phaser/src/gameobjects/components
2020-09-07 11:52:37 +01:00
..
Alpha.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
AlphaSingle.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
AnimationState.js Catch stops 2020-09-07 11:52:37 +01:00
BlendMode.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
ComputedSize.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Crop.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Depth.js Docs: Depth#depth and Depth#setDepth() 2020-05-25 09:20:42 -07:00
Flip.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
GetBounds.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
index.js Renamed to AnimationState for clarity. 2020-09-05 11:45:00 +01:00
Mask.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Origin.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
PathFollower.js Fix spelling mistake 2020-04-27 10:13:15 +01:00
Pipeline.js Updated to use MultiPipeline 2020-08-21 16:14:59 +01:00
ScrollFactor.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Size.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Texture.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
TextureCrop.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Tint.js Use GetColorFromValue 2020-08-03 10:49:05 +01:00
ToJSON.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Transform.js Transform.getLocalPoint is a new method, available on all Game Objects, that takes an x / y pair and translates them into the local space of the Game Object, factoring in parent transforms and display origins. 2020-07-31 10:28:09 +01:00
TransformMatrix.js Added getXRound and getYRound 2020-07-31 15:45:55 +01:00
Visible.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00