phaser/src/gameobjects/particles/ParticleManagerRender.js
2023-01-02 17:36:27 +00:00

26 lines
545 B
JavaScript

/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2013-2023 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var NOOP = require('../../utils/NOOP');
var renderWebGL = NOOP;
var renderCanvas = NOOP;
if (typeof WEBGL_RENDERER)
{
renderWebGL = require('./ParticleManagerWebGLRenderer');
}
if (typeof CANVAS_RENDERER)
{
renderCanvas = require('./ParticleManagerCanvasRenderer');
}
module.exports = {
renderWebGL: renderWebGL,
renderCanvas: renderCanvas
};