phaser/src/gameobjects/bitmaptext
2020-07-30 18:23:50 +01:00
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dynamic Uses setGameObject to support Light2D 2020-07-16 15:15:48 +01:00
static Update BitmapTextWebGLRenderer.js 2020-07-30 18:23:50 +01:00
typedefs Fixed descriptions 2020-07-30 18:23:45 +01:00
const.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
GetBitmapTextSize.js The GetBitmapTextSize and BitmapText.getTextBounds functions have a new boolean parameter includeChars. When set to true it will include a characters array in the returned bounds object that contains the scaled position coordinates of each character in the BitmapText, which you could use for tasks such as determining which character of the object was clicked. 2020-07-30 15:14:25 +01:00
ParseFromAtlas.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
ParseRetroFont.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
ParseXMLBitmapFont.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
RetroFont.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00