- Snorlax in GSC, HGSS
- Groudon, Kyogre and Rayquaza in RSE
- Removed unused Goldenrod city area location area
- Changed location area prose to some areas to correct duplicate location name in display
- Added proper default values for story-progress condition
- Added new condition 'other' for weirder conditions
- Added missing areas for legendary encounters in Hoenn
- Added missing locations for legendary encounters in Hoenn
Add:
- Encounter methods: Headbutt low encounter rate tree, Headbutt normal encounter rate tree, Headbutt high encounter rate tree
- Location: Azalea Town and it's area (Required for headbutt encounters)
- Encounter Slots: Encounter slots for heabutt low, normal and high for Gold, Silver and Crystal, along with their respective and correct chances
- Encounters: 1682 new encounters corresponding to every missing headbutt encounter from Pokémon Gold Silver and Crystal
PS: The source of all this data is the Pokémon decompilations by pret on github (https://github.com/pret/pokecrystal)[Pokémon Crystal decompilation], (https://github.com/pret/pokegold)[Pokémon Gold and Pokémon Silver Decompilation]
The data is as accurate as these decompilations are.
Added:
- Encounter conditions for beat elite four, beat elite four round 2
- Added locations and areas for roaming Pokémon (One for each region)
- Added area for Bell Tower Roof
- Added encounters for Lugia, Ho-Oh, Articuno, Zapdos, Moltres, Mewtwo, Raikou, Entei, Suicune, Latios and Latias to GSC, HGSS, FRLG and RSE where applicable.
- Bound encounter conditions where applicable.
Added encounters method "Only One" and "Pokéflute".
Added encounters for Voltorb, Electrode, Snorlax, Articuno, Zapdos, Moltres and Mewtwo for Red/Blue and yellow versions.