phaser/plugins/spine/src
2020-09-17 18:06:59 +01:00
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container Spine Plugin updated for Beta 6 2020-09-11 16:53:50 +01:00
events Updated date 2020-08-25 15:36:08 +01:00
gameobject Make defaults match JSDocs 2020-09-17 18:06:59 +01:00
runtimes New Spine 3.8.95 runtimes 2020-08-25 13:28:34 +01:00
SpineFile.js The SpineFile will no longer throw a warning if adding a texture into the Texture Manager that already exists. This allows you to have multiple Spine JSON use the same texture file, however, it also means you now get no warning if you accidentally load a texture that exists, so be careful with your keys! Fix #4947 2020-08-26 00:14:16 +01:00
SpinePlugin.js The Spine Plugin destroy method will now no longer remove the Game Objects from the Game Object Factory, or dispose of the Scene Renderer. This means when a Scene is destroyed, it will keep the Game Objects in the factory for other Scene's to use. Fix #5279 2020-09-01 10:46:22 +01:00