mirror of
https://github.com/PokeAPI/pokeapi
synced 2024-11-22 19:33:10 +00:00
remove templating from strings when building database
This commit is contained in:
parent
2c33493741
commit
1f41e3c17f
1 changed files with 42 additions and 11 deletions
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@ -19,6 +19,7 @@ from __future__ import print_function
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import csv
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import csv
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import os
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import os
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import os.path
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import os.path
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import re
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from django.db import migrations, connection
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from django.db import migrations, connection
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from pokemon_v2.models import *
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from pokemon_v2.models import *
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@ -26,10 +27,13 @@ from pokemon_v2.models import *
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# why this way? how about use `__file__`
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# why this way? how about use `__file__`
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DATA_LOCATION = 'data/v2/csv/'
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DATA_LOCATION = 'data/v2/csv/'
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DATA_LOCATION2 = os.path.join(os.path.dirname(__file__), 'csv')
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DATA_LOCATION2 = os.path.join(os.path.dirname(__file__), 'csv')
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GROUP_RGX = r"\[(.*?)\]\{(.*?)\}"
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SUB_RGX = r"\[.*?\]\{.*?\}"
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db_cursor = connection.cursor()
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db_cursor = connection.cursor()
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DB_VENDOR = connection.vendor
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DB_VENDOR = connection.vendor
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def with_iter(context, iterable=None):
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def with_iter(context, iterable=None):
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if iterable is None:
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if iterable is None:
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iterable = context
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iterable = context
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@ -37,10 +41,12 @@ def with_iter(context, iterable=None):
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for value in iterable:
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for value in iterable:
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yield value
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yield value
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def load_data(fileName):
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def load_data(fileName):
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# with_iter closes the file when it has finished
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# with_iter closes the file when it has finished
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return csv.reader(with_iter(open(DATA_LOCATION + fileName, 'rt')), delimiter=',')
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return csv.reader(with_iter(open(DATA_LOCATION + fileName, 'rt')), delimiter=',')
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def clear_table(model):
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def clear_table(model):
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table_name = model._meta.db_table
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table_name = model._meta.db_table
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model.objects.all().delete()
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model.objects.all().delete()
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@ -51,6 +57,7 @@ def clear_table(model):
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else:
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else:
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db_cursor.execute("SELECT setval(pg_get_serial_sequence(" + "'" + table_name + "'" + ",'id'), 1, false);")
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db_cursor.execute("SELECT setval(pg_get_serial_sequence(" + "'" + table_name + "'" + ",'id'), 1, false);")
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def process_csv(file_name, data_to_models):
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def process_csv(file_name, data_to_models):
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daten = load_data(file_name)
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daten = load_data(file_name)
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next(daten, None) # skip header
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next(daten, None) # skip header
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@ -58,11 +65,35 @@ def process_csv(file_name, data_to_models):
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for model in data_to_models(data):
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for model in data_to_models(data):
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model.save()
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model.save()
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def build_generic(model_classes, file_name, data_to_models):
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def build_generic(model_classes, file_name, data_to_models):
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for model_class in model_classes:
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for model_class in model_classes:
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clear_table(model_class)
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clear_table(model_class)
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process_csv(file_name, data_to_models)
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process_csv(file_name, data_to_models)
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def scrubStr(str):
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"""
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The purpose of this function is to scrub the weird template mark-up out of strings
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that Veekun is using for their pokedex.
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Example:
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[]{move:dragon-tail} will effect the opponents [HP]{mechanic:hp}.
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Becomes:
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dragon tail will effect the opponents HP.
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If you find this results in weird strings please take a stab at improving or re-writing.
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"""
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groups = re.findall(GROUP_RGX, str)
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for group in groups:
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if group[0]:
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sub = group[0]
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else:
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sub = group[1].split(":")[1]
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sub = sub.replace("-", " ")
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str = re.sub(SUB_RGX, sub, str, 1)
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return str
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##############
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##############
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# LANGUAGE #
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# LANGUAGE #
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##############
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##############
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@ -386,8 +417,8 @@ def build_abilities():
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abilityDesc = AbilityEffectText (
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abilityDesc = AbilityEffectText (
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ability = Ability.objects.get(pk = int(info[0])),
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ability = Ability.objects.get(pk = int(info[0])),
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language = Language.objects.get(pk = int(info[1])),
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language = Language.objects.get(pk = int(info[1])),
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short_effect = info[2],
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short_effect = scrubStr(info[2]),
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effect = info[3]
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effect = scrubStr(info[3])
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)
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)
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abilityDesc.save()
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abilityDesc.save()
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@ -401,7 +432,7 @@ def build_abilities():
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abilityChangeEffectText = AbilityChangeEffectText (
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abilityChangeEffectText = AbilityChangeEffectText (
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ability_change = AbilityChange.objects.get(pk = int(info[0])),
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ability_change = AbilityChange.objects.get(pk = int(info[0])),
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language = Language.objects.get(pk = int(info[1])),
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language = Language.objects.get(pk = int(info[1])),
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effect = info[2]
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effect = scrubStr(info[2])
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)
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)
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abilityChangeEffectText.save()
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abilityChangeEffectText.save()
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@ -576,7 +607,7 @@ def build_items():
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model = ItemFlingEffectEffectText (
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model = ItemFlingEffectEffectText (
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item_fling_effect = ItemFlingEffect.objects.get(pk = int(info[0])),
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item_fling_effect = ItemFlingEffect.objects.get(pk = int(info[0])),
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language = Language.objects.get(pk = int(info[1])),
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language = Language.objects.get(pk = int(info[1])),
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effect = info[2]
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effect = scrubStr(info[2])
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)
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)
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model.save()
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model.save()
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@ -649,8 +680,8 @@ def build_items():
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model = ItemEffectText (
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model = ItemEffectText (
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item = Item.objects.get(pk = int(info[0])),
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item = Item.objects.get(pk = int(info[0])),
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language = Language.objects.get(pk = int(info[1])),
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language = Language.objects.get(pk = int(info[1])),
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short_effect = info[2],
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short_effect = scrubStr(info[2]),
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effect = info[3]
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effect = scrubStr(info[3])
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)
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)
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model.save()
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model.save()
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@ -913,8 +944,8 @@ def build_moves():
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model = MoveEffectEffectText (
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model = MoveEffectEffectText (
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move_effect = MoveEffect.objects.get(pk = int(info[0])),
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move_effect = MoveEffect.objects.get(pk = int(info[0])),
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language = Language.objects.get(pk = int(info[1])),
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language = Language.objects.get(pk = int(info[1])),
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short_effect = info[2],
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short_effect = scrubStr(info[2]),
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effect = info[3]
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effect = scrubStr(info[3])
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)
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)
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model.save()
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model.save()
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@ -942,7 +973,7 @@ def build_moves():
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model = MoveEffectChangeEffectText (
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model = MoveEffectChangeEffectText (
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move_effect_change = MoveEffectChange.objects.get(pk = int(info[0])),
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move_effect_change = MoveEffectChange.objects.get(pk = int(info[0])),
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language = Language.objects.get(pk = int(info[1])),
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language = Language.objects.get(pk = int(info[1])),
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effect = info[2]
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effect = scrubStr(info[2])
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)
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)
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model.save()
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model.save()
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@ -1189,7 +1220,7 @@ def build_moves():
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description_model = MoveAttributeDescription (
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description_model = MoveAttributeDescription (
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move_attribute = MoveAttribute.objects.get(pk = int(info[0])),
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move_attribute = MoveAttribute.objects.get(pk = int(info[0])),
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language = Language.objects.get(pk = int(info[1])),
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language = Language.objects.get(pk = int(info[1])),
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description = info[3]
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description = scrubStr(info[3])
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)
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)
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description_model.save()
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description_model.save()
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@ -1869,7 +1900,7 @@ def build_pokemons():
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model = PokemonSpeciesDescription (
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model = PokemonSpeciesDescription (
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pokemon_species = PokemonSpecies.objects.get(pk = int(info[0])),
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pokemon_species = PokemonSpecies.objects.get(pk = int(info[0])),
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language = Language.objects.get(pk = int(info[1])),
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language = Language.objects.get(pk = int(info[1])),
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description = info[2]
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description = scrubStr(info[2])
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)
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)
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model.save()
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model.save()
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