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actions
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
animations
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Fixed lint errors
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2022-05-10 17:06:53 +01:00 |
cache
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
cameras
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Typo
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2022-08-23 17:37:46 +01:00 |
core
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Merge pull request #6213 from vzhou842/delta-smoothing-max-fix
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2022-09-07 18:26:20 +01:00 |
create
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
curves
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
data
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
device
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Remove console.log
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2022-08-18 18:24:08 +01:00 |
display
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Added missing property
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2022-08-24 14:51:45 +01:00 |
dom
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Switch setTimeout order to avoid double-length frames
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2022-08-31 17:11:01 +01:00 |
events
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
gameobjects
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Rope and Video already on update list
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2022-09-10 08:44:43 -07:00 |
geom
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
input
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Update KeyboardPlugin.js
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2022-05-27 18:54:41 +01:00 |
loader
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Removed log
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2022-08-19 16:44:51 +01:00 |
math
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fix: Wrap documentation
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2022-07-28 15:42:18 +01:00 |
physics
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Destroy debugGraphic also
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2022-08-18 17:25:32 -07:00 |
plugins
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
polyfills
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1, add missing polyfill for IE9,10
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2021-12-21 17:09:55 +08:00 |
renderer
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Merge pull request #6202 from samme/fix/render-texture-snapshot-pixel-alpha
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2022-09-05 18:34:03 +01:00 |
scale
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Fixed version number
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2022-06-09 12:11:24 +01:00 |
scene
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The SceneManager.moveAbove and moveBelow methods didn't check the order of the Scenes being moved, so moved them even if one was already above / below the other. Both methods now check the indexes first. Fix #6040
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2022-05-06 17:00:59 +01:00 |
sound
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Fix path
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2022-09-20 22:24:27 +01:00 |
structs
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Game Objects that were created and destroyed (or moved to Containers) in the same frame were not correctly removed from the UpdateList. Fix #5803 #5817 #5818 #6052
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2022-06-07 16:43:56 +01:00 |
textures
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The TextureManager.addSpriteSheet method will now allow you to pass in a Phaser Texture as the 2nd parameter. This allows you to add sprite sheet data to textures that came from external sources, such as SVG files or canvas elements.
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2022-09-15 22:30:59 +01:00 |
tilemaps
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Lint fix
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2022-09-20 22:23:09 +01:00 |
time
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
tweens
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BaseTween and TweenChain available from Phaser.Tweens
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2022-09-23 20:53:51 +02:00 |
utils
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Utils.Array.Flatten is a new function that will return a flattened version of an array, regardless of how deeply-nested it is.
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2022-07-26 18:34:04 +01:00 |
const.js
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Preparing for 3.60 Beta 10
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2022-06-07 17:54:19 +01:00 |
phaser-arcade-physics.js
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
phaser-core.js
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
phaser-ie9.js
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
phaser.js
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |