From b12d8576d97389626dd457ca3a48719ab25f3421 Mon Sep 17 00:00:00 2001 From: Charles Marttinen Date: Sat, 2 Jun 2018 19:29:18 -0400 Subject: [PATCH] Fix v2 database build script to work on Windows Image sprite paths should be Unix-style, but the build script used the OS default, so the process failed on Windows. --- .gitignore | 3 ++- data/v2/build.py | 4 +++- 2 files changed, 5 insertions(+), 2 deletions(-) diff --git a/.gitignore b/.gitignore index e66bb380..f909a3f2 100755 --- a/.gitignore +++ b/.gitignore @@ -5,4 +5,5 @@ *.DS_STORE db.* venv* -node_modules \ No newline at end of file +node_modules +.vscode diff --git a/data/v2/build.py b/data/v2/build.py index 267e0cae..c4d4df61 100644 --- a/data/v2/build.py +++ b/data/v2/build.py @@ -39,7 +39,9 @@ imageDir = os.getcwd() + '/data/v2/sprites/' resourceImages = [] for root, dirs, files in os.walk(imageDir): for file in files: - resourceImages.append(os.path.join(root.replace(imageDir, ""), file)) + image_path = os.path.join(root.replace(imageDir, ""), file) + image_path = image_path.replace("\\", "/") # convert Windows-style path to Unix + resourceImages.append(image_path) mediaDir = '/media/sprites/{0}'