phaser/v3/src/gameobjects/text/static
2017-12-13 15:04:57 -06:00
..
Text.js Port v2 text wrapping functions to Text 2017-12-13 15:04:57 -06:00
TextCanvasRenderer.js All Game Objects now use GameObject.RENDER_MASK to compare against instead of a local property. 2017-09-13 00:58:25 +01:00
TextCreator.js Padding now passed in the style object and avoids double call to updateText 2017-12-01 03:11:23 +00:00
TextFactory.js Refactored the GameObjectFactory so it's now populated by the GameObjects directly, avoids globbing all GOs into it 2017-09-14 01:32:10 +01:00
TextRender.js The Canvas and WebGL Renderers are now included based on Webpack feature flags, allowing us to build a 'WebGL only' or 'Canvas only' version of Phaser 3. 2017-09-13 15:28:17 +01:00
TextWebGLRenderer.js Fix [.Offscreen-For-WebGL-XXXXXXXX] render error 2017-09-17 18:53:31 +03:00