phaser/v3/src
photonstorm f303996f07 Removed ability to set alpha per animation frame (you do it via onUpdate if needed)
Added showOnStart and hideOnComplete config options to set visible state of sprite.
2017-04-10 14:38:44 +01:00
..
actions Added PlayAnimation action. 2017-04-08 01:59:44 +01:00
animation Removed ability to set alpha per animation frame (you do it via onUpdate if needed) 2017-04-10 14:38:44 +01:00
boot Animation Manager boot state call. 2017-04-04 23:58:45 +01:00
cache Game Cache added and tests written and working. 2017-01-30 16:56:04 +00:00
camera camera follow 2017-03-13 15:17:14 -03:00
canvas New canvas GetContext function. 2017-02-07 18:44:35 +00:00
components Effect Layer 2017-04-06 22:49:15 -03:00
device Removed global scene graph. New system works with camera system 2017-02-20 21:38:22 -03:00
dom New Graphics.Color functions (in preparation for doing State background color management) 2017-02-09 14:48:25 +00:00
events Finished off Key Combo support. All config options now working correctly. 2017-02-21 23:01:05 +00:00
gameobjects Added PlayAnimation action. 2017-04-08 01:59:44 +01:00
geom Fixed typo in RectToTriangle and added in easy bounding box escape checks. 2017-04-04 01:22:23 +01:00
graphics Export correct color values. 2017-03-08 22:50:00 +00:00
input Fixed issue with component private vars being shared. 2017-02-24 01:45:24 +00:00
loader Added ability to load HTML files into textures. 2017-04-04 14:54:22 +01:00
math Added Layer actions for create, createMultiple, rotation around a fixed point, rotation by distance, and positioning around a circle. 2017-03-28 03:09:59 +01:00
physics Merged in Matter.js 2017-03-08 23:53:58 +00:00
polyfills Added new Dynamic FX Generator. 2017-01-11 04:38:15 +00:00
renderer Fixed clearing render target issue 2017-04-07 02:06:55 -03:00
sound Moved GetObjectValue into utils/object 2017-02-04 05:39:37 +00:00
state Loader shouldn't append a hypen for multi-atlases. 2017-04-08 01:13:38 +01:00
structs Fixed issue in Set. 2017-03-27 16:59:58 +01:00
textures Resource clean up and adapted batches to allow shader swapping 2017-04-05 19:01:44 -03:00
time Refactoring Game Loop to include MasterClock and State data packages. 2017-02-17 01:43:55 +00:00
utils Added generateFrameNames method and reduced in size. 2017-04-05 04:18:08 +01:00
checksum.js Removed ability to set alpha per animation frame (you do it via onUpdate if needed) 2017-04-10 14:38:44 +01:00
const.js RTL boolean. 2017-03-21 21:08:30 +00:00
phaser.js Animations working :) 2017-04-05 01:15:53 +01:00