mirror of
https://github.com/photonstorm/phaser
synced 2024-12-20 01:55:45 +00:00
22 lines
582 B
JavaScript
22 lines
582 B
JavaScript
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var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create });
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function preload() {
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game.load.image('space', 'assets/misc/starfield.png', 138, 15);
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game.load.image('logo', 'assets/sprites/phaser2.png');
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}
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function create() {
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game.add.tileSprite(0, 0, 800, 600, 'space');
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var sprite = game.add.sprite(game.world.centerX, game.world.centerY, 'logo');
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sprite.anchor.setTo(0.5, 0.5);
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sprite.alpha = 0;
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game.add.tween(sprite).to( { alpha: 1 }, 2000, Phaser.Easing.Linear.None, true, 0, 1000, true);
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}
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