ratatui/tests/widgets_table.rs

528 lines
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Rust
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use tui::backend::TestBackend;
use tui::buffer::Buffer;
use tui::layout::Constraint;
feat: add stateful widgets Most widgets can be drawn directly based on the input parameters. However, some features may require some kind of associated state to be implemented. For example, the `List` widget can highlight the item currently selected. This can be translated in an offset, which is the number of elements to skip in order to have the selected item within the viewport currently allocated to this widget. The widget can therefore only provide the following behavior: whenever the selected item is out of the viewport scroll to a predefined position (make the selected item the last viewable item or the one in the middle). Nonetheless, if the widget has access to the last computed offset then it can implement a natural scrolling experience where the last offset is reused until the selected item is out of the viewport. To allow such behavior within the widgets, this commit introduces the following changes: - Add a `StatefulWidget` trait with an associated `State` type. Widgets that can take advantage of having a "memory" between two draw calls needs to implement this trait. - Add a `render_stateful_widget` method on `Frame` where the associated state is given as a parameter. The chosen approach is thus to let the developers manage their widgets' states themselves as they are already responsible for the lifecycle of the wigets (given that the crate exposes an immediate mode api). The following changes were also introduced: - `Widget::render` has been deleted. Developers should use `Frame::render_widget` instead. - `Widget::background` has been deleted. Developers should use `Buffer::set_background` instead. - `SelectableList` has been deleted. Developers can directly use `List` where `SelectableList` features have been back-ported.
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use tui::widgets::{Block, Borders, Row, Table};
use tui::Terminal;
#[test]
fn widgets_table_column_spacing_can_be_changed() {
let test_case = |column_spacing, expected| {
let backend = TestBackend::new(30, 10);
let mut terminal = Terminal::new(backend).unwrap();
terminal
.draw(|f| {
let size = f.size();
feat: add stateful widgets Most widgets can be drawn directly based on the input parameters. However, some features may require some kind of associated state to be implemented. For example, the `List` widget can highlight the item currently selected. This can be translated in an offset, which is the number of elements to skip in order to have the selected item within the viewport currently allocated to this widget. The widget can therefore only provide the following behavior: whenever the selected item is out of the viewport scroll to a predefined position (make the selected item the last viewable item or the one in the middle). Nonetheless, if the widget has access to the last computed offset then it can implement a natural scrolling experience where the last offset is reused until the selected item is out of the viewport. To allow such behavior within the widgets, this commit introduces the following changes: - Add a `StatefulWidget` trait with an associated `State` type. Widgets that can take advantage of having a "memory" between two draw calls needs to implement this trait. - Add a `render_stateful_widget` method on `Frame` where the associated state is given as a parameter. The chosen approach is thus to let the developers manage their widgets' states themselves as they are already responsible for the lifecycle of the wigets (given that the crate exposes an immediate mode api). The following changes were also introduced: - `Widget::render` has been deleted. Developers should use `Frame::render_widget` instead. - `Widget::background` has been deleted. Developers should use `Buffer::set_background` instead. - `SelectableList` has been deleted. Developers can directly use `List` where `SelectableList` features have been back-ported.
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let table = Table::new(
["Head1", "Head2", "Head3"].iter(),
vec![
Row::Data(["Row11", "Row12", "Row13"].iter()),
Row::Data(["Row21", "Row22", "Row23"].iter()),
Row::Data(["Row31", "Row32", "Row33"].iter()),
Row::Data(["Row41", "Row42", "Row43"].iter()),
]
.into_iter(),
)
.block(Block::default().borders(Borders::ALL))
.widths(&[
Constraint::Length(5),
Constraint::Length(5),
Constraint::Length(5),
])
feat: add stateful widgets Most widgets can be drawn directly based on the input parameters. However, some features may require some kind of associated state to be implemented. For example, the `List` widget can highlight the item currently selected. This can be translated in an offset, which is the number of elements to skip in order to have the selected item within the viewport currently allocated to this widget. The widget can therefore only provide the following behavior: whenever the selected item is out of the viewport scroll to a predefined position (make the selected item the last viewable item or the one in the middle). Nonetheless, if the widget has access to the last computed offset then it can implement a natural scrolling experience where the last offset is reused until the selected item is out of the viewport. To allow such behavior within the widgets, this commit introduces the following changes: - Add a `StatefulWidget` trait with an associated `State` type. Widgets that can take advantage of having a "memory" between two draw calls needs to implement this trait. - Add a `render_stateful_widget` method on `Frame` where the associated state is given as a parameter. The chosen approach is thus to let the developers manage their widgets' states themselves as they are already responsible for the lifecycle of the wigets (given that the crate exposes an immediate mode api). The following changes were also introduced: - `Widget::render` has been deleted. Developers should use `Frame::render_widget` instead. - `Widget::background` has been deleted. Developers should use `Buffer::set_background` instead. - `SelectableList` has been deleted. Developers can directly use `List` where `SelectableList` features have been back-ported.
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.column_spacing(column_spacing);
f.render_widget(table, size);
})
.unwrap();
terminal.backend().assert_buffer(&expected);
};
// no space between columns
test_case(
0,
Buffer::with_lines(vec![
"┌────────────────────────────┐",
"│Head1Head2Head3 │",
"│ │",
"│Row11Row12Row13 │",
"│Row21Row22Row23 │",
"│Row31Row32Row33 │",
"│Row41Row42Row43 │",
"│ │",
"│ │",
"└────────────────────────────┘",
]),
);
// one space between columns
test_case(
1,
Buffer::with_lines(vec![
"┌────────────────────────────┐",
"│Head1 Head2 Head3 │",
"│ │",
"│Row11 Row12 Row13 │",
"│Row21 Row22 Row23 │",
"│Row31 Row32 Row33 │",
"│Row41 Row42 Row43 │",
"│ │",
"│ │",
"└────────────────────────────┘",
]),
);
// enough space to just not hide the third column
test_case(
6,
Buffer::with_lines(vec![
"┌────────────────────────────┐",
"│Head1 Head2 Head3 │",
"│ │",
"│Row11 Row12 Row13 │",
"│Row21 Row22 Row23 │",
"│Row31 Row32 Row33 │",
"│Row41 Row42 Row43 │",
"│ │",
"│ │",
"└────────────────────────────┘",
]),
);
// enough space to hide part of the third column
test_case(
7,
Buffer::with_lines(vec![
"┌────────────────────────────┐",
"│Head1 Head2 Head│",
"│ │",
"│Row11 Row12 Row1│",
"│Row21 Row22 Row2│",
"│Row31 Row32 Row3│",
"│Row41 Row42 Row4│",
"│ │",
"│ │",
"└────────────────────────────┘",
]),
);
}
#[test]
fn widgets_table_columns_widths_can_use_fixed_length_constraints() {
let test_case = |widths, expected| {
let backend = TestBackend::new(30, 10);
let mut terminal = Terminal::new(backend).unwrap();
terminal
.draw(|f| {
let size = f.size();
feat: add stateful widgets Most widgets can be drawn directly based on the input parameters. However, some features may require some kind of associated state to be implemented. For example, the `List` widget can highlight the item currently selected. This can be translated in an offset, which is the number of elements to skip in order to have the selected item within the viewport currently allocated to this widget. The widget can therefore only provide the following behavior: whenever the selected item is out of the viewport scroll to a predefined position (make the selected item the last viewable item or the one in the middle). Nonetheless, if the widget has access to the last computed offset then it can implement a natural scrolling experience where the last offset is reused until the selected item is out of the viewport. To allow such behavior within the widgets, this commit introduces the following changes: - Add a `StatefulWidget` trait with an associated `State` type. Widgets that can take advantage of having a "memory" between two draw calls needs to implement this trait. - Add a `render_stateful_widget` method on `Frame` where the associated state is given as a parameter. The chosen approach is thus to let the developers manage their widgets' states themselves as they are already responsible for the lifecycle of the wigets (given that the crate exposes an immediate mode api). The following changes were also introduced: - `Widget::render` has been deleted. Developers should use `Frame::render_widget` instead. - `Widget::background` has been deleted. Developers should use `Buffer::set_background` instead. - `SelectableList` has been deleted. Developers can directly use `List` where `SelectableList` features have been back-ported.
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let table = Table::new(
["Head1", "Head2", "Head3"].iter(),
vec![
Row::Data(["Row11", "Row12", "Row13"].iter()),
Row::Data(["Row21", "Row22", "Row23"].iter()),
Row::Data(["Row31", "Row32", "Row33"].iter()),
Row::Data(["Row41", "Row42", "Row43"].iter()),
]
.into_iter(),
)
.block(Block::default().borders(Borders::ALL))
feat: add stateful widgets Most widgets can be drawn directly based on the input parameters. However, some features may require some kind of associated state to be implemented. For example, the `List` widget can highlight the item currently selected. This can be translated in an offset, which is the number of elements to skip in order to have the selected item within the viewport currently allocated to this widget. The widget can therefore only provide the following behavior: whenever the selected item is out of the viewport scroll to a predefined position (make the selected item the last viewable item or the one in the middle). Nonetheless, if the widget has access to the last computed offset then it can implement a natural scrolling experience where the last offset is reused until the selected item is out of the viewport. To allow such behavior within the widgets, this commit introduces the following changes: - Add a `StatefulWidget` trait with an associated `State` type. Widgets that can take advantage of having a "memory" between two draw calls needs to implement this trait. - Add a `render_stateful_widget` method on `Frame` where the associated state is given as a parameter. The chosen approach is thus to let the developers manage their widgets' states themselves as they are already responsible for the lifecycle of the wigets (given that the crate exposes an immediate mode api). The following changes were also introduced: - `Widget::render` has been deleted. Developers should use `Frame::render_widget` instead. - `Widget::background` has been deleted. Developers should use `Buffer::set_background` instead. - `SelectableList` has been deleted. Developers can directly use `List` where `SelectableList` features have been back-ported.
2019-12-15 20:38:18 +00:00
.widths(widths);
f.render_widget(table, size);
})
.unwrap();
terminal.backend().assert_buffer(&expected);
};
// columns of zero width show nothing
test_case(
&[
Constraint::Length(0),
Constraint::Length(0),
Constraint::Length(0),
],
Buffer::with_lines(vec![
"┌────────────────────────────┐",
"│ │",
"│ │",
"│ │",
"│ │",
"│ │",
"│ │",
"│ │",
"│ │",
"└────────────────────────────┘",
]),
);
// columns of 1 width trim
test_case(
&[
Constraint::Length(1),
Constraint::Length(1),
Constraint::Length(1),
],
Buffer::with_lines(vec![
"┌────────────────────────────┐",
"│H H H │",
"│ │",
"│R R R │",
"│R R R │",
"│R R R │",
"│R R R │",
"│ │",
"│ │",
"└────────────────────────────┘",
]),
);
// columns of large width just before pushing a column off
test_case(
&[
Constraint::Length(8),
Constraint::Length(8),
Constraint::Length(8),
],
Buffer::with_lines(vec![
"┌────────────────────────────┐",
"│Head1 Head2 Head3 │",
"│ │",
"│Row11 Row12 Row13 │",
"│Row21 Row22 Row23 │",
"│Row31 Row32 Row33 │",
"│Row41 Row42 Row43 │",
"│ │",
"│ │",
"└────────────────────────────┘",
]),
);
}
#[test]
fn widgets_table_columns_widths_can_use_percentage_constraints() {
let test_case = |widths, expected| {
let backend = TestBackend::new(30, 10);
let mut terminal = Terminal::new(backend).unwrap();
terminal
.draw(|f| {
let size = f.size();
feat: add stateful widgets Most widgets can be drawn directly based on the input parameters. However, some features may require some kind of associated state to be implemented. For example, the `List` widget can highlight the item currently selected. This can be translated in an offset, which is the number of elements to skip in order to have the selected item within the viewport currently allocated to this widget. The widget can therefore only provide the following behavior: whenever the selected item is out of the viewport scroll to a predefined position (make the selected item the last viewable item or the one in the middle). Nonetheless, if the widget has access to the last computed offset then it can implement a natural scrolling experience where the last offset is reused until the selected item is out of the viewport. To allow such behavior within the widgets, this commit introduces the following changes: - Add a `StatefulWidget` trait with an associated `State` type. Widgets that can take advantage of having a "memory" between two draw calls needs to implement this trait. - Add a `render_stateful_widget` method on `Frame` where the associated state is given as a parameter. The chosen approach is thus to let the developers manage their widgets' states themselves as they are already responsible for the lifecycle of the wigets (given that the crate exposes an immediate mode api). The following changes were also introduced: - `Widget::render` has been deleted. Developers should use `Frame::render_widget` instead. - `Widget::background` has been deleted. Developers should use `Buffer::set_background` instead. - `SelectableList` has been deleted. Developers can directly use `List` where `SelectableList` features have been back-ported.
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let table = Table::new(
["Head1", "Head2", "Head3"].iter(),
vec![
Row::Data(["Row11", "Row12", "Row13"].iter()),
Row::Data(["Row21", "Row22", "Row23"].iter()),
Row::Data(["Row31", "Row32", "Row33"].iter()),
Row::Data(["Row41", "Row42", "Row43"].iter()),
]
.into_iter(),
)
.block(Block::default().borders(Borders::ALL))
.widths(widths)
feat: add stateful widgets Most widgets can be drawn directly based on the input parameters. However, some features may require some kind of associated state to be implemented. For example, the `List` widget can highlight the item currently selected. This can be translated in an offset, which is the number of elements to skip in order to have the selected item within the viewport currently allocated to this widget. The widget can therefore only provide the following behavior: whenever the selected item is out of the viewport scroll to a predefined position (make the selected item the last viewable item or the one in the middle). Nonetheless, if the widget has access to the last computed offset then it can implement a natural scrolling experience where the last offset is reused until the selected item is out of the viewport. To allow such behavior within the widgets, this commit introduces the following changes: - Add a `StatefulWidget` trait with an associated `State` type. Widgets that can take advantage of having a "memory" between two draw calls needs to implement this trait. - Add a `render_stateful_widget` method on `Frame` where the associated state is given as a parameter. The chosen approach is thus to let the developers manage their widgets' states themselves as they are already responsible for the lifecycle of the wigets (given that the crate exposes an immediate mode api). The following changes were also introduced: - `Widget::render` has been deleted. Developers should use `Frame::render_widget` instead. - `Widget::background` has been deleted. Developers should use `Buffer::set_background` instead. - `SelectableList` has been deleted. Developers can directly use `List` where `SelectableList` features have been back-ported.
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.column_spacing(0);
f.render_widget(table, size);
})
.unwrap();
terminal.backend().assert_buffer(&expected);
};
// columns of zero width show nothing
test_case(
&[
Constraint::Percentage(0),
Constraint::Percentage(0),
Constraint::Percentage(0),
],
Buffer::with_lines(vec![
"┌────────────────────────────┐",
"│ │",
"│ │",
"│ │",
"│ │",
"│ │",
"│ │",
"│ │",
"│ │",
"└────────────────────────────┘",
]),
);
// columns of not enough width trims the data
test_case(
&[
Constraint::Percentage(11),
Constraint::Percentage(11),
Constraint::Percentage(11),
],
Buffer::with_lines(vec![
"┌────────────────────────────┐",
"│HeaHeaHea │",
"│ │",
"│RowRowRow │",
"│RowRowRow │",
"│RowRowRow │",
"│RowRowRow │",
"│ │",
"│ │",
"└────────────────────────────┘",
]),
);
// columns of large width just before pushing a column off
test_case(
&[
Constraint::Percentage(33),
Constraint::Percentage(33),
Constraint::Percentage(33),
],
Buffer::with_lines(vec![
"┌────────────────────────────┐",
"│Head1 Head2 Head3 │",
"│ │",
"│Row11 Row12 Row13 │",
"│Row21 Row22 Row23 │",
"│Row31 Row32 Row33 │",
"│Row41 Row42 Row43 │",
"│ │",
"│ │",
"└────────────────────────────┘",
]),
);
// percentages summing to 100 should give equal widths
test_case(
&[Constraint::Percentage(50), Constraint::Percentage(50)],
Buffer::with_lines(vec![
"┌────────────────────────────┐",
"│Head1 Head2 │",
"│ │",
"│Row11 Row12 │",
"│Row21 Row22 │",
"│Row31 Row32 │",
"│Row41 Row42 │",
"│ │",
"│ │",
"└────────────────────────────┘",
]),
);
}
#[test]
fn widgets_table_columns_widths_can_use_mixed_constraints() {
let test_case = |widths, expected| {
let backend = TestBackend::new(30, 10);
let mut terminal = Terminal::new(backend).unwrap();
terminal
.draw(|f| {
let size = f.size();
feat: add stateful widgets Most widgets can be drawn directly based on the input parameters. However, some features may require some kind of associated state to be implemented. For example, the `List` widget can highlight the item currently selected. This can be translated in an offset, which is the number of elements to skip in order to have the selected item within the viewport currently allocated to this widget. The widget can therefore only provide the following behavior: whenever the selected item is out of the viewport scroll to a predefined position (make the selected item the last viewable item or the one in the middle). Nonetheless, if the widget has access to the last computed offset then it can implement a natural scrolling experience where the last offset is reused until the selected item is out of the viewport. To allow such behavior within the widgets, this commit introduces the following changes: - Add a `StatefulWidget` trait with an associated `State` type. Widgets that can take advantage of having a "memory" between two draw calls needs to implement this trait. - Add a `render_stateful_widget` method on `Frame` where the associated state is given as a parameter. The chosen approach is thus to let the developers manage their widgets' states themselves as they are already responsible for the lifecycle of the wigets (given that the crate exposes an immediate mode api). The following changes were also introduced: - `Widget::render` has been deleted. Developers should use `Frame::render_widget` instead. - `Widget::background` has been deleted. Developers should use `Buffer::set_background` instead. - `SelectableList` has been deleted. Developers can directly use `List` where `SelectableList` features have been back-ported.
2019-12-15 20:38:18 +00:00
let table = Table::new(
["Head1", "Head2", "Head3"].iter(),
vec![
Row::Data(["Row11", "Row12", "Row13"].iter()),
Row::Data(["Row21", "Row22", "Row23"].iter()),
Row::Data(["Row31", "Row32", "Row33"].iter()),
Row::Data(["Row41", "Row42", "Row43"].iter()),
]
.into_iter(),
)
.block(Block::default().borders(Borders::ALL))
feat: add stateful widgets Most widgets can be drawn directly based on the input parameters. However, some features may require some kind of associated state to be implemented. For example, the `List` widget can highlight the item currently selected. This can be translated in an offset, which is the number of elements to skip in order to have the selected item within the viewport currently allocated to this widget. The widget can therefore only provide the following behavior: whenever the selected item is out of the viewport scroll to a predefined position (make the selected item the last viewable item or the one in the middle). Nonetheless, if the widget has access to the last computed offset then it can implement a natural scrolling experience where the last offset is reused until the selected item is out of the viewport. To allow such behavior within the widgets, this commit introduces the following changes: - Add a `StatefulWidget` trait with an associated `State` type. Widgets that can take advantage of having a "memory" between two draw calls needs to implement this trait. - Add a `render_stateful_widget` method on `Frame` where the associated state is given as a parameter. The chosen approach is thus to let the developers manage their widgets' states themselves as they are already responsible for the lifecycle of the wigets (given that the crate exposes an immediate mode api). The following changes were also introduced: - `Widget::render` has been deleted. Developers should use `Frame::render_widget` instead. - `Widget::background` has been deleted. Developers should use `Buffer::set_background` instead. - `SelectableList` has been deleted. Developers can directly use `List` where `SelectableList` features have been back-ported.
2019-12-15 20:38:18 +00:00
.widths(widths);
f.render_widget(table, size);
})
.unwrap();
terminal.backend().assert_buffer(&expected);
};
// columns of zero width show nothing
test_case(
&[
Constraint::Percentage(0),
Constraint::Length(0),
Constraint::Percentage(0),
],
Buffer::with_lines(vec![
"┌────────────────────────────┐",
"│ │",
"│ │",
"│ │",
"│ │",
"│ │",
"│ │",
"│ │",
"│ │",
"└────────────────────────────┘",
]),
);
// columns of not enough width trims the data
test_case(
&[
Constraint::Percentage(11),
Constraint::Length(20),
Constraint::Percentage(11),
],
Buffer::with_lines(vec![
"┌────────────────────────────┐",
"│Hea Head2 Hea│",
"│ │",
"│Row Row12 Row│",
"│Row Row22 Row│",
"│Row Row32 Row│",
"│Row Row42 Row│",
"│ │",
"│ │",
"└────────────────────────────┘",
]),
);
// columns of large width just before pushing a column off
test_case(
&[
Constraint::Percentage(33),
Constraint::Length(10),
Constraint::Percentage(33),
],
Buffer::with_lines(vec![
"┌────────────────────────────┐",
"│Head1 Head2 Head3 │",
"│ │",
"│Row11 Row12 Row13 │",
"│Row21 Row22 Row23 │",
"│Row31 Row32 Row33 │",
"│Row41 Row42 Row43 │",
"│ │",
"│ │",
"└────────────────────────────┘",
]),
);
// columns of large size (>100% total) hide the last column
test_case(
&[
Constraint::Percentage(60),
Constraint::Length(10),
Constraint::Percentage(60),
],
Buffer::with_lines(vec![
"┌────────────────────────────┐",
"│Head1 Head2 │",
"│ │",
"│Row11 Row12 │",
"│Row21 Row22 │",
"│Row31 Row32 │",
"│Row41 Row42 │",
"│ │",
"│ │",
"└────────────────────────────┘",
]),
);
}
#[test]
fn widgets_table_columns_widths_can_use_ratio_constraints() {
let test_case = |widths, expected| {
let backend = TestBackend::new(30, 10);
let mut terminal = Terminal::new(backend).unwrap();
terminal
.draw(|f| {
let size = f.size();
let table = Table::new(
["Head1", "Head2", "Head3"].iter(),
vec![
Row::Data(["Row11", "Row12", "Row13"].iter()),
Row::Data(["Row21", "Row22", "Row23"].iter()),
Row::Data(["Row31", "Row32", "Row33"].iter()),
Row::Data(["Row41", "Row42", "Row43"].iter()),
]
.into_iter(),
)
.block(Block::default().borders(Borders::ALL))
.widths(widths)
.column_spacing(0);
f.render_widget(table, size);
})
.unwrap();
terminal.backend().assert_buffer(&expected);
};
// columns of zero width show nothing
test_case(
&[
Constraint::Ratio(0, 1),
Constraint::Ratio(0, 1),
Constraint::Ratio(0, 1),
],
Buffer::with_lines(vec![
"┌────────────────────────────┐",
"│ │",
"│ │",
"│ │",
"│ │",
"│ │",
"│ │",
"│ │",
"│ │",
"└────────────────────────────┘",
]),
);
// columns of not enough width trims the data
test_case(
&[
Constraint::Ratio(1, 9),
Constraint::Ratio(1, 9),
Constraint::Ratio(1, 9),
],
Buffer::with_lines(vec![
"┌────────────────────────────┐",
"│HeaHeaHea │",
"│ │",
"│RowRowRow │",
"│RowRowRow │",
"│RowRowRow │",
"│RowRowRow │",
"│ │",
"│ │",
"└────────────────────────────┘",
]),
);
// columns of large width just before pushing a column off
test_case(
&[
Constraint::Ratio(1, 3),
Constraint::Ratio(1, 3),
Constraint::Ratio(1, 3),
],
Buffer::with_lines(vec![
"┌────────────────────────────┐",
"│Head1 Head2 Head3 │",
"│ │",
"│Row11 Row12 Row13 │",
"│Row21 Row22 Row23 │",
"│Row31 Row32 Row33 │",
"│Row41 Row42 Row43 │",
"│ │",
"│ │",
"└────────────────────────────┘",
]),
);
// percentages summing to 100 should give equal widths
test_case(
&[Constraint::Ratio(1, 2), Constraint::Ratio(1, 2)],
Buffer::with_lines(vec![
"┌────────────────────────────┐",
"│Head1 Head2 │",
"│ │",
"│Row11 Row12 │",
"│Row21 Row22 │",
"│Row31 Row32 │",
"│Row41 Row42 │",
"│ │",
"│ │",
"└────────────────────────────┘",
]),
);
}