mirror of
https://github.com/photonstorm/phaser
synced 2024-12-19 09:34:02 +00:00
91 lines
3.5 KiB
JavaScript
91 lines
3.5 KiB
JavaScript
/// <reference path="../_definitions.ts" />
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/**
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* Phaser - Net
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*
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*
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*/
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var Phaser;
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(function (Phaser) {
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var Net = (function () {
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/**
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* Net constructor
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*/
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function Net(game) {
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this.game = game;
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}
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Net.prototype.checkDomainName = /**
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* Compares the given domain name against the hostname of the browser containing the game.
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* If the domain name is found it returns true.
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* You can specify a part of a domain, for example 'google' would match 'google.com', 'google.co.uk', etc.
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* Do not include 'http://' at the start.
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*/
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function (domain) {
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return window.location.hostname.indexOf(domain) !== -1;
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};
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Net.prototype.updateQueryString = /**
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* Updates a value on the Query String and returns it in full.
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* If the value doesn't already exist it is set.
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* If the value exists it is replaced with the new value given. If you don't provide a new value it is removed from the query string.
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* Optionally you can redirect to the new url, or just return it as a string.
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*/
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function (key, value, redirect, url) {
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if (typeof redirect === "undefined") { redirect = false; }
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if (typeof url === "undefined") { url = ''; }
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if(url == '') {
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url = window.location.href;
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}
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var output = '';
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var re = new RegExp("([?|&])" + key + "=.*?(&|#|$)(.*)", "gi");
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if(re.test(url)) {
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if(typeof value !== 'undefined' && value !== null) {
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output = url.replace(re, '$1' + key + "=" + value + '$2$3');
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} else {
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output = url.replace(re, '$1$3').replace(/(&|\?)$/, '');
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}
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} else {
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if(typeof value !== 'undefined' && value !== null) {
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var separator = url.indexOf('?') !== -1 ? '&' : '?';
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var hash = url.split('#');
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url = hash[0] + separator + key + '=' + value;
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if(hash[1]) {
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url += '#' + hash[1];
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}
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output = url;
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} else {
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output = url;
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}
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}
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if(redirect) {
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window.location.href = output;
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} else {
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return output;
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}
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};
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Net.prototype.getQueryString = /**
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* Returns the Query String as an object.
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* If you specify a parameter it will return just the value of that parameter, should it exist.
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*/
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function (parameter) {
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if (typeof parameter === "undefined") { parameter = ''; }
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var output = {
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};
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var keyValues = location.search.substring(1).split('&');
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for(var i in keyValues) {
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var key = keyValues[i].split('=');
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if(key.length > 1) {
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if(parameter && parameter == this.decodeURI(key[0])) {
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return this.decodeURI(key[1]);
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} else {
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output[this.decodeURI(key[0])] = this.decodeURI(key[1]);
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}
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}
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}
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return output;
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};
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Net.prototype.decodeURI = function (value) {
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return decodeURIComponent(value.replace(/\+/g, " "));
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};
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return Net;
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})();
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Phaser.Net = Net;
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})(Phaser || (Phaser = {}));
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