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actions
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License link update
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2019-05-10 16:15:04 +01:00 |
animations
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License link update
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2019-05-10 16:15:04 +01:00 |
cache
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License link update
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2019-05-10 16:15:04 +01:00 |
cameras
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Camera Manager will now listen for RESIZE event and resize full-sized cameras automatically
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2019-06-06 15:57:51 +01:00 |
core
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Added support for a desynchronized context and alpha support in 2D
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2019-06-04 19:13:49 +01:00 |
create
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License link update
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2019-05-10 16:15:04 +01:00 |
curves
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License link update
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2019-05-10 16:15:04 +01:00 |
data
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License link update
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2019-05-10 16:15:04 +01:00 |
device
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License link update
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2019-05-10 16:15:04 +01:00 |
display
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The default BaseShader vertex shader has a new uniform uResolution which is set during the Shader init and load to be the size of the Game Object to which the shader is bound.
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2019-05-16 17:44:59 +01:00 |
dom
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License link update
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2019-05-10 16:15:04 +01:00 |
events
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License link update
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2019-05-10 16:15:04 +01:00 |
gameobjects
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Added glTexture property
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2019-06-26 00:36:40 +01:00 |
geom
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JSDocs fix
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2019-06-25 16:56:56 +01:00 |
input
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If you called Scene.destroy within a Game Object pointerdown or pointerup handler, it would cause the error "Cannot read property 'game' of null" if the event wasn't cancelled in your handler. It now checks if the manager is still there before accessing its property. Fix #4436
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2019-06-27 01:13:27 +01:00 |
loader
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License link update
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2019-05-10 16:15:04 +01:00 |
math
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Math.ToXY is a new mini function that will take a given index and return a Vector2 containing the x and y coordinates of that index within a grid.
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2019-06-25 16:57:05 +01:00 |
physics
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Matter.Factory.constraint wouldn't allow a zero length constraint to be created due to a falsey check of the length argument. You can now set length to be any value, including zero, or leave it undefined to have it automatically calculated
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2019-06-22 11:19:56 +01:00 |
plugins
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Warn when plugin entry is missing plugin property
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2019-05-21 13:29:58 -07:00 |
polyfills
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Removed bind polyfill as it's in IE9+ anyway
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2018-07-19 16:22:43 +01:00 |
renderer
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Better flip handling
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2019-06-26 00:35:22 +01:00 |
scale
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The Scale Manager would throw the error 'TypeError: this.removeFullscreenTarget is not a function' when entering full-screen mode. It would still enter fullscreen, but the error would appear in the console. Fix #4605
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2019-06-21 10:53:27 +01:00 |
scene
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Exit if scene was removed during create()
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2019-06-14 13:00:13 -07:00 |
sound
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New decodeAudio method for decoding base64 audio into webaudio
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2019-06-11 14:31:43 +01:00 |
structs
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License link update
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2019-05-10 16:15:04 +01:00 |
textures
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Added isGLTexture property
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2019-06-21 16:34:47 +01:00 |
tilemaps
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Fix bug where graphics methods were not renamed
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2019-06-22 16:55:50 +10:00 |
time
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JSDocs fix
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2019-06-25 16:56:56 +01:00 |
tweens
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JSDoc fix
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2019-06-27 13:04:14 +01:00 |
utils
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Moved the Pick function to the object utils
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2019-06-12 12:35:03 +01:00 |
const.js
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Moving to 3.19.0 dev
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2019-06-20 10:09:09 +01:00 |
phaser-arcade-physics.js
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License link update
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2019-05-10 16:15:04 +01:00 |
phaser-core.js
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License link update
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2019-05-10 16:15:04 +01:00 |
phaser.js
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License link update
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2019-05-10 16:15:04 +01:00 |