ratatui/examples/sparkline.rs

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Rust
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extern crate failure;
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extern crate termion;
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extern crate tui;
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#[allow(dead_code)]
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mod util;
use std::io;
use termion::event::Key;
use termion::input::MouseTerminal;
use termion::raw::IntoRawMode;
use termion::screen::AlternateScreen;
use tui::backend::TermionBackend;
use tui::layout::{Constraint, Direction, Layout};
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use tui::style::{Color, Style};
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use tui::widgets::{Block, Borders, Sparkline, Widget};
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use tui::Terminal;
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use util::event::{Event, Events};
use util::RandomSignal;
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struct App {
signal: RandomSignal,
data1: Vec<u64>,
data2: Vec<u64>,
data3: Vec<u64>,
}
impl App {
fn new() -> App {
let mut signal = RandomSignal::new(0, 100);
let data1 = signal.by_ref().take(200).collect::<Vec<u64>>();
let data2 = signal.by_ref().take(200).collect::<Vec<u64>>();
let data3 = signal.by_ref().take(200).collect::<Vec<u64>>();
App {
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signal,
data1,
data2,
data3,
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}
}
fn update(&mut self) {
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let value = self.signal.next().unwrap();
self.data1.pop();
self.data1.insert(0, value);
let value = self.signal.next().unwrap();
self.data2.pop();
self.data2.insert(0, value);
let value = self.signal.next().unwrap();
self.data3.pop();
self.data3.insert(0, value);
}
}
fn main() -> Result<(), failure::Error> {
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// Terminal initialization
let stdout = io::stdout().into_raw_mode()?;
let stdout = MouseTerminal::from(stdout);
let stdout = AlternateScreen::from(stdout);
let backend = TermionBackend::new(stdout);
let mut terminal = Terminal::new(backend)?;
terminal.hide_cursor()?;
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// Setup event handlers
let events = Events::new();
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// Create default app state
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let mut app = App::new();
loop {
let size = terminal.size()?;
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terminal.draw(|mut f| {
let chunks = Layout::default()
.direction(Direction::Vertical)
.margin(2)
.constraints(
[
Constraint::Length(3),
Constraint::Length(3),
Constraint::Length(7),
Constraint::Min(0),
]
.as_ref(),
).split(size);
Sparkline::default()
.block(
Block::default()
.title("Data1")
.borders(Borders::LEFT | Borders::RIGHT),
).data(&app.data1)
.style(Style::default().fg(Color::Yellow))
.render(&mut f, chunks[0]);
Sparkline::default()
.block(
Block::default()
.title("Data2")
.borders(Borders::LEFT | Borders::RIGHT),
).data(&app.data2)
.style(Style::default().bg(Color::Green))
.render(&mut f, chunks[1]);
// Multiline
Sparkline::default()
.block(
Block::default()
.title("Data3")
.borders(Borders::LEFT | Borders::RIGHT),
).data(&app.data3)
.style(Style::default().fg(Color::Red))
.render(&mut f, chunks[2]);
})?;
match events.next()? {
Event::Input(input) => if input == Key::Char('q') {
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break;
},
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Event::Tick => {
app.update();
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}
}
}
Ok(())
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}