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https://github.com/ratatui-org/ratatui
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docs(examples): add animation and FPS counter to colors_rgb (#583)
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4 changed files with 183 additions and 90 deletions
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@ -48,11 +48,12 @@ better-panic = "0.3.0"
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cargo-husky = { version = "1.5.0", default-features = false, features = [
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"user-hooks",
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] }
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color-eyre = "0.6.2"
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criterion = { version = "0.5.1", features = ["html_reports"] }
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fakeit = "1.1"
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rand = "0.8.5"
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palette = "0.7.3"
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pretty_assertions = "1.4.0"
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rand = "0.8.5"
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[features]
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#! The crate provides a set of optional features that can be enabled in your `cargo.toml` file.
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@ -117,7 +117,10 @@ two square-ish pixels in the space of a single rectangular terminal cell.
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cargo run --example=colors_rgb --features=crossterm
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```
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![Colors RGB][colors_rgb.png]
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Note: VHs renders full screen animations poorly, so this is a screen capture rather than the output
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of the VHS tape.
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<https://github.com/ratatui-org/ratatui/assets/381361/485e775a-e0b5-4133-899b-1e8aeb56e774>
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## Custom Widget
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@ -308,7 +311,6 @@ examples/generate.bash
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[canvas.gif]: https://github.com/ratatui-org/ratatui/blob/images/examples/canvas.gif?raw=true
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[chart.gif]: https://github.com/ratatui-org/ratatui/blob/images/examples/chart.gif?raw=true
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[colors.gif]: https://github.com/ratatui-org/ratatui/blob/images/examples/colors.gif?raw=true
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[colors_rgb.png]: https://github.com/ratatui-org/ratatui/blob/images/examples/colors_rgb.png?raw=true
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[custom_widget.gif]: https://github.com/ratatui-org/ratatui/blob/images/examples/custom_widget.gif?raw=true
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[demo.gif]: https://github.com/ratatui-org/ratatui/blob/images/examples/demo.gif?raw=true
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[demo2.gif]: https://github.com/ratatui-org/ratatui/blob/images/examples/demo2.gif?raw=true
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@ -2,63 +2,85 @@
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///
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/// Requires a terminal that supports 24-bit color (true color) and unicode.
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use std::{
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error::Error,
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io::{stdout, Stdout},
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rc::Rc,
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time::Duration,
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io::stdout,
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time::{Duration, Instant},
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};
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use color_eyre::config::HookBuilder;
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use crossterm::{
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event::{self, Event, KeyCode, KeyEventKind},
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terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen},
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ExecutableCommand,
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};
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use palette::{
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convert::{FromColorUnclamped, IntoColorUnclamped},
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Okhsv, Srgb,
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};
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use palette::{convert::FromColorUnclamped, Okhsv, Srgb};
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use ratatui::{prelude::*, widgets::*};
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type Result<T> = std::result::Result<T, Box<dyn Error>>;
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fn main() -> Result<()> {
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install_panic_hook();
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App::new()?.run()
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fn main() -> color_eyre::Result<()> {
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App::run()
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}
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#[derive(Debug, Default)]
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struct App {
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terminal: Terminal<CrosstermBackend<Stdout>>,
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should_quit: bool,
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// a 2d vec of the colors to render, calculated when the size changes as this is expensive
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// to calculate every frame
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colors: Vec<Vec<Color>>,
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last_size: Rect,
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fps: Fps,
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frame_count: usize,
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}
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#[derive(Debug)]
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struct Fps {
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frame_count: usize,
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last_instant: Instant,
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fps: Option<f32>,
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}
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struct AppWidget<'a> {
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title: Paragraph<'a>,
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fps_widget: FpsWidget<'a>,
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rgb_colors_widget: RgbColorsWidget<'a>,
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}
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struct FpsWidget<'a> {
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fps: &'a Fps,
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}
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struct RgbColorsWidget<'a> {
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/// The colors to render - should be double the height of the area
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colors: &'a Vec<Vec<Color>>,
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/// the number of elapsed frames that have passed - used to animate the colors
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frame_count: usize,
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}
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impl App {
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pub fn new() -> Result<Self> {
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Ok(Self {
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terminal: Terminal::new(CrosstermBackend::new(stdout()))?,
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should_quit: false,
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})
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}
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pub fn run() -> color_eyre::Result<()> {
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install_panic_hook()?;
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pub fn run(mut self) -> Result<()> {
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init_terminal()?;
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self.terminal.clear()?;
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while !self.should_quit {
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self.draw()?;
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self.handle_events()?;
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let mut terminal = init_terminal()?;
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let mut app = Self::default();
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while !app.should_quit {
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app.tick();
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terminal.draw(|frame| {
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let size = frame.size();
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app.setup_colors(size);
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frame.render_widget(AppWidget::new(&app), size);
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})?;
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app.handle_events()?;
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}
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restore_terminal()?;
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Ok(())
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}
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fn draw(&mut self) -> Result<()> {
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self.terminal.draw(|frame| {
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frame.render_widget(RgbColors, frame.size());
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})?;
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Ok(())
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fn tick(&mut self) {
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self.frame_count += 1;
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self.fps.tick();
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}
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fn handle_events(&mut self) -> Result<()> {
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if event::poll(Duration::from_millis(100))? {
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fn handle_events(&mut self) -> color_eyre::Result<()> {
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if event::poll(Duration::from_secs_f32(1.0 / 60.0))? {
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if let Event::Key(key) = event::read()? {
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if key.kind == KeyEventKind::Press && key.code == KeyCode::Char('q') {
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self.should_quit = true;
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@ -67,80 +89,140 @@ impl App {
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}
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Ok(())
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}
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}
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impl Drop for App {
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fn drop(&mut self) {
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let _ = restore_terminal();
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fn setup_colors(&mut self, size: Rect) {
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// only update the colors if the size has changed since the last time we rendered
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if self.last_size.width == size.width && self.last_size.height == size.height {
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return;
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}
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self.last_size = size;
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let Rect { width, height, .. } = size;
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// double the height because each screen row has two rows of half block pixels
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let height = height * 2;
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self.colors.clear();
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for y in 0..height {
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let mut row = Vec::new();
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for x in 0..width {
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let hue = x as f32 * 360.0 / width as f32;
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let value = (height - y) as f32 / height as f32;
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let saturation = Okhsv::max_saturation();
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let color = Okhsv::new(hue, saturation, value);
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let color = Srgb::<f32>::from_color_unclamped(color);
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let color: Srgb<u8> = color.into_format();
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let color = Color::Rgb(color.red, color.green, color.blue);
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row.push(color);
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}
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self.colors.push(row);
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}
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}
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}
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struct RgbColors;
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impl Fps {
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fn tick(&mut self) {
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self.frame_count += 1;
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let elapsed = self.last_instant.elapsed();
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// update the fps every second, but only if we've rendered at least 2 frames (to avoid
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// noise in the fps calculation)
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if elapsed > Duration::from_secs(1) && self.frame_count > 2 {
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self.fps = Some(self.frame_count as f32 / elapsed.as_secs_f32());
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self.frame_count = 0;
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self.last_instant = Instant::now();
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}
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}
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}
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impl Widget for RgbColors {
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impl Default for Fps {
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fn default() -> Self {
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Self {
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frame_count: 0,
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last_instant: Instant::now(),
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fps: None,
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}
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}
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}
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impl<'a> AppWidget<'a> {
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fn new(app: &'a App) -> Self {
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let title =
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Paragraph::new("colors_rgb example. Press q to quit").alignment(Alignment::Center);
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Self {
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title,
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fps_widget: FpsWidget { fps: &app.fps },
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rgb_colors_widget: RgbColorsWidget {
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colors: &app.colors,
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frame_count: app.frame_count,
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},
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}
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}
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}
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impl Widget for AppWidget<'_> {
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fn render(self, area: Rect, buf: &mut Buffer) {
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let layout = Self::layout(area);
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Self::render_title(layout[0], buf);
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Self::render_colors(layout[1], buf);
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}
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}
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impl RgbColors {
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fn layout(area: Rect) -> Rc<[Rect]> {
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Layout::default()
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let main_layout = Layout::default()
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.direction(Direction::Vertical)
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.constraints([Constraint::Length(1), Constraint::Min(0)])
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.split(area)
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}
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.split(area);
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let title_layout = Layout::default()
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.direction(Direction::Horizontal)
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.constraints([Constraint::Min(0), Constraint::Length(8)])
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.split(main_layout[0]);
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fn render_title(area: Rect, buf: &mut Buffer) {
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Paragraph::new("colors_rgb example. Press q to quit")
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.dark_gray()
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.alignment(Alignment::Center)
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.render(area, buf);
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self.title.render(title_layout[0], buf);
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self.fps_widget.render(title_layout[1], buf);
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self.rgb_colors_widget.render(main_layout[1], buf);
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}
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}
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/// Render a colored grid of half block characters (`"▀"`) each with a different RGB color.
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fn render_colors(area: Rect, buf: &mut Buffer) {
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impl Widget for RgbColorsWidget<'_> {
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fn render(self, area: Rect, buf: &mut Buffer) {
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let colors = self.colors;
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for (xi, x) in (area.left()..area.right()).enumerate() {
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// animate the colors by shifting the x index by the frame number
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let xi = (xi + self.frame_count) % (area.width as usize);
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for (yi, y) in (area.top()..area.bottom()).enumerate() {
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let hue = xi as f32 * 360.0 / area.width as f32;
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let value_fg = (yi as f32) / (area.height as f32 - 0.5);
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let fg = Okhsv::<f32>::new(hue, Okhsv::max_saturation(), value_fg);
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let fg: Srgb = fg.into_color_unclamped();
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let fg: Srgb<u8> = fg.into_format();
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let fg = Color::Rgb(fg.red, fg.green, fg.blue);
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let value_bg = (yi as f32 + 0.5) / (area.height as f32 - 0.5);
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let bg = Okhsv::new(hue, Okhsv::max_saturation(), value_bg);
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let bg = Srgb::<f32>::from_color_unclamped(bg);
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let bg: Srgb<u8> = bg.into_format();
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let bg = Color::Rgb(bg.red, bg.green, bg.blue);
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let fg = colors[yi * 2][xi];
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let bg = colors[yi * 2 + 1][xi];
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buf.get_mut(x, y).set_char('▀').set_fg(fg).set_bg(bg);
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}
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}
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}
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}
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/// Install a panic hook that restores the terminal before panicking.
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fn install_panic_hook() {
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better_panic::install();
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let prev_hook = std::panic::take_hook();
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std::panic::set_hook(Box::new(move |info| {
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let _ = restore_terminal();
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prev_hook(info);
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}));
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impl<'a> Widget for FpsWidget<'a> {
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fn render(self, area: Rect, buf: &mut Buffer) {
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if let Some(fps) = self.fps.fps {
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let text = format!("{:.1} fps", fps);
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Paragraph::new(text).render(area, buf);
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}
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}
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}
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fn init_terminal() -> Result<()> {
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enable_raw_mode()?;
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stdout().execute(EnterAlternateScreen)?;
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/// Install a panic hook that restores the terminal before panicking.
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fn install_panic_hook() -> color_eyre::Result<()> {
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let (panic, error) = HookBuilder::default().into_hooks();
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let panic = panic.into_panic_hook();
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let error = error.into_eyre_hook();
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color_eyre::eyre::set_hook(Box::new(move |e| {
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let _ = restore_terminal();
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error(e)
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}))?;
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std::panic::set_hook(Box::new(move |info| {
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let _ = restore_terminal();
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panic(info)
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}));
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Ok(())
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}
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fn restore_terminal() -> Result<()> {
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fn init_terminal() -> color_eyre::Result<Terminal<impl Backend>> {
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enable_raw_mode()?;
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stdout().execute(EnterAlternateScreen)?;
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let mut terminal = Terminal::new(CrosstermBackend::new(stdout()))?;
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terminal.clear()?;
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terminal.hide_cursor()?;
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Ok(terminal)
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}
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fn restore_terminal() -> color_eyre::Result<()> {
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disable_raw_mode()?;
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stdout().execute(LeaveAlternateScreen)?;
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Ok(())
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@ -1,13 +1,21 @@
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# This is a vhs script. See https://github.com/charmbracelet/vhs for more info.
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# To run this script, install vhs and run `vhs ./examples/colors_rgb.tape`
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# note that this script sometimes results in the gif having screen tearing
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# issues. I'm not sure why, but it's not a problem with the library.
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Output "target/colors_rgb.gif"
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Set Theme "Aardvark Blue"
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Set Width 1200
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Set Height 800
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Set Height 1200
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# unsure if these help the screen tearing issue, but they don't hurt
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Set Framerate 60
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Set CursorBlink false
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Hide
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Type "cargo run --example=colors_rgb --features=crossterm"
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Type "cargo run --example=colors_rgb --features=crossterm --release"
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Enter
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Sleep 2s
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Screenshot "target/colors_rgb.png"
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# Screenshot "target/colors_rgb.png"
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Show
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Sleep 1s
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Sleep 10s
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