mirror of
https://github.com/photonstorm/phaser
synced 2024-12-19 17:44:45 +00:00
70 lines
1.7 KiB
TypeScript
70 lines
1.7 KiB
TypeScript
/// <reference path="../../Phaser/Game.ts" />
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/// <reference path="../../Phaser/core/Polygon.ts" />
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/// <reference path="../../Phaser/utils/SpriteUtils.ts" />
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(function () {
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var game = new Phaser.Game(this, 'game', 800, 600, init, create, update, render);
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function init() {
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// Using Phasers asset loader we load up a PNG from the assets folder
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game.loader.addImageFile('atari', 'assets/sprites/atari800xl.png');
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game.loader.load();
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}
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var atari: Phaser.Sprite;
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var p: Phaser.Polygon;
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var atari2: Phaser.Sprite;
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var p2: Phaser.Polygon;
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function create() {
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atari = game.add.sprite(200, 300, 'atari');
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atari.texture.alpha = 0.2;
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atari2 = game.add.sprite(500, 300, 'atari');
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atari2.texture.alpha = 0.2;
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p = new Phaser.Polygon(game, Phaser.SpriteUtils.getAsPoints(atari));
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p2 = new Phaser.Polygon(game, Phaser.SpriteUtils.getAsPoints(atari2));
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}
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function update() {
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atari.physics.acceleration.x = 0;
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atari.physics.acceleration.y = 0;
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if (game.input.keyboard.isDown(Phaser.Keyboard.LEFT))
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{
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atari.physics.acceleration.x = -150;
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}
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else if (game.input.keyboard.isDown(Phaser.Keyboard.RIGHT))
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{
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atari.physics.acceleration.x = 150;
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}
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if (game.input.keyboard.isDown(Phaser.Keyboard.UP))
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{
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atari.physics.acceleration.y = -150;
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}
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else if (game.input.keyboard.isDown(Phaser.Keyboard.DOWN))
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{
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atari.physics.acceleration.y = 150;
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}
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}
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function render() {
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atari.physics.renderDebugInfo(16, 16);
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p.render();
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p2.render();
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}
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})();
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