ratatui/tests/widgets_paragraph.rs

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#![allow(deprecated)]
use ratatui::{
backend::TestBackend,
buffer::Buffer,
layout::Alignment,
text::{Line, Span, Text},
widgets::{Block, Borders, Padding, Paragraph, Wrap},
Terminal,
};
/// Tests the [`Paragraph`] widget against the expected [`Buffer`] by rendering it onto an equal
/// area and comparing the rendered and expected content.
fn test_case(paragraph: Paragraph, expected: Buffer) {
let backend = TestBackend::new(expected.area.width, expected.area.height);
let mut terminal = Terminal::new(backend).unwrap();
terminal
.draw(|f| {
let size = f.size();
feat: add stateful widgets Most widgets can be drawn directly based on the input parameters. However, some features may require some kind of associated state to be implemented. For example, the `List` widget can highlight the item currently selected. This can be translated in an offset, which is the number of elements to skip in order to have the selected item within the viewport currently allocated to this widget. The widget can therefore only provide the following behavior: whenever the selected item is out of the viewport scroll to a predefined position (make the selected item the last viewable item or the one in the middle). Nonetheless, if the widget has access to the last computed offset then it can implement a natural scrolling experience where the last offset is reused until the selected item is out of the viewport. To allow such behavior within the widgets, this commit introduces the following changes: - Add a `StatefulWidget` trait with an associated `State` type. Widgets that can take advantage of having a "memory" between two draw calls needs to implement this trait. - Add a `render_stateful_widget` method on `Frame` where the associated state is given as a parameter. The chosen approach is thus to let the developers manage their widgets' states themselves as they are already responsible for the lifecycle of the wigets (given that the crate exposes an immediate mode api). The following changes were also introduced: - `Widget::render` has been deleted. Developers should use `Frame::render_widget` instead. - `Widget::background` has been deleted. Developers should use `Buffer::set_background` instead. - `SelectableList` has been deleted. Developers can directly use `List` where `SelectableList` features have been back-ported.
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f.render_widget(paragraph, size);
})
.unwrap();
terminal.backend().assert_buffer(&expected);
}
#[test]
fn widgets_paragraph_renders_double_width_graphemes() {
let s = "コンピュータ上で文字を扱う場合、典型的には文字による通信を行う場合にその両端点では、";
let text = vec![Line::from(s)];
let paragraph = Paragraph::new(text)
.block(Block::default().borders(Borders::ALL))
.wrap(Wrap { trim: true });
test_case(
paragraph,
Buffer::with_lines(vec![
"┌────────┐",
"│コンピュ│",
"│ータ上で│",
"│文字を扱│",
"│う場合、│",
"│典型的に│",
"│は文字に│",
"│よる通信│",
"│を行う場│",
"└────────┘",
]),
);
}
#[test]
fn widgets_paragraph_renders_mixed_width_graphemes() {
let backend = TestBackend::new(10, 7);
let mut terminal = Terminal::new(backend).unwrap();
let s = "aコンピュータ上で文字を扱う場合、";
terminal
.draw(|f| {
let size = f.size();
let text = vec![Line::from(s)];
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let paragraph = Paragraph::new(text)
.block(Block::default().borders(Borders::ALL))
.wrap(Wrap { trim: true });
feat: add stateful widgets Most widgets can be drawn directly based on the input parameters. However, some features may require some kind of associated state to be implemented. For example, the `List` widget can highlight the item currently selected. This can be translated in an offset, which is the number of elements to skip in order to have the selected item within the viewport currently allocated to this widget. The widget can therefore only provide the following behavior: whenever the selected item is out of the viewport scroll to a predefined position (make the selected item the last viewable item or the one in the middle). Nonetheless, if the widget has access to the last computed offset then it can implement a natural scrolling experience where the last offset is reused until the selected item is out of the viewport. To allow such behavior within the widgets, this commit introduces the following changes: - Add a `StatefulWidget` trait with an associated `State` type. Widgets that can take advantage of having a "memory" between two draw calls needs to implement this trait. - Add a `render_stateful_widget` method on `Frame` where the associated state is given as a parameter. The chosen approach is thus to let the developers manage their widgets' states themselves as they are already responsible for the lifecycle of the wigets (given that the crate exposes an immediate mode api). The following changes were also introduced: - `Widget::render` has been deleted. Developers should use `Frame::render_widget` instead. - `Widget::background` has been deleted. Developers should use `Buffer::set_background` instead. - `SelectableList` has been deleted. Developers can directly use `List` where `SelectableList` features have been back-ported.
2019-12-15 20:38:18 +00:00
f.render_widget(paragraph, size);
})
.unwrap();
let expected = Buffer::with_lines(vec![
// The internal width is 8 so only 4 slots for double-width characters.
"┌────────┐",
"│aコンピ │", // Here we have 1 latin character so only 3 double-width ones can fit.
"│ュータ上│",
"│で文字を│",
"│扱う場合│",
"│、 │",
"└────────┘",
]);
terminal.backend().assert_buffer(&expected);
}
#[test]
fn widgets_paragraph_can_wrap_with_a_trailing_nbsp() {
let nbsp: &str = "\u{00a0}";
let line = Line::from(vec![Span::raw("NBSP"), Span::raw(nbsp)]);
let paragraph = Paragraph::new(line).block(Block::default().borders(Borders::ALL));
test_case(
paragraph,
Buffer::with_lines(vec![
"┌──────────────────┐",
"│NBSP\u{00a0}",
"└──────────────────┘",
]),
);
}
#[test]
fn widgets_paragraph_can_scroll_horizontally() {
let text =
Text::from("段落现在可以水平滚动了!\nParagraph can scroll horizontally!\nShort line");
let paragraph = Paragraph::new(text).block(Block::default().borders(Borders::ALL));
test_case(
paragraph.clone().alignment(Alignment::Left).scroll((0, 7)),
Buffer::with_lines(vec![
"┌──────────────────┐",
"│在可以水平滚动了!│",
"│ph can scroll hori│",
"│ine │",
"│ │",
"│ │",
"│ │",
"│ │",
"│ │",
"└──────────────────┘",
]),
);
// only support Alignment::Left
test_case(
paragraph.clone().alignment(Alignment::Right).scroll((0, 7)),
Buffer::with_lines(vec![
"┌──────────────────┐",
"│段落现在可以水平滚│",
"│Paragraph can scro│",
"│ Short line│",
"│ │",
"│ │",
"│ │",
"│ │",
"│ │",
"└──────────────────┘",
]),
);
}
const SAMPLE_STRING: &str = "The library is based on the principle of immediate rendering with \
intermediate buffers. This means that at each new frame you should build all widgets that are \
supposed to be part of the UI. While providing a great flexibility for rich and \
interactive UI, this may introduce overhead for highly dynamic content.";
#[test]
fn widgets_paragraph_can_wrap_its_content() {
let text = vec![Line::from(SAMPLE_STRING)];
let paragraph = Paragraph::new(text)
.block(Block::default().borders(Borders::ALL))
.wrap(Wrap { trim: true });
test_case(
paragraph.clone().alignment(Alignment::Left),
Buffer::with_lines(vec![
"┌──────────────────┐",
"│The library is │",
"│based on the │",
"│principle of │",
"│immediate │",
"│rendering with │",
"│intermediate │",
"│buffers. This │",
"│means that at each│",
"└──────────────────┘",
]),
);
test_case(
paragraph.clone().alignment(Alignment::Center),
Buffer::with_lines(vec![
"┌──────────────────┐",
"│ The library is │",
"│ based on the │",
"│ principle of │",
"│ immediate │",
"│ rendering with │",
"│ intermediate │",
"│ buffers. This │",
"│means that at each│",
"└──────────────────┘",
]),
);
test_case(
paragraph.clone().alignment(Alignment::Right),
Buffer::with_lines(vec![
"┌──────────────────┐",
"│ The library is│",
"│ based on the│",
"│ principle of│",
"│ immediate│",
"│ rendering with│",
"│ intermediate│",
"│ buffers. This│",
"│means that at each│",
"└──────────────────┘",
]),
);
}
#[test]
fn widgets_paragraph_works_with_padding() {
let text = vec![Line::from(SAMPLE_STRING)];
let paragraph = Paragraph::new(text)
.block(Block::default().borders(Borders::ALL).padding(Padding {
left: 2,
right: 2,
top: 1,
bottom: 1,
}))
.wrap(Wrap { trim: true });
test_case(
paragraph.clone().alignment(Alignment::Left),
Buffer::with_lines(vec![
"┌────────────────────┐",
"│ │",
"│ The library is │",
"│ based on the │",
"│ principle of │",
"│ immediate │",
"│ rendering with │",
"│ intermediate │",
"│ buffers. This │",
"│ means that at │",
"│ │",
"└────────────────────┘",
]),
);
test_case(
paragraph.clone().alignment(Alignment::Right),
Buffer::with_lines(vec![
"┌────────────────────┐",
"│ │",
"│ The library is │",
"│ based on the │",
"│ principle of │",
"│ immediate │",
"│ rendering with │",
"│ intermediate │",
"│ buffers. This │",
"│ means that at │",
"│ │",
"└────────────────────┘",
]),
);
let mut text = vec![Line::from("This is always centered.").alignment(Alignment::Center)];
text.push(Line::from(SAMPLE_STRING));
let paragraph = Paragraph::new(text)
.block(Block::default().borders(Borders::ALL).padding(Padding {
left: 2,
right: 2,
top: 1,
bottom: 1,
}))
.wrap(Wrap { trim: true });
test_case(
paragraph.alignment(Alignment::Right),
Buffer::with_lines(vec![
"┌────────────────────┐",
"│ │",
"│ This is always │",
"│ centered. │",
"│ The library is │",
"│ based on the │",
"│ principle of │",
"│ immediate │",
"│ rendering with │",
"│ intermediate │",
"│ buffers. This │",
"│ means that at │",
"│ │",
"└────────────────────┘",
]),
);
}
#[test]
fn widgets_paragraph_can_align_spans() {
let right_s = "This string will override the paragraph alignment to be right aligned.";
let default_s = "This string will be aligned based on the alignment of the paragraph.";
let text = vec![
Line::from(right_s).alignment(Alignment::Right),
Line::from(default_s),
];
let paragraph = Paragraph::new(text)
.block(Block::default().borders(Borders::ALL))
.wrap(Wrap { trim: true });
test_case(
paragraph.clone().alignment(Alignment::Left),
Buffer::with_lines(vec![
"┌──────────────────┐",
"│ This string will│",
"│ override the│",
"│ paragraph│",
"│ alignment to be│",
"│ right aligned.│",
"│This string will │",
"│be aligned based │",
"│on the alignment │",
"└──────────────────┘",
]),
);
test_case(
paragraph.alignment(Alignment::Center),
Buffer::with_lines(vec![
"┌──────────────────┐",
"│ This string will│",
"│ override the│",
"│ paragraph│",
"│ alignment to be│",
"│ right aligned.│",
"│ This string will │",
"│ be aligned based │",
"│ on the alignment │",
"└──────────────────┘",
]),
);
let left_lines = vec!["This string", "will override the paragraph alignment"]
.into_iter()
.map(|s| Line::from(s).alignment(Alignment::Left))
.collect::<Vec<_>>();
let mut lines = vec![
"This",
"must be pretty long",
"in order to effectively show",
"truncation.",
]
.into_iter()
.map(Line::from)
.collect::<Vec<_>>();
let mut text = left_lines.clone();
text.append(&mut lines);
let paragraph = Paragraph::new(text).block(Block::default().borders(Borders::ALL));
test_case(
paragraph.clone().alignment(Alignment::Right),
Buffer::with_lines(vec![
"┌──────────────────┐",
"│This string │",
"│will override the │",
"│ This│",
"│must be pretty lon│",
"│in order to effect│",
"│ truncation.│",
"│ │",
"│ │",
"└──────────────────┘",
]),
);
test_case(
paragraph.alignment(Alignment::Left),
Buffer::with_lines(vec![
"┌──────────────────┐",
"│This string │",
"│will override the │",
"│This │",
"│must be pretty lon│",
"│in order to effect│",
"│truncation. │",
"│ │",
"└──────────────────┘",
]),
);
}