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https://github.com/PokeAPI/pokeapi
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style: apply format using black
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parent
eb70b7012c
commit
176fdf3417
4 changed files with 41 additions and 37 deletions
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@ -13,6 +13,7 @@ middleware here, or combine a Django application with an application of another
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framework.
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"""
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import os
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from django.core.wsgi import get_wsgi_application
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@ -1242,9 +1242,11 @@ def _build_locations():
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id=int(info[0]),
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location_id=int(info[1]),
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game_index=int(info[2]),
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name="{}-{}".format(location.name, info[3])
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if info[3]
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else "{}-{}".format(location.name, "area"),
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name=(
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"{}-{}".format(location.name, info[3])
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if info[3]
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else "{}-{}".format(location.name, "area")
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),
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)
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build_generic((LocationArea,), "location_areas.csv", csv_record_to_objects)
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@ -41,7 +41,7 @@ class NameOrIdRetrieval:
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def get_queryset(self):
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queryset = super().get_queryset()
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filter = self.request.GET.get('q', '')
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filter = self.request.GET.get("q", "")
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if filter:
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queryset = queryset.filter(Q(name__icontains=filter))
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@ -397,8 +397,7 @@ class PokemonEncounterView(APIView):
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for area_id in area_ids:
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location_area = location_area_objects.get(pk=area_id)
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area_encounters = encounter_objects.filter(
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location_area_id=area_id)
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area_encounters = encounter_objects.filter(location_area_id=area_id)
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version_ids = (
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area_encounters.order_by("version_id")
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@ -423,10 +422,8 @@ class PokemonEncounterView(APIView):
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encounter_details_list = []
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for encounter in encounters_data:
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slot = EncounterSlot.objects.get(
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pk=encounter["encounter_slot"])
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slot_data = EncounterSlotSerializer(
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slot, context=self.context).data
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slot = EncounterSlot.objects.get(pk=encounter["encounter_slot"])
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slot_data = EncounterSlotSerializer(slot, context=self.context).data
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del encounter["pokemon"]
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del encounter["encounter_slot"]
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@ -1679,42 +1679,46 @@ class APIData:
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showdown = {
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"front_default": showdown_path % pokemon.id if front_default else None,
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"front_female": showdown_path % f"female/{pokemon.id}"
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if front_female
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else None,
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"front_shiny": showdown_path % f"shiny/{pokemon.id}"
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if front_shiny
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else None,
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"front_shiny_female": showdown_path % f"shiny/female/{pokemon.id}"
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if front_shiny_female
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else None,
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"back_default": showdown_path % f"back/{pokemon.id}"
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if back_default
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else None,
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"back_female": showdown_path % f"back/female/{pokemon.id}"
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if back_female
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else None,
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"back_shiny": showdown_path % f"back/shiny/{pokemon.id}"
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if back_shiny
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else None,
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"back_shiny_female": showdown_path % f"back/shiny/female/{pokemon.id}"
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if back_shiny_female
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else None,
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"front_female": (
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showdown_path % f"female/{pokemon.id}" if front_female else None
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),
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"front_shiny": (
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showdown_path % f"shiny/{pokemon.id}" if front_shiny else None
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),
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"front_shiny_female": (
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showdown_path % f"shiny/female/{pokemon.id}"
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if front_shiny_female
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else None
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),
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"back_default": (
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showdown_path % f"back/{pokemon.id}" if back_default else None
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),
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"back_female": (
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showdown_path % f"back/female/{pokemon.id}" if back_female else None
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),
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"back_shiny": (
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showdown_path % f"back/shiny/{pokemon.id}" if back_shiny else None
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),
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"back_shiny_female": (
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showdown_path % f"back/shiny/female/{pokemon.id}"
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if back_shiny_female
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else None
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),
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}
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sprites = {
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"front_default": sprite_path % pokemon.id if front_default else None,
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"front_female": sprite_path % pokemon.id if front_female else None,
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"front_shiny": sprite_path % pokemon.id if front_shiny else None,
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"front_shiny_female": sprite_path % pokemon.id
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if front_shiny_female
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else None,
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"front_shiny_female": (
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sprite_path % pokemon.id if front_shiny_female else None
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),
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"back_default": sprite_path % pokemon.id if back_default else None,
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"back_female": sprite_path % pokemon.id if back_female else None,
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"back_shiny": sprite_path % pokemon.id if back_shiny else None,
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"back_shiny_female": sprite_path % pokemon.id
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if back_shiny_female
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else None,
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"back_shiny_female": (
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sprite_path % pokemon.id if back_shiny_female else None
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),
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}
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pokemon_sprites = PokemonSprites.objects.create(
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