refactor: dead_code (#974)

enabled by default, only detected by nightly yet
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EdJoPaTo 2024-03-02 11:42:20 +01:00 committed by Josh McKinney
parent df5dddfbc9
commit 0de5238ed3
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@ -71,10 +71,6 @@ struct Layer {
/// Braille patterns will have a resolution of 2x4 dots per cell. This means that a grid of 10x10
/// cells will have a resolution of 20x40 dots.
trait Grid: Debug {
/// Get the width of the grid in number of terminal columns
fn width(&self) -> u16;
/// Get the height of the grid in number of terminal rows
fn height(&self) -> u16;
/// Get the resolution of the grid in number of dots.
///
/// This doesn't have to be the same as the number of rows and columns of the grid. For example,
@ -131,14 +127,6 @@ impl BrailleGrid {
}
impl Grid for BrailleGrid {
fn width(&self) -> u16 {
self.width
}
fn height(&self) -> u16 {
self.height
}
fn resolution(&self) -> (f64, f64) {
(f64::from(self.width) * 2.0, f64::from(self.height) * 4.0)
}
@ -202,14 +190,6 @@ impl CharGrid {
}
impl Grid for CharGrid {
fn width(&self) -> u16 {
self.width
}
fn height(&self) -> u16 {
self.height
}
fn resolution(&self) -> (f64, f64) {
(f64::from(self.width), f64::from(self.height))
}
@ -275,14 +255,6 @@ impl HalfBlockGrid {
}
impl Grid for HalfBlockGrid {
fn width(&self) -> u16 {
self.width
}
fn height(&self) -> u16 {
self.height
}
fn resolution(&self) -> (f64, f64) {
(f64::from(self.width), f64::from(self.height) * 2.0)
}