fix(gauge): fix gauge widget colors (#572)

The background colors of the gauge had a workaround for the issue we had
with VHS / TTYD rendering the background color of the gauge. This
workaround is no longer necessary in the updated versions of VHS / TTYD.

Fixes https://github.com/ratatui-org/ratatui/issues/501
This commit is contained in:
Josh McKinney 2023-10-19 04:29:53 -07:00 committed by GitHub
parent 8d507c43fa
commit 0c52ff431a
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GPG key ID: 4AEE18F83AFDEB23
4 changed files with 177 additions and 169 deletions

View file

@ -1,17 +1,32 @@
use std::{
error::Error,
io,
time::{Duration, Instant},
io::{self, stdout, Stdout},
rc::Rc,
time::Duration,
};
use anyhow::Result;
use crossterm::{
event::{self, DisableMouseCapture, EnableMouseCapture, Event, KeyCode},
execute,
event::{self, Event, KeyCode, KeyEventKind},
terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen},
ExecutableCommand,
};
use ratatui::{prelude::*, widgets::*};
use ratatui::{
prelude::*,
widgets::{block::Title, *},
};
fn main() -> Result<()> {
App::run()
}
struct App {
term: Term,
should_quit: bool,
state: AppState,
}
#[derive(Debug, Default, Clone, Copy)]
struct AppState {
progress1: u16,
progress2: u16,
progress3: f64,
@ -19,92 +34,71 @@ struct App {
}
impl App {
fn new() -> App {
App {
fn run() -> Result<()> {
// run at ~10 fps minus the time it takes to draw
let timeout = Duration::from_secs_f32(1.0 / 10.0);
let mut app = Self::start()?;
while !app.should_quit {
app.update();
app.draw()?;
app.handle_events(timeout)?;
}
app.stop()?;
Ok(())
}
fn start() -> Result<Self> {
Ok(App {
term: Term::start()?,
should_quit: false,
state: AppState {
progress1: 0,
progress2: 0,
progress3: 0.45,
progress3: 0.0,
progress4: 0,
}
}
fn on_tick(&mut self) {
self.progress1 += 1;
if self.progress1 > 100 {
self.progress1 = 0;
}
self.progress2 += 2;
if self.progress2 > 100 {
self.progress2 = 0;
}
self.progress3 += 0.001;
if self.progress3 > 1.0 {
self.progress3 = 0.0;
}
self.progress4 += 1;
if self.progress4 > 100 {
self.progress4 = 0;
}
}
}
fn main() -> Result<(), Box<dyn Error>> {
// setup terminal
enable_raw_mode()?;
let mut stdout = io::stdout();
execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?;
let backend = CrosstermBackend::new(stdout);
let mut terminal = Terminal::new(backend)?;
// create app and run it
let tick_rate = Duration::from_millis(250);
let app = App::new();
let res = run_app(&mut terminal, app, tick_rate);
// restore terminal
disable_raw_mode()?;
execute!(
terminal.backend_mut(),
LeaveAlternateScreen,
DisableMouseCapture
)?;
terminal.show_cursor()?;
if let Err(err) = res {
println!("{err:?}");
},
})
}
fn stop(&mut self) -> Result<()> {
Term::stop()?;
Ok(())
}
}
fn run_app<B: Backend>(
terminal: &mut Terminal<B>,
mut app: App,
tick_rate: Duration,
) -> io::Result<()> {
let mut last_tick = Instant::now();
loop {
terminal.draw(|f| ui(f, &app))?;
fn update(&mut self) {
self.state.progress1 = (self.state.progress1 + 4).min(100);
self.state.progress2 = (self.state.progress2 + 3).min(100);
self.state.progress3 = (self.state.progress3 + 0.02).min(1.0);
self.state.progress4 = (self.state.progress4 + 1).min(100);
}
let timeout = tick_rate
.checked_sub(last_tick.elapsed())
.unwrap_or_else(|| Duration::from_secs(0));
if crossterm::event::poll(timeout)? {
fn draw(&mut self) -> Result<()> {
self.term.draw(|frame| {
let state = self.state;
let layout = Self::equal_layout(frame);
Self::render_gauge1(state.progress1, frame, layout[0]);
Self::render_gauge2(state.progress2, frame, layout[1]);
Self::render_gauge3(state.progress3, frame, layout[2]);
Self::render_gauge4(state.progress4, frame, layout[3]);
})?;
Ok(())
}
fn handle_events(&mut self, timeout: Duration) -> io::Result<()> {
if event::poll(timeout)? {
if let Event::Key(key) = event::read()? {
if key.kind == KeyEventKind::Press {
if let KeyCode::Char('q') = key.code {
return Ok(());
self.should_quit = true;
}
}
}
if last_tick.elapsed() >= tick_rate {
app.on_tick();
last_tick = Instant::now();
}
Ok(())
}
}
fn ui(f: &mut Frame, app: &App) {
let chunks = Layout::default()
fn equal_layout(frame: &Frame) -> Rc<[Rect]> {
Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Percentage(25),
@ -112,45 +106,82 @@ fn ui(f: &mut Frame, app: &App) {
Constraint::Percentage(25),
Constraint::Percentage(25),
])
.split(f.size());
.split(frame.size())
}
fn render_gauge1(progress: u16, frame: &mut Frame, area: Rect) {
let title = Self::title_block("Gauge with percentage progress");
let gauge = Gauge::default()
.block(Block::default().title("Gauge1").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Yellow))
.percent(app.progress1);
f.render_widget(gauge, chunks[0]);
.block(title)
.gauge_style(Style::new().light_red())
.percent(progress);
frame.render_widget(gauge, area);
}
let label = format!("{}/100", app.progress2);
fn render_gauge2(progress: u16, frame: &mut Frame, area: Rect) {
let title = Self::title_block("Gauge with percentage progress and custom label");
let label = format!("{}/100", progress);
let gauge = Gauge::default()
.block(Block::default().title("Gauge2").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Magenta).bg(Color::Green))
.percent(app.progress2)
.block(title)
.gauge_style(Style::new().blue().on_light_blue())
.percent(progress)
.label(label);
f.render_widget(gauge, chunks[1]);
frame.render_widget(gauge, area);
}
fn render_gauge3(progress: f64, frame: &mut Frame, area: Rect) {
let title =
Self::title_block("Gauge with ratio progress, custom label with style, and unicode");
let label = Span::styled(
format!("{:.2}%", app.progress3 * 100.0),
Style::default()
.fg(Color::Red)
.add_modifier(Modifier::ITALIC | Modifier::BOLD),
format!("{:.2}%", progress * 100.0),
Style::new().red().italic().bold(),
);
let gauge = Gauge::default()
.block(Block::default().title("Gauge3").borders(Borders::ALL))
.block(title)
.gauge_style(Style::default().fg(Color::Yellow))
.ratio(app.progress3)
.ratio(progress)
.label(label)
.use_unicode(true);
f.render_widget(gauge, chunks[2]);
frame.render_widget(gauge, area);
}
let label = format!("{}/100", app.progress4);
fn render_gauge4(progress: u16, frame: &mut Frame, area: Rect) {
let title = Self::title_block("Gauge with percentage progress and label");
let label = format!("{}/100", progress);
let gauge = Gauge::default()
.block(Block::default().title("Gauge4").borders(Borders::ALL))
.gauge_style(
Style::default()
.fg(Color::Cyan)
.add_modifier(Modifier::ITALIC),
)
.percent(app.progress4)
.block(title)
.gauge_style(Style::new().green().italic())
.percent(progress)
.label(label);
f.render_widget(gauge, chunks[3]);
frame.render_widget(gauge, area);
}
fn title_block(title: &str) -> Block {
let title = Title::from(title).alignment(Alignment::Center);
Block::default().title(title).borders(Borders::TOP)
}
}
struct Term {
terminal: Terminal<CrosstermBackend<Stdout>>,
}
impl Term {
pub fn start() -> io::Result<Term> {
stdout().execute(EnterAlternateScreen)?;
enable_raw_mode()?;
let terminal = Terminal::new(CrosstermBackend::new(stdout()))?;
Ok(Self { terminal })
}
pub fn stop() -> io::Result<()> {
disable_raw_mode()?;
stdout().execute(LeaveAlternateScreen)?;
Ok(())
}
fn draw(&mut self, frame: impl FnOnce(&mut Frame)) -> Result<()> {
self.terminal.draw(frame)?;
Ok(())
}
}

View file

@ -3,7 +3,7 @@
Output "target/gauge.gif"
Set Theme "Aardvark Blue"
Set Width 1200
Set Height 600
Set Height 550
Hide
Type "cargo run --example=gauge --features=crossterm"
Enter

View file

@ -185,14 +185,14 @@ impl<'a> Widget for Gauge<'a> {
// render the filled area (left to end)
for x in gauge_area.left()..end {
let cell = buf.get_mut(x, y);
if self.use_unicode {
// Use full block for the filled part of the gauge and spaces for the part that is
// covered by the label. Note that the background and foreground colors are swapped
// for the label part, otherwise the gauge will be inverted
if x < label_col || x > label_col + clamped_label_width || y != label_row {
cell.set_symbol(symbols::block::FULL)
.set_fg(self.gauge_style.fg.unwrap_or(Color::Reset))
.set_bg(self.gauge_style.bg.unwrap_or(Color::Reset));
} else {
// spaces are needed to apply the background styling.
// note that the background and foreground colors are swapped
// otherwise the gauge will be inverted
cell.set_symbol(" ")
.set_fg(self.gauge_style.bg.unwrap_or(Color::Reset))
.set_bg(self.gauge_style.fg.unwrap_or(Color::Reset));

View file

@ -2,7 +2,7 @@ use ratatui::{
backend::TestBackend,
buffer::Buffer,
layout::{Constraint, Direction, Layout, Rect},
style::{Color, Modifier, Style},
style::{Color, Modifier, Style, Stylize},
symbols,
text::Span,
widgets::{Block, Borders, Gauge, LineGauge},
@ -47,32 +47,12 @@ fn widgets_gauge_renders() {
" ",
" ",
]);
expected.set_style(Rect::new(3, 3, 34, 1), Style::new().red().on_blue());
for i in 3..17 {
expected
.get_mut(i, 3)
.set_bg(Color::Blue)
.set_fg(Color::Red);
}
for i in 17..37 {
expected
.get_mut(i, 3)
.set_bg(Color::Blue)
.set_fg(Color::Red);
}
for i in 3..20 {
expected
.get_mut(i, 6)
.set_bg(Color::Blue)
.set_fg(Color::Red);
}
for i in 20..37 {
expected
.get_mut(i, 6)
.set_bg(Color::Blue)
.set_fg(Color::Red);
}
expected.set_style(Rect::new(3, 6, 15, 1), Style::new().red().on_blue());
// Note that filled part of the gauge only covers the 5 and the 1, not the % symbol
expected.set_style(Rect::new(18, 6, 2, 1), Style::new().blue().on_red());
expected.set_style(Rect::new(20, 6, 17, 1), Style::new().red().on_blue());
terminal.backend().assert_buffer(&expected);
}
@ -106,10 +86,10 @@ fn widgets_gauge_renders_no_unicode() {
" ",
" ",
" ┌Percentage────────────────────────┐ ",
" 43% │ ",
"███████████████43% │ ",
" └──────────────────────────────────┘ ",
" ┌Ratio─────────────────────────────┐ ",
" 21% │ ",
"███████ 21% │ ",
" └──────────────────────────────────┘ ",
" ",
" ",
@ -143,9 +123,9 @@ fn widgets_gauge_applies_styles() {
.unwrap();
let mut expected = Buffer::with_lines(vec![
"┌Test──────┐",
" ",
" 43% │",
" ",
"████",
"███43% │",
"████",
"└──────────┘",
]);
// title
@ -156,13 +136,10 @@ fn widgets_gauge_applies_styles() {
Style::default().fg(Color::Blue).bg(Color::Red),
);
// filled area
for y in 1..4 {
expected.set_style(
Rect::new(1, y, 4, 1),
// filled style is invert of gauge_style
Style::default().fg(Color::Red).bg(Color::Blue),
Rect::new(1, 1, 4, 3),
Style::default().fg(Color::Blue).bg(Color::Red),
);
}
// label (foreground and modifier from label style)
expected.set_style(
Rect::new(4, 2, 1, 1),