phaser/src
Richard Davey f7d2410a76 JSDoc fix
2019-06-27 13:04:14 +01:00
..
actions License link update 2019-05-10 16:15:04 +01:00
animations License link update 2019-05-10 16:15:04 +01:00
cache License link update 2019-05-10 16:15:04 +01:00
cameras Camera Manager will now listen for RESIZE event and resize full-sized cameras automatically 2019-06-06 15:57:51 +01:00
core Added support for a desynchronized context and alpha support in 2D 2019-06-04 19:13:49 +01:00
create License link update 2019-05-10 16:15:04 +01:00
curves License link update 2019-05-10 16:15:04 +01:00
data License link update 2019-05-10 16:15:04 +01:00
device License link update 2019-05-10 16:15:04 +01:00
display The default BaseShader vertex shader has a new uniform uResolution which is set during the Shader init and load to be the size of the Game Object to which the shader is bound. 2019-05-16 17:44:59 +01:00
dom License link update 2019-05-10 16:15:04 +01:00
events License link update 2019-05-10 16:15:04 +01:00
gameobjects Added glTexture property 2019-06-26 00:36:40 +01:00
geom JSDocs fix 2019-06-25 16:56:56 +01:00
input If you called Scene.destroy within a Game Object pointerdown or pointerup handler, it would cause the error "Cannot read property 'game' of null" if the event wasn't cancelled in your handler. It now checks if the manager is still there before accessing its property. Fix #4436 2019-06-27 01:13:27 +01:00
loader License link update 2019-05-10 16:15:04 +01:00
math Math.ToXY is a new mini function that will take a given index and return a Vector2 containing the x and y coordinates of that index within a grid. 2019-06-25 16:57:05 +01:00
physics Matter.Factory.constraint wouldn't allow a zero length constraint to be created due to a falsey check of the length argument. You can now set length to be any value, including zero, or leave it undefined to have it automatically calculated 2019-06-22 11:19:56 +01:00
plugins Warn when plugin entry is missing plugin property 2019-05-21 13:29:58 -07:00
polyfills Removed bind polyfill as it's in IE9+ anyway 2018-07-19 16:22:43 +01:00
renderer Better flip handling 2019-06-26 00:35:22 +01:00
scale The Scale Manager would throw the error 'TypeError: this.removeFullscreenTarget is not a function' when entering full-screen mode. It would still enter fullscreen, but the error would appear in the console. Fix #4605 2019-06-21 10:53:27 +01:00
scene Exit if scene was removed during create() 2019-06-14 13:00:13 -07:00
sound New decodeAudio method for decoding base64 audio into webaudio 2019-06-11 14:31:43 +01:00
structs License link update 2019-05-10 16:15:04 +01:00
textures Added isGLTexture property 2019-06-21 16:34:47 +01:00
tilemaps Fix bug where graphics methods were not renamed 2019-06-22 16:55:50 +10:00
time JSDocs fix 2019-06-25 16:56:56 +01:00
tweens JSDoc fix 2019-06-27 13:04:14 +01:00
utils Moved the Pick function to the object utils 2019-06-12 12:35:03 +01:00
const.js Moving to 3.19.0 dev 2019-06-20 10:09:09 +01:00
phaser-arcade-physics.js License link update 2019-05-10 16:15:04 +01:00
phaser-core.js License link update 2019-05-10 16:15:04 +01:00
phaser.js License link update 2019-05-10 16:15:04 +01:00