feat: bring in new data

This commit is contained in:
Alessandro Pezzè 2021-12-06 21:40:17 +01:00
parent aaff894ad2
commit 2dcb787ff8
2 changed files with 3 additions and 3 deletions

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@ -4,7 +4,7 @@ move_effect_changelog_id,local_language_id,effect
3,9,Does nothing in trainer battles.
4,9,Works while asleep through []{move:sleep-talk} if not at full health.
5,9,"If this move misses, the user takes 1 point of damage in recoil."
6,9,"If this move misses, the user takes half of the damage it would have inflicted in recoil."
6,9,"If this move misses, the user takes damage equal to half of its max HP rounded down."
7,9,"Locks the user into this move. Due to a bug, if this move misses, its [accuracy]{mechanic:accuracy} drops to 1/256 as long as the user is still locked in."
8,9,Can call any move except for []{move:struggle} and itself.
9,9,Does not interact with []{move:stomp}.

1 move_effect_changelog_id local_language_id effect
4 3 9 Does nothing in trainer battles.
5 4 9 Works while asleep through []{move:sleep-talk} if not at full health.
6 5 9 If this move misses, the user takes 1 point of damage in recoil.
7 6 9 If this move misses, the user takes half of the damage it would have inflicted in recoil. If this move misses, the user takes damage equal to half of its max HP rounded down.
8 7 9 Locks the user into this move. Due to a bug, if this move misses, its [accuracy]{mechanic:accuracy} drops to 1/256 as long as the user is still locked in.
9 8 9 Can call any move except for []{move:struggle} and itself.
10 9 9 Does not interact with []{move:stomp}.

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@ -71,7 +71,7 @@ Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 t
[]{move:rapid-spin} cancels this effect."
44,9,Has an increased chance for a critical hit.,Inflicts [regular damage]{mechanic:regular-damage}. User's [critical hit]{mechanic:critical-hit} rate is one level higher when using this move.
45,9,Hits twice in one turn.,Inflicts [regular damage]{mechanic:regular-damage}. Hits twice in one turn.
46,9,"If the user misses, it takes half the damage it would have inflicted in recoil.","Inflicts [regular damage]{mechanic:regular-damage}. If this move misses, is blocked by []{move:protect} or []{move:detect}, or has no effect, the user takes half the damage it would have inflicted in recoil. This recoil damage will not exceed half the user's max HP.
46,9,"If the user misses, it takes half the damage it would have inflicted in recoil.","Inflicts [regular damage]{mechanic:regular-damage}. If this move misses, is blocked by []{move:protect} or []{move:detect}, or has no effect, the user takes damage equal to half of its max HP rounded down.
This move cannot be used while []{move:gravity} is in effect."
47,9,Protects the user's stats from being changed by enemy moves.,"Pokémon on the user's side of the [field]{mechanic:field} are immune to stat-lowering effects for five turns.

1 move_effect_id local_language_id short_effect effect
71 79 9 Never misses. Inflicts [regular damage]{mechanic:regular-damage}. Ignores [accuracy]{mechanic:accuracy} and [evasion]{mechanic:evasion} modifiers.
72 80 9 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. Transfers 1/4 the user's max [HP]{mechanic:hp} into a doll that absorbs damage and causes most negative move effects to [fail]{mechanic:fail}. If the user leaves the [field]{mechanic:field}, the doll will vanish. If the user cannot pay the [HP]{mechanic:hp} cost, this move will fail. The doll takes damage as normal, using the user's stats and types, and will break when its [HP]{mechanic:hp} reaches zero. Self-inflicted damage from [confusion]{mechanic:confusion} or recoil is not absorbed. Healing effects from opponents ignore the doll and heal the user as normal. Moves that work based on the user's [HP]{mechanic:hp} still do so; the doll's [HP]{mechanic:hp} does not influence any move. The doll will block [major status effect]{mechanic:major-status-effect}s, [confusion]{mechanic:confusion}, and [flinch]{mechanic:flinch}ing. The effects of []{move:smelling-salts} and []{move:wake-up-slap} do not trigger against a doll, even if the Pokémon behind the doll has the appropriate [major status effect]{mechanic:major-status-effect}. Multi-turn trapping moves like []{move:wrap} will hit the doll for their [regular damage]{mechanic:regular-damage}, but the multi-turn trapping and damage effects will not activate. Moves blocked or damage absorbed by the doll do not count as hitting the user or inflicting damage for any effects that respond to such, e.g., []{move:avalanche}, []{move:counter}, or a []{item:rowap-berry}. []{move:magic-coat} still works as normal, even against moves the doll would block. Opposing Pokémon that damage the doll with a leech move like []{move:absorb} are healed as normal. It will also block []{move:acupressure}, []{move:block}, the curse effect of []{move:curse}, []{move:dream-eater}, []{move:embargo}, []{move:flatter}, []{move:gastro-acid}, []{move:grudge}, []{move:heal-block}, []{move:leech-seed}, []{move:lock-on}, []{move:mean-look}, []{move:mimic}, []{move:mind-reader}, []{move:nightmare}, []{move:pain-split}, []{move:psycho-shift}, []{move:spider-web}, []{move:sketch}, []{move:swagger}, []{move:switcheroo}, []{move:trick}, []{move:worry-seed}, and []{move:yawn}. A Pokémon affected by []{move:yawn} before summoning the doll will still fall to [sleep]{mechanic:sleep}. The doll blocks []{ability:intimidate}, but all other abilities act as though the doll did not exist. If the user has an ability that absorbs moves of a certain type for [HP]{mechanic:hp} (such as []{ability:volt-absorb} absorbing []{move:thunder-wave}), such moves will not be blocked. []{item:life-orb} and berries that cause [confusion]{mechanic:confusion} still work as normal, but their respective [HP]{mechanic:hp} loss and [confusion]{mechanic:confusion} are absorbed/blocked by the doll. The user is still vulnerable to damage inflicted when entering or leaving the [field]{mechanic:field}, such as by []{move:pursuit} or []{move:spikes}; however, the doll will block the [poison]{mechanic:poison} effect of []{move:toxic-spikes}. The doll is passed on by []{move:baton-pass}. It keeps its existing [HP]{mechanic:hp}, but uses the replacement Pokémon's stats and types for damage calculation. All other effects work as normal.
73 81 9 User foregoes its next turn to recharge. Inflicts [regular damage]{mechanic:regular-damage}. User loses its next turn to "recharge", and cannot attack or [switch]{mechanic:switch} out during that turn.
74 82 9 If the user is hit after using this move, its Attack rises by one stage. Inflicts [regular damage]{mechanic:regular-damage}. Every time the user is hit after it uses this move but before its next action, its [Attack]{mechanic:attack} raises by one [stage]{mechanic:stage}.
75 83 9 Copies the target's last used move. This move is replaced by the target's last successfully used move, and its PP changes to 5. If the target hasn't used a move since entering the field, if it tried to use a move this turn and [failed]{mechanic:fail}, or if the user already knows the targeted move, this move will fail. This effect vanishes when the user leaves the field. If []{move:chatter}, []{move:metronome}, []{move:mimic}, []{move:sketch}, or []{move:struggle} is selected, this move will [fail]{mechanic:fail}. This move cannot be copied by []{move:mirror-move}, nor selected by []{move:assist} or []{move:metronome}, nor forced by []{move:encore}.
76 84 9 Randomly selects and uses any move in the game. Selects any move at random and uses it. Moves the user already knows are not eligible. Assist, meta, protection, and reflection moves are also not eligible; specifically, []{move:assist}, []{move:chatter}, []{move:copycat}, []{move:counter}, []{move:covet}, []{move:destiny-bond}, []{move:detect}, []{move:endure}, []{move:feint}, []{move:focus-punch}, []{move:follow-me}, []{move:helping-hand}, []{move:me-first}, []{move:metronome}, []{move:mimic}, []{move:mirror-coat}, []{move:mirror-move}, []{move:protect}, []{move:quick-guard}, []{move:sketch}, []{move:sleep-talk}, []{move:snatch}, []{move:struggle}, []{move:switcheroo}, []{move:thief}, []{move:trick}, and []{move:wide-guard} will not be selected by this move. This move cannot be copied by []{move:mimic} or []{move:mirror-move}, nor selected by []{move:assist}, []{move:metronome}, or []{move:sleep-talk}.
77 85 9 Seeds the target, stealing HP from it every turn. Plants a seed on the target that [drains]{mechanic:drain} 1/8 of its max [HP]{mechanic:hp} at the end of every turn and heals the user for the amount taken. Has no effect on []{type:grass} Pokémon. The seed remains until the target leaves the field. The user takes damage instead of being healed if the target has []{ability:liquid-ooze}. []{move:rapid-spin} will remove this effect. This effect is passed on by []{move:baton-pass}.