mirror of
https://github.com/photonstorm/phaser
synced 2024-12-24 03:53:28 +00:00
58 lines
1.3 KiB
TypeScript
58 lines
1.3 KiB
TypeScript
/// <reference path="../../Phaser/Game.ts" />
|
|
|
|
(function () {
|
|
|
|
var game = new Phaser.Game(this, 'game', 800, 600, init, create, update, render);
|
|
|
|
function init() {
|
|
|
|
game.world.setSize(1920, 1200, true);
|
|
|
|
game.loader.addImageFile('backdrop', 'assets/pics/remember-me.jpg');
|
|
game.loader.addImageFile('ball', 'assets/sprites/shinyball.png');
|
|
|
|
game.loader.load();
|
|
|
|
}
|
|
|
|
function create() {
|
|
|
|
game.add.sprite(0, 0, 'backdrop');
|
|
|
|
for (var i = 0; i < 400; i++)
|
|
{
|
|
var tempBall:Phaser.Sprite = game.add.sprite(game.world.randomX * 2, game.world.randomY * 2, 'ball');
|
|
tempBall.scrollFactor.setTo(2, 2);
|
|
}
|
|
|
|
}
|
|
|
|
function update() {
|
|
|
|
if (game.input.keyboard.isDown(Phaser.Keyboard.LEFT))
|
|
{
|
|
game.camera.scroll.x -= 4;
|
|
}
|
|
else if (game.input.keyboard.isDown(Phaser.Keyboard.RIGHT))
|
|
{
|
|
game.camera.scroll.x += 4;
|
|
}
|
|
|
|
if (game.input.keyboard.isDown(Phaser.Keyboard.UP))
|
|
{
|
|
game.camera.scroll.y -= 4;
|
|
}
|
|
else if (game.input.keyboard.isDown(Phaser.Keyboard.DOWN))
|
|
{
|
|
game.camera.scroll.y += 4;
|
|
}
|
|
|
|
}
|
|
|
|
function render() {
|
|
|
|
game.camera.renderDebugInfo(32, 32);
|
|
|
|
}
|
|
|
|
})();
|