phaser/src/input
Richard Davey ee30dd634a Merge pull request #831 from woutercommandeur/dev
Add movement data for pointerlocked mouse
2014-05-19 11:48:25 +01:00
..
Gamepad.js jsdoc updates. 2014-05-09 16:39:45 +01:00
GamepadButton.js Updated version to 2.0.0 (fixes npm install issue #476) 2014-02-24 12:00:28 +00:00
Input.js Input.addMoveCallback allows you to bind as many callbacks as you like to the DOM move events (Input.setMoveCallback is now flagged as deprecated) 2014-05-14 03:01:24 +01:00
InputHandler.js If an object was drag enabled with bringToTop, the onDragStop event wouldn't fire until the mouse was next moved (thanks @alpera, fix #813) 2014-05-14 02:42:55 +01:00
Key.js Key.justPressed and justReleased incorrectly set the delay value to 2500ms. Now defaults to 50ms (thanks @draklaw, fix #797) 2014-05-14 00:24:09 +01:00
Keyboard.js Key.justPressed and justReleased incorrectly set the delay value to 2500ms. Now defaults to 50ms (thanks @draklaw, fix #797) 2014-05-14 00:24:09 +01:00
Mouse.js mouseout handler 2014-05-14 22:56:42 +01:00
MSPointer.js Trim trailing whitespace. 2014-03-25 14:56:04 -07:00
Pointer.js Only update movement when mouse is locked 2014-05-17 12:01:40 +02:00
SinglePad.js Trim trailing whitespace. 2014-03-25 14:56:04 -07:00
Touch.js jshint fix 2014-05-15 15:38:28 +01:00