mirror of
https://github.com/photonstorm/phaser
synced 2024-11-15 09:27:37 +00:00
47 lines
1,019 B
JavaScript
47 lines
1,019 B
JavaScript
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var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { preload: preload, create: create, update: update, render: render });
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function preload() {
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game.load.image('atari1', 'assets/sprites/atari130xe.png');
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}
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function create() {
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var sprite = game.add.sprite(0, 0, 'atari1');
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game.stage.backgroundColor = '#e3ed49';
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// Stretch to fill
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// game.stage.fullScreenScaleMode = Phaser.StageScaleMode.EXACT_FIT;
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// Keep original size
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// game.stage.fullScreenScaleMode = Phaser.StageScaleMode.NO_SCALE;
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// Maintain aspect ratio
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game.stage.fullScreenScaleMode = Phaser.StageScaleMode.SHOW_ALL;
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game.input.onDown.add(gofull, this);
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}
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function gofull() {
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game.stage.scale.startFullScreen();
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}
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function update() {
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if (document.getElementsByTagName('body')[0].scrollTop > 1000)
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{
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game.stage.backgroundColor = '#87ff55';
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window.scrollTo(0, 0);
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}
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}
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function render () {
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game.debug.renderText('Tap to go fullscreen', 32, 150);
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}
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