mirror of
https://github.com/ratatui-org/ratatui
synced 2024-11-22 04:33:13 +00:00
fix(gauge): fix gauge widget colors (#572)
The background colors of the gauge had a workaround for the issue we had with VHS / TTYD rendering the background color of the gauge. This workaround is no longer necessary in the updated versions of VHS / TTYD. Fixes https://github.com/ratatui-org/ratatui/issues/501
This commit is contained in:
parent
8d507c43fa
commit
0c52ff431a
4 changed files with 177 additions and 169 deletions
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@ -1,17 +1,32 @@
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use std::{
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error::Error,
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io,
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time::{Duration, Instant},
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io::{self, stdout, Stdout},
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rc::Rc,
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time::Duration,
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};
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use anyhow::Result;
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use crossterm::{
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event::{self, DisableMouseCapture, EnableMouseCapture, Event, KeyCode},
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execute,
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event::{self, Event, KeyCode, KeyEventKind},
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terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen},
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ExecutableCommand,
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};
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use ratatui::{prelude::*, widgets::*};
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use ratatui::{
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prelude::*,
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widgets::{block::Title, *},
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};
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fn main() -> Result<()> {
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App::run()
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}
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struct App {
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term: Term,
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should_quit: bool,
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state: AppState,
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}
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#[derive(Debug, Default, Clone, Copy)]
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struct AppState {
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progress1: u16,
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progress2: u16,
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progress3: f64,
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@ -19,92 +34,71 @@ struct App {
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}
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impl App {
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fn new() -> App {
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App {
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progress1: 0,
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progress2: 0,
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progress3: 0.45,
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progress4: 0,
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fn run() -> Result<()> {
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// run at ~10 fps minus the time it takes to draw
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let timeout = Duration::from_secs_f32(1.0 / 10.0);
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let mut app = Self::start()?;
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while !app.should_quit {
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app.update();
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app.draw()?;
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app.handle_events(timeout)?;
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}
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}
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fn on_tick(&mut self) {
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self.progress1 += 1;
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if self.progress1 > 100 {
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self.progress1 = 0;
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}
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self.progress2 += 2;
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if self.progress2 > 100 {
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self.progress2 = 0;
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}
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self.progress3 += 0.001;
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if self.progress3 > 1.0 {
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self.progress3 = 0.0;
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}
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self.progress4 += 1;
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if self.progress4 > 100 {
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self.progress4 = 0;
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}
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}
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}
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fn main() -> Result<(), Box<dyn Error>> {
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// setup terminal
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enable_raw_mode()?;
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let mut stdout = io::stdout();
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execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?;
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let backend = CrosstermBackend::new(stdout);
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let mut terminal = Terminal::new(backend)?;
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// create app and run it
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let tick_rate = Duration::from_millis(250);
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let app = App::new();
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let res = run_app(&mut terminal, app, tick_rate);
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// restore terminal
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disable_raw_mode()?;
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execute!(
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terminal.backend_mut(),
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LeaveAlternateScreen,
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DisableMouseCapture
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)?;
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terminal.show_cursor()?;
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if let Err(err) = res {
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println!("{err:?}");
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}
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app.stop()?;
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Ok(())
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}
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fn run_app<B: Backend>(
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terminal: &mut Terminal<B>,
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mut app: App,
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tick_rate: Duration,
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) -> io::Result<()> {
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let mut last_tick = Instant::now();
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loop {
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terminal.draw(|f| ui(f, &app))?;
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fn start() -> Result<Self> {
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Ok(App {
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term: Term::start()?,
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should_quit: false,
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state: AppState {
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progress1: 0,
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progress2: 0,
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progress3: 0.0,
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progress4: 0,
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},
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})
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}
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let timeout = tick_rate
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.checked_sub(last_tick.elapsed())
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.unwrap_or_else(|| Duration::from_secs(0));
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if crossterm::event::poll(timeout)? {
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fn stop(&mut self) -> Result<()> {
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Term::stop()?;
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Ok(())
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}
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fn update(&mut self) {
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self.state.progress1 = (self.state.progress1 + 4).min(100);
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self.state.progress2 = (self.state.progress2 + 3).min(100);
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self.state.progress3 = (self.state.progress3 + 0.02).min(1.0);
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self.state.progress4 = (self.state.progress4 + 1).min(100);
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}
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fn draw(&mut self) -> Result<()> {
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self.term.draw(|frame| {
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let state = self.state;
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let layout = Self::equal_layout(frame);
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Self::render_gauge1(state.progress1, frame, layout[0]);
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Self::render_gauge2(state.progress2, frame, layout[1]);
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Self::render_gauge3(state.progress3, frame, layout[2]);
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Self::render_gauge4(state.progress4, frame, layout[3]);
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})?;
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Ok(())
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}
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fn handle_events(&mut self, timeout: Duration) -> io::Result<()> {
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if event::poll(timeout)? {
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if let Event::Key(key) = event::read()? {
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if key.kind == KeyEventKind::Press {
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if let KeyCode::Char('q') = key.code {
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return Ok(());
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self.should_quit = true;
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}
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}
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}
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if last_tick.elapsed() >= tick_rate {
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app.on_tick();
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last_tick = Instant::now();
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}
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}
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Ok(())
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}
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fn ui(f: &mut Frame, app: &App) {
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let chunks = Layout::default()
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fn equal_layout(frame: &Frame) -> Rc<[Rect]> {
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Layout::default()
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.direction(Direction::Vertical)
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.constraints([
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Constraint::Percentage(25),
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@ -112,45 +106,82 @@ fn ui(f: &mut Frame, app: &App) {
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Constraint::Percentage(25),
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Constraint::Percentage(25),
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])
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.split(f.size());
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.split(frame.size())
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}
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fn render_gauge1(progress: u16, frame: &mut Frame, area: Rect) {
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let title = Self::title_block("Gauge with percentage progress");
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let gauge = Gauge::default()
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.block(Block::default().title("Gauge1").borders(Borders::ALL))
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.gauge_style(Style::default().fg(Color::Yellow))
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.percent(app.progress1);
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f.render_widget(gauge, chunks[0]);
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.block(title)
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.gauge_style(Style::new().light_red())
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.percent(progress);
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frame.render_widget(gauge, area);
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}
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let label = format!("{}/100", app.progress2);
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fn render_gauge2(progress: u16, frame: &mut Frame, area: Rect) {
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let title = Self::title_block("Gauge with percentage progress and custom label");
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let label = format!("{}/100", progress);
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let gauge = Gauge::default()
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.block(Block::default().title("Gauge2").borders(Borders::ALL))
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.gauge_style(Style::default().fg(Color::Magenta).bg(Color::Green))
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.percent(app.progress2)
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.block(title)
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.gauge_style(Style::new().blue().on_light_blue())
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.percent(progress)
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.label(label);
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f.render_widget(gauge, chunks[1]);
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frame.render_widget(gauge, area);
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}
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fn render_gauge3(progress: f64, frame: &mut Frame, area: Rect) {
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let title =
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Self::title_block("Gauge with ratio progress, custom label with style, and unicode");
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let label = Span::styled(
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format!("{:.2}%", app.progress3 * 100.0),
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Style::default()
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.fg(Color::Red)
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.add_modifier(Modifier::ITALIC | Modifier::BOLD),
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format!("{:.2}%", progress * 100.0),
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Style::new().red().italic().bold(),
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);
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let gauge = Gauge::default()
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.block(Block::default().title("Gauge3").borders(Borders::ALL))
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.block(title)
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.gauge_style(Style::default().fg(Color::Yellow))
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.ratio(app.progress3)
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.ratio(progress)
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.label(label)
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.use_unicode(true);
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f.render_widget(gauge, chunks[2]);
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let label = format!("{}/100", app.progress4);
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let gauge = Gauge::default()
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.block(Block::default().title("Gauge4").borders(Borders::ALL))
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.gauge_style(
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Style::default()
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.fg(Color::Cyan)
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.add_modifier(Modifier::ITALIC),
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)
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.percent(app.progress4)
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.label(label);
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f.render_widget(gauge, chunks[3]);
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frame.render_widget(gauge, area);
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}
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fn render_gauge4(progress: u16, frame: &mut Frame, area: Rect) {
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let title = Self::title_block("Gauge with percentage progress and label");
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let label = format!("{}/100", progress);
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let gauge = Gauge::default()
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.block(title)
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.gauge_style(Style::new().green().italic())
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.percent(progress)
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.label(label);
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frame.render_widget(gauge, area);
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}
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fn title_block(title: &str) -> Block {
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let title = Title::from(title).alignment(Alignment::Center);
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Block::default().title(title).borders(Borders::TOP)
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}
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}
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struct Term {
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terminal: Terminal<CrosstermBackend<Stdout>>,
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}
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impl Term {
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pub fn start() -> io::Result<Term> {
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stdout().execute(EnterAlternateScreen)?;
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enable_raw_mode()?;
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let terminal = Terminal::new(CrosstermBackend::new(stdout()))?;
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Ok(Self { terminal })
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}
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pub fn stop() -> io::Result<()> {
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disable_raw_mode()?;
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stdout().execute(LeaveAlternateScreen)?;
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Ok(())
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}
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fn draw(&mut self, frame: impl FnOnce(&mut Frame)) -> Result<()> {
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self.terminal.draw(frame)?;
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Ok(())
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}
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}
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@ -3,7 +3,7 @@
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Output "target/gauge.gif"
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Set Theme "Aardvark Blue"
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Set Width 1200
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Set Height 600
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Set Height 550
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Hide
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Type "cargo run --example=gauge --features=crossterm"
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Enter
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@ -185,14 +185,14 @@ impl<'a> Widget for Gauge<'a> {
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// render the filled area (left to end)
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for x in gauge_area.left()..end {
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let cell = buf.get_mut(x, y);
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if self.use_unicode {
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// Use full block for the filled part of the gauge and spaces for the part that is
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// covered by the label. Note that the background and foreground colors are swapped
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// for the label part, otherwise the gauge will be inverted
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if x < label_col || x > label_col + clamped_label_width || y != label_row {
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cell.set_symbol(symbols::block::FULL)
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.set_fg(self.gauge_style.fg.unwrap_or(Color::Reset))
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.set_bg(self.gauge_style.bg.unwrap_or(Color::Reset));
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} else {
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// spaces are needed to apply the background styling.
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// note that the background and foreground colors are swapped
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// otherwise the gauge will be inverted
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cell.set_symbol(" ")
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.set_fg(self.gauge_style.bg.unwrap_or(Color::Reset))
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.set_bg(self.gauge_style.fg.unwrap_or(Color::Reset));
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@ -2,7 +2,7 @@ use ratatui::{
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backend::TestBackend,
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buffer::Buffer,
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layout::{Constraint, Direction, Layout, Rect},
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style::{Color, Modifier, Style},
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style::{Color, Modifier, Style, Stylize},
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symbols,
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text::Span,
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widgets::{Block, Borders, Gauge, LineGauge},
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@ -47,32 +47,12 @@ fn widgets_gauge_renders() {
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" ",
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" ",
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]);
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expected.set_style(Rect::new(3, 3, 34, 1), Style::new().red().on_blue());
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for i in 3..17 {
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expected
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.get_mut(i, 3)
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.set_bg(Color::Blue)
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.set_fg(Color::Red);
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}
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for i in 17..37 {
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expected
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.get_mut(i, 3)
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.set_bg(Color::Blue)
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.set_fg(Color::Red);
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}
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for i in 3..20 {
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expected
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.get_mut(i, 6)
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.set_bg(Color::Blue)
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.set_fg(Color::Red);
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}
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for i in 20..37 {
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expected
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.get_mut(i, 6)
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.set_bg(Color::Blue)
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.set_fg(Color::Red);
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}
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expected.set_style(Rect::new(3, 6, 15, 1), Style::new().red().on_blue());
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// Note that filled part of the gauge only covers the 5 and the 1, not the % symbol
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expected.set_style(Rect::new(18, 6, 2, 1), Style::new().blue().on_red());
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expected.set_style(Rect::new(20, 6, 17, 1), Style::new().red().on_blue());
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terminal.backend().assert_buffer(&expected);
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}
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@ -106,10 +86,10 @@ fn widgets_gauge_renders_no_unicode() {
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" ",
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" ",
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" ┌Percentage────────────────────────┐ ",
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" │ 43% │ ",
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" │███████████████43% │ ",
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" └──────────────────────────────────┘ ",
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" ┌Ratio─────────────────────────────┐ ",
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" │ 21% │ ",
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" │███████ 21% │ ",
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" └──────────────────────────────────┘ ",
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" ",
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" ",
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@ -143,9 +123,9 @@ fn widgets_gauge_applies_styles() {
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.unwrap();
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let mut expected = Buffer::with_lines(vec![
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"┌Test──────┐",
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"│ │",
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"│ 43% │",
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"│ │",
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"│████ │",
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"│███43% │",
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"│████ │",
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"└──────────┘",
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]);
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// title
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@ -156,13 +136,10 @@ fn widgets_gauge_applies_styles() {
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Style::default().fg(Color::Blue).bg(Color::Red),
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);
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// filled area
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for y in 1..4 {
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expected.set_style(
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Rect::new(1, y, 4, 1),
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// filled style is invert of gauge_style
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Style::default().fg(Color::Red).bg(Color::Blue),
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Rect::new(1, 1, 4, 3),
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Style::default().fg(Color::Blue).bg(Color::Red),
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);
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}
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// label (foreground and modifier from label style)
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expected.set_style(
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Rect::new(4, 2, 1, 1),
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