phaser/src
2018-09-20 17:20:26 +01:00
..
actions Fix JSDoc parameter type in Actions.GridAlign 2018-04-29 16:25:44 +08:00
animations Type definition fixes 2018-09-07 17:19:19 +01:00
boot Added FB plugin conditional 2018-09-20 14:14:29 +01:00
cache Added HTML Cache 2018-07-19 13:19:24 +01:00
cameras Fixed destroy order 2018-09-14 18:03:51 +01:00
create Initial Commit 2018-03-30 13:46:44 -04:00
curves Type definition fixes 2018-09-07 17:19:19 +01:00
data Added previous value when changing value 2018-08-09 15:28:56 -04:00
device Put Android device check before Linux, because Android useragent always includes 'Linux' and Linux ua doesn't include Android 2018-06-07 10:15:44 +02:00
display Added hsv values, setFromHSV, udpateHSV, darken, lighten, brighten, saturate and desature methods. 2018-09-10 11:29:28 +01:00
dom More comprehensive AddToDom logic 2018-05-31 16:40:46 -04:00
events All systems now register themselves with the new PluginCache 2018-05-15 12:51:50 +01:00
gameobjects Fixed Rectangle hit area coordinates 2018-09-20 11:49:24 +01:00
geom Added Polygon.Smooth and exposed Polygon.Reverse 2018-09-06 00:16:56 +01:00
input If you destroyed a Game Object that had a custom cursor set during one of its input events the cursor didn't correctly reset. Fix #4033 2018-09-14 14:48:53 +01:00
loader jsdoc fix 2018-09-20 12:32:02 +01:00
math Transform.getWorldTransformMatrix has been recoded to iterate the transform parents correctly, applying the matrix multiplications as it goes. This (along with some changes in the Input Manager) fix the issue with Game Objects inside of Containers failing hit tests between certain angles. Fix #3920 2018-08-29 16:10:48 +01:00
physics Added more jsdocs 2018-09-13 08:09:44 +01:00
plugins Moved FB plugin behind build flag 2018-08-23 18:10:20 +01:00
polyfills Removed bind polyfill as it's in IE9+ anyway 2018-07-19 16:22:43 +01:00
renderer Cameras now emit prerender and postrender events if they are set to render to textures. 2018-09-14 15:53:06 +01:00
scene Added FB plugin conditional 2018-09-20 14:14:29 +01:00
sound Polished some DataManagerPlugin and EachActiveSoundCallback descriptions. 2018-05-23 08:18:49 +01:00
structs Correct Structs.Set#iterate docs 2018-08-22 13:06:50 -07:00
textures Rebind the source texture 2018-09-13 13:23:42 +01:00
tilemaps lint fix 2018-08-21 18:13:53 +01:00
time Added more jsdocs 2018-09-13 08:09:44 +01:00
tweens Added more jsdocs 2018-09-13 08:09:44 +01:00
utils eslint fixes 2018-08-03 19:37:42 +01:00
const.js Preparing for 3.14 work 2018-09-20 17:20:26 +01:00
phaser-arcade-physics.js Added fixed core build and updated AP config 2018-05-16 14:53:15 +01:00
phaser-core.js Added fixed core build and updated AP config 2018-05-16 14:53:15 +01:00
phaser.js Added FB plugin conditional 2018-09-20 14:14:29 +01:00