phaser/src/renderer/webgl/shaders
2020-12-04 15:29:55 +00:00
..
src Remove un-used shader 2020-12-04 15:29:55 +00:00
AddBlend-frag.js Added new utility shaders 2020-11-11 09:35:02 +00:00
BitmapMask-frag.js Tidy up shader code 2020-11-11 09:39:33 +00:00
BitmapMask-vert.js Tidy up shader code 2020-11-11 09:39:33 +00:00
ColorMatrix-frag.js Updated shaders 2020-11-13 17:31:00 +00:00
Copy-frag.js Updated shaders 2020-11-13 17:31:00 +00:00
Graphics-frag.js Tidy up shader code 2020-11-11 09:39:33 +00:00
Graphics-vert.js New simplified Graphics shaders 2020-11-03 11:31:32 +00:00
Light-frag.js finished updating culling system 2020-09-18 17:16:52 +02:00
LinearBlend-frag.js Added new utility shaders 2020-11-11 09:35:02 +00:00
Mesh-frag.js Merged the Layer3D Game Object and pipeline back in for now 2020-10-07 17:44:36 +01:00
Mesh-vert.js Merged the Layer3D Game Object and pipeline back in for now 2020-10-07 17:44:36 +01:00
Multi-frag.js Tidy up shader code 2020-11-11 09:39:33 +00:00
Multi-vert.js Tidy up shader code 2020-11-11 09:39:33 +00:00
PointLight-frag.js Factor in Camera Zoom to radius 2020-12-03 12:52:12 +00:00
PointLight-vert.js Removed Light Layer and moved Point Light to its own Game Object 2020-12-02 13:48:38 +00:00
PostFX-frag.js Tidy up shader code 2020-11-11 09:39:33 +00:00
Quad-vert.js Updated shaders 2020-11-13 17:31:00 +00:00
Single-frag.js Tidy up shader code 2020-11-11 09:39:33 +00:00
Single-vert.js No longer use uViewMatrix or uModelMatrix 2020-10-29 14:37:52 +00:00