mirror of
https://github.com/photonstorm/phaser
synced 2024-11-24 05:33:35 +00:00
70 lines
1.8 KiB
TypeScript
70 lines
1.8 KiB
TypeScript
/// <reference path="../../Phaser/Game.ts" />
|
|
|
|
(function () {
|
|
|
|
var myGame = new Phaser.Game(this, 'game', 800, 600, init, create, update);
|
|
|
|
function init() {
|
|
|
|
myGame.world.setSize(3000, 3000);
|
|
|
|
myGame.loader.addImageFile('car', 'assets/sprites/car.png');
|
|
myGame.loader.addImageFile('coin', 'assets/sprites/coin.png');
|
|
myGame.loader.addImageFile('melon', 'assets/sprites/melon.png');
|
|
|
|
myGame.loader.load();
|
|
|
|
}
|
|
|
|
var cam2: Phaser.Camera;
|
|
|
|
function create() {
|
|
|
|
for (var i = 0; i < 1000; i++)
|
|
{
|
|
myGame.add.sprite(Math.random() * 3000, Math.random() * 3000, 'melon');
|
|
}
|
|
|
|
myGame.camera.setPosition(16, 80);
|
|
myGame.camera.setSize(320, 320);
|
|
myGame.camera.showBorder = true;
|
|
myGame.camera.borderColor = 'rgb(255,0,0)';
|
|
|
|
cam2 = myGame.add.camera(380, 100, 400, 400);
|
|
//cam2.transparent = false;
|
|
//cam2.backgroundColor = 'rgb(20,20,20)';
|
|
cam2.showBorder = true;
|
|
cam2.borderColor = 'rgb(255,255,0)';
|
|
|
|
}
|
|
|
|
function update() {
|
|
|
|
myGame.camera.renderDebugInfo(16, 16);
|
|
cam2.renderDebugInfo(200, 16);
|
|
|
|
if (myGame.input.keyboard.isDown(Phaser.Keyboard.LEFT))
|
|
{
|
|
myGame.camera.scroll.x -= 4;
|
|
cam2.scroll.x -= 2;
|
|
}
|
|
else if (myGame.input.keyboard.isDown(Phaser.Keyboard.RIGHT))
|
|
{
|
|
myGame.camera.scroll.x += 4;
|
|
cam2.scroll.x += 2;
|
|
}
|
|
|
|
if (myGame.input.keyboard.isDown(Phaser.Keyboard.UP))
|
|
{
|
|
myGame.camera.scroll.y -= 4;
|
|
cam2.scroll.y -= 2;
|
|
}
|
|
else if (myGame.input.keyboard.isDown(Phaser.Keyboard.DOWN))
|
|
{
|
|
myGame.camera.scroll.y += 4;
|
|
cam2.scroll.y += 2;
|
|
}
|
|
|
|
}
|
|
|
|
})();
|