phaser/wip/TS Source/particles/Emitter.js
2013-09-13 16:24:01 +01:00

288 lines
11 KiB
JavaScript

var Phaser;
(function (Phaser) {
/// <reference path="../_definitions.ts" />
(function (Particles) {
var Emitter = (function () {
/**
* You can use this emit particles.
*
* It will dispatch follow events:
* Proton.PARTICLE_CREATED
* Proton.PARTICLE_UPDATA
* Proton.PARTICLE_DEAD
*
* @class Proton.Emitter
* @constructor
* @param {Object} pObj the parameters object;
* for example {damping:0.01,bindEmitter:false}
*/
function Emitter(pObj) {
this.initializes = [];
this.particles = [];
this.behaviours = [];
this.emitTime = 0;
this.emitTotalTimes = -1;
this.initializes = [];
this.particles = [];
this.behaviours = [];
this.emitTime = 0;
this.emitTotalTimes = -1;
/**
* The friction coefficient for all particle emit by This;
* @property damping
* @type {Number}
* @default 0.006
*/
this.damping = .006;
/**
* If bindEmitter the particles can bind this emitter's property;
* @property bindEmitter
* @type {bool}
* @default true
*/
this.bindEmitter = true;
/**
* The number of particles per second emit (a [particle]/b [s]);
* @property rate
* @type {Proton.Rate}
* @default Proton.Rate(1, .1)
*/
this.rate = new Phaser.Particles.Initializers.Rate(1, .1);
//Emitter._super_.call(this, pObj);
/**
* The emitter's id;
* @property id
* @type {String} id
*/
this.id = 'emitter_' + Emitter.ID++;
}
Emitter.ID = 0;
Emitter.prototype.emit = /**
* start emit particle
* @method emit
* @param {Number} emitTime begin emit time;
* @param {String} life the life of this emitter
*/
function (emitTime, life) {
this.emitTime = 0;
this.emitTotalTimes = Particles.ParticleUtils.initValue(emitTime, Infinity);
if(life == true || life == 'life' || life == 'destroy') {
if(emitTime == 'once') {
this.life = 1;
} else {
this.life = this.emitTotalTimes;
}
} else if(!isNaN(life)) {
this.life = life;
}
this.rate.init();
};
Emitter.prototype.stopEmit = /**
* stop emiting
* @method stopEmit
*/
function () {
this.emitTotalTimes = -1;
this.emitTime = 0;
};
Emitter.prototype.removeAllParticles = /**
* remove current all particles
* @method removeAllParticles
*/
function () {
for(var i = 0; i < this.particles.length; i++) {
this.particles[i].dead = true;
}
};
Emitter.prototype.createParticle = /**
* create single particle;
*
* can use emit({x:10},new Gravity(10),{'particleUpdate',fun}) or emit([{x:10},new Initialize],new Gravity(10),{'particleUpdate',fun})
* @method removeAllParticles
*/
function (initialize, behaviour) {
if (typeof initialize === "undefined") { initialize = null; }
if (typeof behaviour === "undefined") { behaviour = null; }
var particle = Particles.ParticleManager.pool.get();
this.setupParticle(particle, initialize, behaviour);
//this.dispatchEvent(new Proton.Event({
// type: Proton.PARTICLE_CREATED,
// particle: particle
//}));
return particle;
};
Emitter.prototype.addSelfInitialize = /**
* add initialize to this emitter
* @method addSelfInitialize
*/
function (pObj) {
if(pObj['init']) {
pObj.init(this);
} else {
//this.initAll();
}
};
Emitter.prototype.addInitialize = /**
* add the Initialize to particles;
*
* you can use initializes array:for example emitter.addInitialize(initialize1,initialize2,initialize3);
* @method addInitialize
* @param {Proton.Initialize} initialize like this new Proton.Radius(1, 12)
*/
function () {
var length = arguments.length, i;
for(i = 0; i < length; i++) {
this.initializes.push(arguments[i]);
}
};
Emitter.prototype.removeInitialize = /**
* remove the Initialize
* @method removeInitialize
* @param {Proton.Initialize} initialize a initialize
*/
function (initializer) {
var index = this.initializes.indexOf(initializer);
if(index > -1) {
this.initializes.splice(index, 1);
}
};
Emitter.prototype.removeInitializers = /**
* remove all Initializes
* @method removeInitializers
*/
function () {
Particles.ParticleUtils.destroyArray(this.initializes);
};
Emitter.prototype.addBehaviour = /**
* add the Behaviour to particles;
*
* you can use Behaviours array:emitter.addBehaviour(Behaviour1,Behaviour2,Behaviour3);
* @method addBehaviour
* @param {Proton.Behaviour} behaviour like this new Proton.Color('random')
*/
function () {
var length = arguments.length, i;
for(i = 0; i < length; i++) {
this.behaviours.push(arguments[i]);
if(arguments[i].hasOwnProperty("parents")) {
arguments[i].parents.push(this);
}
}
};
Emitter.prototype.removeBehaviour = /**
* remove the Behaviour
* @method removeBehaviour
* @param {Proton.Behaviour} behaviour a behaviour
*/
function (behaviour) {
var index = this.behaviours.indexOf(behaviour);
if(index > -1) {
this.behaviours.splice(index, 1);
}
};
Emitter.prototype.removeAllBehaviours = /**
* remove all behaviours
* @method removeAllBehaviours
*/
function () {
Particles.ParticleUtils.destroyArray(this.behaviours);
};
Emitter.prototype.integrate = function (time) {
var damping = 1 - this.damping;
Particles.ParticleManager.integrator.integrate(this, time, damping);
var length = this.particles.length, i;
for(i = 0; i < length; i++) {
var particle = this.particles[i];
particle.update(time, i);
Particles.ParticleManager.integrator.integrate(particle, time, damping);
//this.dispatchEvent(new Proton.Event({
// type: Proton.PARTICLE_UPDATE,
// particle: particle
//}));
}
};
Emitter.prototype.emitting = function (time) {
if(this.emitTotalTimes == 1) {
var length = this.rate.getValue(99999), i;
for(i = 0; i < length; i++) {
this.createParticle();
}
this.emitTotalTimes = 0;
} else if(!isNaN(this.emitTotalTimes)) {
this.emitTime += time;
if(this.emitTime < this.emitTotalTimes) {
var length = this.rate.getValue(time), i;
for(i = 0; i < length; i++) {
this.createParticle();
}
}
}
};
Emitter.prototype.update = function (time) {
this.age += time;
if(this.age >= this.life || this.dead) {
this.destroy();
}
this.emitting(time);
this.integrate(time);
var particle;
var length = this.particles.length, k;
for(k = length - 1; k >= 0; k--) {
particle = this.particles[k];
if(particle.dead) {
Particles.ParticleManager.pool.set(particle);
this.particles.splice(k, 1);
//this.dispatchEvent(new Proton.Event({
// type: Proton.PARTICLE_DEAD,
// particle: particle
//}));
}
}
};
Emitter.prototype.setupParticle = function (particle, initialize, behaviour) {
var initializes = this.initializes;
var behaviours = this.behaviours;
if(initialize) {
if(initialize instanceof Array) {
initializes = initialize;
} else {
initializes = [
initialize
];
}
}
if(behaviour) {
if(behaviour instanceof Array) {
behaviours = behaviour;
} else {
behaviours = [
behaviour
];
}
}
//Proton.InitializeUtil.initialize(this, particle, initializes);
particle.addBehaviours(behaviours);
particle.parent = this;
this.particles.push(particle);
};
Emitter.prototype.destroy = /**
* Destory this Emitter
* @method destory
*/
function () {
this.dead = true;
this.emitTotalTimes = -1;
if(this.particles.length == 0) {
this.removeInitializers();
this.removeAllBehaviours();
if(this.parent) {
this.parent.removeEmitter(this);
}
}
};
return Emitter;
})();
Particles.Emitter = Emitter;
})(Phaser.Particles || (Phaser.Particles = {}));
var Particles = Phaser.Particles;
})(Phaser || (Phaser = {}));