phaser/docs/Phaser.Button.html
2013-10-25 17:30:37 +01:00

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<h1 class="page-title">Class: Button</h1>
<section>
<header>
<h2>
<span class="ancestors"><a href="Phaser.html">Phaser</a>.</span>
Button
</h2>
<div class="class-description"><p>Phaser.Button</p></div>
</header>
<article>
<div class="container-overview">
<dt>
<h4 class="name" id="Button"><span class="type-signature"></span>new Button<span class="signature">(game, <span class="optional">x</span>, <span class="optional">y</span>, <span class="optional">key</span>, <span class="optional">callback</span>, <span class="optional">callbackContext</span>, <span class="optional">overFrame</span>, <span class="optional">outFrame</span>, <span class="optional">downFrame</span>)</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Create a new &lt;code&gt;Button&lt;/code&gt; object.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th>Argument</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>game</code></td>
<td class="type">
<span class="param-type"><a href="Phaser.Game.html">Phaser.Game</a></span>
</td>
<td class="attributes">
</td>
<td class="description last"><p>Current game instance.</p></td>
</tr>
<tr>
<td class="name"><code>x</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="description last"><p>X position of the button.</p></td>
</tr>
<tr>
<td class="name"><code>y</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="description last"><p>Y position of the button.</p></td>
</tr>
<tr>
<td class="name"><code>key</code></td>
<td class="type">
<span class="param-type">string</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="description last"><p>The image key as defined in the Game.Cache to use as the texture for this button.</p></td>
</tr>
<tr>
<td class="name"><code>callback</code></td>
<td class="type">
<span class="param-type">function</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="description last"><p>The function to call when this button is pressed</p></td>
</tr>
<tr>
<td class="name"><code>callbackContext</code></td>
<td class="type">
<span class="param-type">object</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="description last"><p>The context in which the callback will be called (usually 'this')</p></td>
</tr>
<tr>
<td class="name"><code>overFrame</code></td>
<td class="type">
<span class="param-type">string</span>
|
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="description last"><p>This is the frame or frameName that will be set when this button is in an over state. Give either a number to use a frame ID or a string for a frame name.</p></td>
</tr>
<tr>
<td class="name"><code>outFrame</code></td>
<td class="type">
<span class="param-type">string</span>
|
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="description last"><p>This is the frame or frameName that will be set when this button is in an out state. Give either a number to use a frame ID or a string for a frame name.</p></td>
</tr>
<tr>
<td class="name"><code>downFrame</code></td>
<td class="type">
<span class="param-type">string</span>
|
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="description last"><p>This is the frame or frameName that will be set when this button is in a down state. Give either a number to use a frame ID or a string for a frame name.</p></td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Button.js.html">gameobjects/Button.js</a>, <a href="Button.js.html#sunlight-1-line-23">line 23</a>
</li></ul></dd>
</dl>
</dd>
</div>
<h3 class="subsection-title">Members</h3>
<dl>
<dt>
<h4 class="name" id="onInputDown"><span class="type-signature"></span>onInputDown<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>onInputDown</code></td>
<td class="type">
<span class="param-type"><a href="Phaser.Signal.html">Phaser.Signal</a></span>
</td>
<td class="description last"><p>Description.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Button.js.html">gameobjects/Button.js</a>, <a href="Button.js.html#sunlight-1-line-108">line 108</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="onInputOut"><span class="type-signature"></span>onInputOut<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>onInputOut</code></td>
<td class="type">
<span class="param-type"><a href="Phaser.Signal.html">Phaser.Signal</a></span>
</td>
<td class="description last"><p>Description.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Button.js.html">gameobjects/Button.js</a>, <a href="Button.js.html#sunlight-1-line-103">line 103</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="onInputOver"><span class="type-signature"></span>onInputOver<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>onInputOver</code></td>
<td class="type">
<span class="param-type"><a href="Phaser.Signal.html">Phaser.Signal</a></span>
</td>
<td class="description last"><p>Description.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Button.js.html">gameobjects/Button.js</a>, <a href="Button.js.html#sunlight-1-line-98">line 98</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="onInputUp"><span class="type-signature"></span>onInputUp<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>onInputUp</code></td>
<td class="type">
<span class="param-type"><a href="Phaser.Signal.html">Phaser.Signal</a></span>
</td>
<td class="description last"><p>Description.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Button.js.html">gameobjects/Button.js</a>, <a href="Button.js.html#sunlight-1-line-113">line 113</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="type"><span class="type-signature"></span>type<span class="type-signature"></span></h4>
</dt>
<dd>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>type</code></td>
<td class="type">
<span class="param-type">Description</span>
</td>
<td class="description last"><p>Description.</p></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Button.js.html">gameobjects/Button.js</a>, <a href="Button.js.html#sunlight-1-line-36">line 36</a>
</li></ul></dd>
</dl>
</dd>
</dl>
<h3 class="subsection-title">Methods</h3>
<dl>
<dt>
<h4 class="name" id="onInputDownHandler"><span class="type-signature"></span>onInputDownHandler<span class="signature">(pointer)</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Description.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>pointer</code></td>
<td class="type">
<span class="param-type">Description</span>
</td>
<td class="description last"><p>Description.</p></td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Button.js.html">gameobjects/Button.js</a>, <a href="Button.js.html#sunlight-1-line-270">line 270</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="onInputOutHandler"><span class="type-signature"></span>onInputOutHandler<span class="signature">(pointer)</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Description.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>pointer</code></td>
<td class="type">
<span class="param-type">Description</span>
</td>
<td class="description last"><p>Description.</p></td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Button.js.html">gameobjects/Button.js</a>, <a href="Button.js.html#sunlight-1-line-244">line 244</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="onInputOverHandler"><span class="type-signature"></span>onInputOverHandler<span class="signature">(pointer)</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Description.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>pointer</code></td>
<td class="type">
<span class="param-type">Description</span>
</td>
<td class="description last"><p>Description.</p></td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Button.js.html">gameobjects/Button.js</a>, <a href="Button.js.html#sunlight-1-line-218">line 218</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="onInputUpHandler"><span class="type-signature"></span>onInputUpHandler<span class="signature">(pointer)</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Description.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>pointer</code></td>
<td class="type">
<span class="param-type">Description</span>
</td>
<td class="description last"><p>Description.</p></td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
<dd class="tag-source"><ul class="dummy"><li>
<a href="Button.js.html">gameobjects/Button.js</a>, <a href="Button.js.html#sunlight-1-line-296">line 296</a>
</li></ul></dd>
</dl>
</dd>
<dt>
<h4 class="name" id="setFrames"><span class="type-signature"></span>setFrames<span class="signature">(<span class="optional">overFrame</span>, <span class="optional">outFrame</span>, <span class="optional">downFrame</span>)</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Used to manually set the frames that will be used for the different states of the button
exactly like setting them in the constructor.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th>Argument</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>overFrame</code></td>
<td class="type">
<span class="param-type">string</span>
|
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="description last"><p>This is the frame or frameName that will be set when this button is in an over state. Give either a number to use a frame ID or a string for a frame name.</p></td>
</tr>
<tr>
<td class="name"><code>outFrame</code></td>
<td class="type">
<span class="param-type">string</span>
|
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="description last"><p>This is the frame or frameName that will be set when this button is in an out state. Give either a number to use a frame ID or a string for a frame name.</p></td>
</tr>
<tr>
<td class="name"><code>downFrame</code></td>
<td class="type">
<span class="param-type">string</span>
|
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="description last"><p>This is the frame or frameName that will be set when this button is in a down state. Give either a number to use a frame ID or a string for a frame name.</p></td>
</tr>
</tbody>
</table>
<dl class="details">
<dt class="tag-source">Source:</dt>
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<a href="Button.js.html">gameobjects/Button.js</a>, <a href="Button.js.html#sunlight-1-line-137">line 137</a>
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