cursor_position = Some((x, y));
|
||||
}
|
||||
|
||||
/// Gets the buffer that this `Frame` draws into as a mutable reference.
|
||||
pub fn buffer_mut(&mut self) -> &mut Buffer {
|
||||
self.buffer
|
||||
}
|
||||
}
|
483
src/terminal/terminal.rs
Normal file
483
src/terminal/terminal.rs
Normal file
|
@ -0,0 +1,483 @@
|
|||
use std::io;
|
||||
|
||||
use crate::{backend::ClearType, prelude::*};
|
||||
|
||||
/// An interface to interact and draw [`Frame`]s on the user's terminal.
|
||||
///
|
||||
/// This is the main entry point for Ratatui. It is responsible for drawing and maintaining the
|
||||
/// state of the buffers, cursor and viewport.
|
||||
///
|
||||
/// The [`Terminal`] is generic over a [`Backend`] implementation which is used to interface with
|
||||
/// the underlying terminal library. The [`Backend`] trait is implemented for three popular Rust
|
||||
/// terminal libraries: [Crossterm], [Termion] and [Termwiz]. See the [`backend`] module for more
|
||||
/// information.
|
||||
///
|
||||
/// The `Terminal` struct maintains two buffers: the current and the previous.
|
||||
/// When the widgets are drawn, the changes are accumulated in the current buffer.
|
||||
/// At the end of each draw pass, the two buffers are compared, and only the changes
|
||||
/// between these buffers are written to the terminal, avoiding any redundant operations.
|
||||
/// After flushing these changes, the buffers are swapped to prepare for the next draw cycle./
|
||||
///
|
||||
/// The terminal also has a viewport which is the area of the terminal that is currently visible to
|
||||
/// the user. It can be either fullscreen, inline or fixed. See [`Viewport`] for more information.
|
||||
///
|
||||
/// Applications should detect terminal resizes and call [`Terminal::draw`] to redraw the
|
||||
/// application with the new size. This will automatically resize the internal buffers to match the
|
||||
/// new size for inline and fullscreen viewports. Fixed viewports are not resized automatically.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ```rust,no_run
|
||||
/// use std::io::stdout;
|
||||
///
|
||||
/// use ratatui::{prelude::*, widgets::Paragraph};
|
||||
///
|
||||
/// let backend = CrosstermBackend::new(stdout());
|
||||
/// let mut terminal = Terminal::new(backend)?;
|
||||
/// terminal.draw(|frame| {
|
||||
/// let area = frame.size();
|
||||
/// frame.render_widget(Paragraph::new("Hello World!"), area);
|
||||
/// frame.set_cursor(0, 0);
|
||||
/// })?;
|
||||
/// # std::io::Result::Ok(())
|
||||
/// ```
|
||||
///
|
||||
/// [Crossterm]: https://crates.io/crates/crossterm
|
||||
/// [Termion]: https://crates.io/crates/termion
|
||||
/// [Termwiz]: https://crates.io/crates/termwiz
|
||||
/// [`backend`]: crate::backend
|
||||
/// [`Backend`]: crate::backend::Backend
|
||||
/// [`Buffer`]: crate::buffer::Buffer
|
||||
#[derive(Debug, Default, Clone, Eq, PartialEq, Hash)]
|
||||
pub struct Terminal<B>
|
||||
where
|
||||
B: Backend,
|
||||
{
|
||||
/// The backend used to interface with the terminal
|
||||
backend: B,
|
||||
/// Holds the results of the current and previous draw calls. The two are compared at the end
|
||||
/// of each draw pass to output the necessary updates to the terminal
|
||||
buffers: [Buffer; 2],
|
||||
/// Index of the current buffer in the previous array
|
||||
current: usize,
|
||||
/// Whether the cursor is currently hidden
|
||||
hidden_cursor: bool,
|
||||
/// Viewport
|
||||
viewport: Viewport,
|
||||
/// Area of the viewport
|
||||
viewport_area: Rect,
|
||||
/// Last known size of the terminal. Used to detect if the internal buffers have to be resized.
|
||||
last_known_size: Rect,
|
||||
/// Last known position of the cursor. Used to find the new area when the viewport is inlined
|
||||
/// and the terminal resized.
|
||||
last_known_cursor_pos: (u16, u16),
|
||||
}
|
||||
|
||||
/// Options to pass to [`Terminal::with_options`]
|
||||
#[derive(Debug, Default, Clone, Eq, PartialEq, Hash)]
|
||||
pub struct Options {
|
||||
/// Viewport used to draw to the terminal
|
||||
pub viewport: Viewport,
|
||||
}
|
||||
|
||||
impl<B> Drop for Terminal<B>
|
||||
where
|
||||
B: Backend,
|
||||
{
|
||||
fn drop(&mut self) {
|
||||
// Attempt to restore the cursor state
|
||||
if self.hidden_cursor {
|
||||
if let Err(err) = self.show_cursor() {
|
||||
eprintln!("Failed to show the cursor: {err}");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<B> Terminal<B>
|
||||
where
|
||||
B: Backend,
|
||||
{
|
||||
/// Creates a new [`Terminal`] with the given [`Backend`] with a full screen viewport.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```rust,no_run
|
||||
/// # use std::io::stdout;
|
||||
/// # use ratatui::prelude::*;
|
||||
/// let backend = CrosstermBackend::new(stdout());
|
||||
/// let terminal = Terminal::new(backend)?;
|
||||
/// # std::io::Result::Ok(())
|
||||
/// ```
|
||||
pub fn new(backend: B) -> io::Result<Terminal<B>> {
|
||||
Terminal::with_options(
|
||||
backend,
|
||||
TerminalOptions {
|
||||
viewport: Viewport::Fullscreen,
|
||||
},
|
||||
)
|
||||
}
|
||||
|
||||
/// Creates a new [`Terminal`] with the given [`Backend`] and [`TerminalOptions`].
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```rust
|
||||
/// # use std::io::stdout;
|
||||
/// # use ratatui::{prelude::*, backend::TestBackend};
|
||||
/// let backend = CrosstermBackend::new(stdout());
|
||||
/// let viewport = Viewport::Fixed(Rect::new(0, 0, 10, 10));
|
||||
/// let terminal = Terminal::with_options(backend, TerminalOptions { viewport })?;
|
||||
/// # std::io::Result::Ok(())
|
||||
/// ```
|
||||
pub fn with_options(mut backend: B, options: TerminalOptions) -> io::Result<Terminal<B>> {
|
||||
let size = match options.viewport {
|
||||
Viewport::Fullscreen | Viewport::Inline(_) => backend.size()?,
|
||||
Viewport::Fixed(area) => area,
|
||||
};
|
||||
let (viewport_area, cursor_pos) = match options.viewport {
|
||||
Viewport::Fullscreen => (size, (0, 0)),
|
||||
Viewport::Inline(height) => compute_inline_size(&mut backend, height, size, 0)?,
|
||||
Viewport::Fixed(area) => (area, (area.left(), area.top())),
|
||||
};
|
||||
Ok(Terminal {
|
||||
backend,
|
||||
buffers: [Buffer::empty(viewport_area), Buffer::empty(viewport_area)],
|
||||
current: 0,
|
||||
hidden_cursor: false,
|
||||
viewport: options.viewport,
|
||||
viewport_area,
|
||||
last_known_size: size,
|
||||
last_known_cursor_pos: cursor_pos,
|
||||
})
|
||||
}
|
||||
|
||||
/// Get a Frame object which provides a consistent view into the terminal state for rendering.
|
||||
pub fn get_frame(&mut self) -> Frame {
|
||||
Frame {
|
||||
cursor_position: None,
|
||||
viewport_area: self.viewport_area,
|
||||
buffer: self.current_buffer_mut(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Gets the current buffer as a mutable reference.
|
||||
pub fn current_buffer_mut(&mut self) -> &mut Buffer {
|
||||
&mut self.buffers[self.current]
|
||||
}
|
||||
|
||||
/// Gets the backend
|
||||
pub fn backend(&self) -> &B {
|
||||
&self.backend
|
||||
}
|
||||
|
||||
/// Gets the backend as a mutable reference
|
||||
pub fn backend_mut(&mut self) -> &mut B {
|
||||
&mut self.backend
|
||||
}
|
||||
|
||||
/// Obtains a difference between the previous and the current buffer and passes it to the
|
||||
/// current backend for drawing.
|
||||
pub fn flush(&mut self) -> io::Result<()> {
|
||||
let previous_buffer = &self.buffers[1 - self.current];
|
||||
let current_buffer = &self.buffers[self.current];
|
||||
let updates = previous_buffer.diff(current_buffer);
|
||||
if let Some((col, row, _)) = updates.last() {
|
||||
self.last_known_cursor_pos = (*col, *row);
|
||||
}
|
||||
self.backend.draw(updates.into_iter())
|
||||
}
|
||||
|
||||
/// Updates the Terminal so that internal buffers match the requested size.
|
||||
///
|
||||
/// Requested size will be saved so the size can remain consistent when rendering. This leads
|
||||
/// to a full clear of the screen.
|
||||
pub fn resize(&mut self, size: Rect) -> io::Result<()> {
|
||||
let next_area = match self.viewport {
|
||||
Viewport::Fullscreen => size,
|
||||
Viewport::Inline(height) => {
|
||||
let offset_in_previous_viewport = self
|
||||
.last_known_cursor_pos
|
||||
.1
|
||||
.saturating_sub(self.viewport_area.top());
|
||||
compute_inline_size(&mut self.backend, height, size, offset_in_previous_viewport)?.0
|
||||
}
|
||||
Viewport::Fixed(area) => area,
|
||||
};
|
||||
self.set_viewport_area(next_area);
|
||||
self.clear()?;
|
||||
|
||||
self.last_known_size = size;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn set_viewport_area(&mut self, area: Rect) {
|
||||
self.buffers[self.current].resize(area);
|
||||
self.buffers[1 - self.current].resize(area);
|
||||
self.viewport_area = area;
|
||||
}
|
||||
|
||||
/// Queries the backend for size and resizes if it doesn't match the previous size.
|
||||
pub fn autoresize(&mut self) -> io::Result<()> {
|
||||
// fixed viewports do not get autoresized
|
||||
if matches!(self.viewport, Viewport::Fullscreen | Viewport::Inline(_)) {
|
||||
let size = self.size()?;
|
||||
if size != self.last_known_size {
|
||||
self.resize(size)?;
|
||||
}
|
||||
};
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Synchronizes terminal size, calls the rendering closure, flushes the current internal state
|
||||
/// and prepares for the next draw call.
|
||||
///
|
||||
/// This is the main entry point for drawing to the terminal.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ```rust,no_run
|
||||
/// # use std::io::stdout;
|
||||
/// # use ratatui::{prelude::*, widgets::Paragraph};
|
||||
/// let backend = CrosstermBackend::new(stdout());
|
||||
/// let mut terminal = Terminal::new(backend)?;
|
||||
/// terminal.draw(|frame| {
|
||||
/// let area = frame.size();
|
||||
/// frame.render_widget(Paragraph::new("Hello World!"), area);
|
||||
/// frame.set_cursor(0, 0);
|
||||
/// })?;
|
||||
/// # std::io::Result::Ok(())
|
||||
/// ```
|
||||
pub fn draw<F>(&mut self, f: F) -> io::Result<CompletedFrame>
|
||||
where
|
||||
F: FnOnce(&mut Frame),
|
||||
{
|
||||
// Autoresize - otherwise we get glitches if shrinking or potential desync between widgets
|
||||
// and the terminal (if growing), which may OOB.
|
||||
self.autoresize()?;
|
||||
|
||||
let mut frame = self.get_frame();
|
||||
f(&mut frame);
|
||||
// We can't change the cursor position right away because we have to flush the frame to
|
||||
// stdout first. But we also can't keep the frame around, since it holds a &mut to
|
||||
// Buffer. Thus, we're taking the important data out of the Frame and dropping it.
|
||||
let cursor_position = frame.cursor_position;
|
||||
|
||||
// Draw to stdout
|
||||
self.flush()?;
|
||||
|
||||
match cursor_position {
|
||||
None => self.hide_cursor()?,
|
||||
Some((x, y)) => {
|
||||
self.show_cursor()?;
|
||||
self.set_cursor(x, y)?;
|
||||
}
|
||||
}
|
||||
|
||||
self.swap_buffers();
|
||||
|
||||
// Flush
|
||||
self.backend.flush()?;
|
||||
|
||||
Ok(CompletedFrame {
|
||||
buffer: &self.buffers[1 - self.current],
|
||||
area: self.last_known_size,
|
||||
})
|
||||
}
|
||||
|
||||
/// Hides the cursor.
|
||||
pub fn hide_cursor(&mut self) -> io::Result<()> {
|
||||
self.backend.hide_cursor()?;
|
||||
self.hidden_cursor = true;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Shows the cursor.
|
||||
pub fn show_cursor(&mut self) -> io::Result<()> {
|
||||
self.backend.show_cursor()?;
|
||||
self.hidden_cursor = false;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Gets the current cursor position.
|
||||
///
|
||||
/// This is the position of the cursor after the last draw call and is returned as a tuple of
|
||||
/// `(x, y)` coordinates.
|
||||
pub fn get_cursor(&mut self) -> io::Result<(u16, u16)> {
|
||||
self.backend.get_cursor()
|
||||
}
|
||||
|
||||
/// Sets the cursor position.
|
||||
pub fn set_cursor(&mut self, x: u16, y: u16) -> io::Result<()> {
|
||||
self.backend.set_cursor(x, y)?;
|
||||
self.last_known_cursor_pos = (x, y);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Clear the terminal and force a full redraw on the next draw call.
|
||||
pub fn clear(&mut self) -> io::Result<()> {
|
||||
match self.viewport {
|
||||
Viewport::Fullscreen => self.backend.clear_region(ClearType::All)?,
|
||||
Viewport::Inline(_) => {
|
||||
self.backend
|
||||
.set_cursor(self.viewport_area.left(), self.viewport_area.top())?;
|
||||
self.backend.clear_region(ClearType::AfterCursor)?;
|
||||
}
|
||||
Viewport::Fixed(area) => {
|
||||
for row in area.top()..area.bottom() {
|
||||
self.backend.set_cursor(0, row)?;
|
||||
self.backend.clear_region(ClearType::AfterCursor)?;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Reset the back buffer to make sure the next update will redraw everything.
|
||||
self.buffers[1 - self.current].reset();
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Clears the inactive buffer and swaps it with the current buffer
|
||||
pub fn swap_buffers(&mut self) {
|
||||
self.buffers[1 - self.current].reset();
|
||||
self.current = 1 - self.current;
|
||||
}
|
||||
|
||||
/// Queries the real size of the backend.
|
||||
pub fn size(&self) -> io::Result<Rect> {
|
||||
self.backend.size()
|
||||
}
|
||||
|
||||
/// Insert some content before the current inline viewport. This has no effect when the
|
||||
/// viewport is fullscreen.
|
||||
///
|
||||
/// This function scrolls down the current viewport by the given height. The newly freed space
|
||||
/// is then made available to the `draw_fn` closure through a writable `Buffer`.
|
||||
///
|
||||
/// Before:
|
||||
/// ```ignore
|
||||
/// +-------------------+
|
||||
/// | |
|
||||
/// | viewport |
|
||||
/// | |
|
||||
/// +-------------------+
|
||||
/// ```
|
||||
///
|
||||
/// After:
|
||||
/// ```ignore
|
||||
/// +-------------------+
|
||||
/// | buffer |
|
||||
/// +-------------------+
|
||||
/// +-------------------+
|
||||
/// | |
|
||||
/// | viewport |
|
||||
/// | |
|
||||
/// +-------------------+
|
||||
/// ```
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ## Insert a single line before the current viewport
|
||||
///
|
||||
/// ```rust
|
||||
/// # use ratatui::{backend::TestBackend, prelude::*, widgets::*};
|
||||
/// # let backend = TestBackend::new(10, 10);
|
||||
/// # let mut terminal = Terminal::new(backend).unwrap();
|
||||
/// terminal.insert_before(1, |buf| {
|
||||
/// Paragraph::new(Line::from(vec![
|
||||
/// Span::raw("This line will be added "),
|
||||
/// Span::styled("before", Style::default().fg(Color::Blue)),
|
||||
/// Span::raw(" the current viewport"),
|
||||
/// ]))
|
||||
/// .render(buf.area, buf);
|
||||
/// });
|
||||
/// ```
|
||||
pub fn insert_before<F>(&mut self, height: u16, draw_fn: F) -> io::Result<()>
|
||||
where
|
||||
F: FnOnce(&mut Buffer),
|
||||
{
|
||||
if !matches!(self.viewport, Viewport::Inline(_)) {
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
// Clear the viewport off the screen
|
||||
self.clear()?;
|
||||
|
||||
// Move the viewport by height, but don't move it past the bottom of the terminal
|
||||
let viewport_at_bottom = self.last_known_size.bottom() - self.viewport_area.height;
|
||||
self.set_viewport_area(Rect {
|
||||
y: self
|
||||
.viewport_area
|
||||
.y
|
||||
.saturating_add(height)
|
||||
.min(viewport_at_bottom),
|
||||
..self.viewport_area
|
||||
});
|
||||
|
||||
// Draw contents into buffer
|
||||
let area = Rect {
|
||||
x: self.viewport_area.left(),
|
||||
y: 0,
|
||||
width: self.viewport_area.width,
|
||||
height,
|
||||
};
|
||||
let mut buffer = Buffer::empty(area);
|
||||
draw_fn(&mut buffer);
|
||||
|
||||
// Split buffer into screen-sized chunks and draw
|
||||
let max_chunk_size = (self.viewport_area.top() * area.width).into();
|
||||
for buffer_content_chunk in buffer.content.chunks(max_chunk_size) {
|
||||
let chunk_size = buffer_content_chunk.len() as u16 / area.width;
|
||||
|
||||
self.backend
|
||||
.append_lines(self.viewport_area.height.saturating_sub(1) + chunk_size)?;
|
||||
|
||||
let iter = buffer_content_chunk.iter().enumerate().map(|(i, c)| {
|
||||
let (x, y) = buffer.pos_of(i);
|
||||
(
|
||||
x,
|
||||
self.viewport_area.top().saturating_sub(chunk_size) + y,
|
||||
c,
|
||||
)
|
||||
});
|
||||
self.backend.draw(iter)?;
|
||||
self.backend.flush()?;
|
||||
self.set_cursor(self.viewport_area.left(), self.viewport_area.top())?;
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
fn compute_inline_size<B: Backend>(
|
||||
backend: &mut B,
|
||||
height: u16,
|
||||
size: Rect,
|
||||
offset_in_previous_viewport: u16,
|
||||
) -> io::Result<(Rect, (u16, u16))> {
|
||||
let pos = backend.get_cursor()?;
|
||||
let mut row = pos.1;
|
||||
|
||||
let max_height = size.height.min(height);
|
||||
|
||||
let lines_after_cursor = height
|
||||
.saturating_sub(offset_in_previous_viewport)
|
||||
.saturating_sub(1);
|
||||
|
||||
backend.append_lines(lines_after_cursor)?;
|
||||
|
||||
let available_lines = size.height.saturating_sub(row).saturating_sub(1);
|
||||
let missing_lines = lines_after_cursor.saturating_sub(available_lines);
|
||||
if missing_lines > 0 {
|
||||
row = row.saturating_sub(missing_lines);
|
||||
}
|
||||
row = row.saturating_sub(offset_in_previous_viewport);
|
||||
|
||||
Ok((
|
||||
Rect {
|
||||
x: 0,
|
||||
y: row,
|
||||
width: size.width,
|
||||
height: max_height,
|
||||
},
|
||||
pos,
|
||||
))
|
||||
}
|
54
src/terminal/viewport.rs
Normal file
54
src/terminal/viewport.rs
Normal file
|
@ -0,0 +1,54 @@
|
|||
use std::fmt;
|
||||
|
||||
use crate::prelude::*;
|
||||
|
||||
/// Represents the viewport of the terminal. The viewport is the area of the terminal that is
|
||||
/// currently visible to the user. It can be either fullscreen, inline or fixed.
|
||||
///
|
||||
/// When the viewport is fullscreen, the whole terminal is used to draw the application.
|
||||
///
|
||||
/// When the viewport is inline, it is drawn inline with the rest of the terminal. The height of
|
||||
/// the viewport is fixed, but the width is the same as the terminal width.
|
||||
///
|
||||
/// When the viewport is fixed, it is drawn in a fixed area of the terminal. The area is specified
|
||||
/// by a [`Rect`].
|
||||
///
|
||||
/// See [`Terminal::with_options`] for more information.
|
||||
#[derive(Debug, Default, Clone, Eq, PartialEq, Hash)]
|
||||
pub enum Viewport {
|
||||
/// The viewport is fullscreen
|
||||
#[default]
|
||||
Fullscreen,
|
||||
/// The viewport is inline with the rest of the terminal.
|
||||
///
|
||||
/// The viewport's height is fixed and specified in number of lines. The width is the same as
|
||||
/// the terminal's width. The viewport is drawn below the cursor position.
|
||||
Inline(u16),
|
||||
/// The viewport is drawn in a fixed area of the terminal. The area is specified by a [`Rect`].
|
||||
Fixed(Rect),
|
||||
}
|
||||
|
||||
impl fmt::Display for Viewport {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
match self {
|
||||
Viewport::Fullscreen => write!(f, "Fullscreen"),
|
||||
Viewport::Inline(height) => write!(f, "Inline({})", height),
|
||||
Viewport::Fixed(area) => write!(f, "Fixed({})", area),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn viewport_to_string() {
|
||||
assert_eq!(Viewport::Fullscreen.to_string(), "Fullscreen");
|
||||
assert_eq!(Viewport::Inline(5).to_string(), "Inline(5)");
|
||||
assert_eq!(
|
||||
Viewport::Fixed(Rect::new(0, 0, 5, 5)).to_string(),
|
||||
"Fixed(5x5+0+0)"
|
||||
);
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue