phaser/src/gameobjects
2013-09-13 04:37:06 +01:00
..
BitmapText.js Added Full Screen support and tested it. Also added in the BitmapText game object and custom XML loader. Game now sends a pause and resume signal, which the TweenManager listens to and handles correctly. 2013-09-10 23:51:35 +01:00
Bullet.js Added a Sample Plugin and tested out the Plugin Manager. Working great :) 2013-09-11 17:32:53 +01:00
Button.js Adding Type support for collision checks. 2013-09-12 21:54:41 +01:00
Events.js Fixed an error that stopped 2 tweens from being able to run on the same object. Also refactored a lot of the classes to remove prototype properties and move them to local instance properties. 2013-09-10 20:40:34 +01:00
GameObjectFactory.js Tilemap Collision in and working :) Needs testing against Groups now. 2013-09-12 15:39:52 +01:00
Graphics.js Adding Type support for collision checks. 2013-09-12 21:54:41 +01:00
RenderTexture.js Adding Type support for collision checks. 2013-09-12 21:54:41 +01:00
Sprite.js Added Sprite.centerOn(x,y) and fixed the InputHander snap as a result. 2013-09-13 04:37:06 +01:00
Text.js Adding Type support for collision checks. 2013-09-12 21:54:41 +01:00
TileSprite.js Adding Type support for collision checks. 2013-09-12 21:54:41 +01:00