mirror of
https://github.com/photonstorm/phaser
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HTML
1268 lines
No EOL
18 KiB
HTML
<!DOCTYPE html>
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<title>Phaser Global</title>
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<a href="Phaser.Animation.html">Animation</a>
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<a href="Phaser.Color.html">Color</a>
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<a href="Phaser.Easing.html">Easing</a>
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<a href="Phaser.Easing.Quadratic.html">Quadratic</a>
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<a href="Phaser.Easing.Quartic.html">Quartic</a>
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<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
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<a href="Phaser.Ellipse.html">Ellipse</a>
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<a href="Phaser.Events.html">Events</a>
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<a href="Phaser.Filter.html">Filter</a>
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<a href="Phaser.Frame.html">Frame</a>
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<a href="Phaser.FrameData.html">FrameData</a>
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<a href="Phaser.Game.html">Game</a>
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<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
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<a href="Phaser.Group.html">Group</a>
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<a href="Phaser.Input.html">Input</a>
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<a href="Phaser.InputHandler.html">InputHandler</a>
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<a href="Phaser.Key.html">Key</a>
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<a href="Phaser.Keyboard.html">Keyboard</a>
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</li>
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<a href="Phaser.Line.html">Line</a>
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<a href="Phaser.LinkedList.html">LinkedList</a>
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<a href="Phaser.Loader.html">Loader</a>
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<a href="Phaser.LoaderParser.html">LoaderParser</a>
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<a href="Phaser.Math.html">Math</a>
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<a href="Phaser.Mouse.html">Mouse</a>
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<a href="Phaser.MSPointer.html">MSPointer</a>
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</li>
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<li>
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<a href="Phaser.Net.html">Net</a>
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</li>
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<li>
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<a href="Phaser.Particles.html">Particles</a>
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</li>
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<li>
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<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
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</li>
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<li>
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<a href="Phaser.Physics.html">Physics</a>
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</li>
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<li>
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<a href="Phaser.Physics.Arcade.html">Arcade</a>
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</li>
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<li>
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<a href="Phaser.Plugin.html">Plugin</a>
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</li>
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<li>
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<a href="Phaser.PluginManager.html">PluginManager</a>
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</li>
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<li>
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<a href="Phaser.Point.html">Point</a>
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</li>
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<li>
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<a href="Phaser.Pointer.html">Pointer</a>
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</li>
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<li>
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<a href="Phaser.Polygon.html">Polygon</a>
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</li>
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<li>
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<a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a>
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</li>
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<li>
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<a href="Phaser.Rectangle.html">Rectangle</a>
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</li>
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<li>
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<a href="Phaser.RenderTexture.html">RenderTexture</a>
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</li>
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<li>
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<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
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</li>
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<li>
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<a href="Phaser.Signal.html">Signal</a>
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</li>
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<li>
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<a href="Phaser.SinglePad.html">SinglePad</a>
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</li>
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<li>
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<a href="Phaser.Sound.html">Sound</a>
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</li>
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<li>
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<a href="Phaser.SoundManager.html">SoundManager</a>
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</li>
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<li>
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<a href="Phaser.Sprite.html">Sprite</a>
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</li>
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<li>
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<a href="Phaser.SpriteBatch.html">SpriteBatch</a>
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</li>
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<li>
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<a href="Phaser.Stage.html">Stage</a>
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</li>
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<li>
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<a href="Phaser.StageScaleMode.html">StageScaleMode</a>
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</li>
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<li>
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<a href="Phaser.State.html">State</a>
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</li>
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<li>
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<a href="Phaser.StateManager.html">StateManager</a>
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</li>
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<li>
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<a href="Phaser.Text.html">Text</a>
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</li>
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<li>
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<a href="Phaser.Tile.html">Tile</a>
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<li>
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<a href="Phaser.Tilemap.html">Tilemap</a>
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<li>
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<a href="Phaser.TilemapLayer.html">TilemapLayer</a>
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<li>
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<a href="Phaser.TilemapParser.html">TilemapParser</a>
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</li>
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<li>
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<a href="Phaser.Tileset.html">Tileset</a>
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</li>
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<li>
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<a href="Phaser.TileSprite.html">TileSprite</a>
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</li>
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<li>
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<a href="Phaser.Time.html">Time</a>
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</li>
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<li>
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<a href="Phaser.Timer.html">Timer</a>
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</li>
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<li>
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<a href="Phaser.TimerEvent.html">TimerEvent</a>
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<li>
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<a href="Phaser.Touch.html">Touch</a>
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<li>
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<a href="Phaser.Tween.html">Tween</a>
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</li>
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<li>
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<a href="Phaser.TweenManager.html">TweenManager</a>
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</li>
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<li>
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<a href="Phaser.Utils.html">Utils</a>
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</li>
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<li>
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<a href="Phaser.Utils.Debug.html">Debug</a>
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<li>
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<a href="Phaser.World.html">World</a>
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<li>
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<a href="SignalBinding.html">SignalBinding</a>
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</ul>
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<li class="dropdown">
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<a href="global.html" class="dropdown-toggle" data-toggle="dropdown">Global<b
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class="caret"></b></a>
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<ul class="dropdown-menu ">
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<li>
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<a href="global.html#canUseNewCanvasBlendModes">canUseNewCanvasBlendModes</a>
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</li>
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<li>
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<a href="global.html#getBounds">getBounds</a>
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<li>
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<a href="global.html#getNextPowerOfTwo">getNextPowerOfTwo</a>
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</li>
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<li>
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<a href="global.html#hex2rgb">hex2rgb</a>
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</li>
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<li>
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<a href="global.html#hitTest">hitTest</a>
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</li>
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<li>
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<a href="global.html#rgb2hex">rgb2hex</a>
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</li>
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</ul>
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</li>
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</ul>
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</div>
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</div>
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<div class="row-fluid">
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<div class="span8">
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<div id="main">
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<h1 class="page-title">Global</h1>
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<section>
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<header>
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<h2>
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</h2>
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</header>
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<article>
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<div class="container-overview">
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<dl class="details">
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</dl>
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</div>
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<h3 class="subsection-title">Methods</h3>
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<dl>
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<dt>
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<h4 class="name" id="canUseNewCanvasBlendModes"><span class="type-signature"></span>canUseNewCanvasBlendModes<span class="signature">()</span><span class="type-signature"> → {Boolean}</span></h4>
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</dt>
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<dd>
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<div class="description">
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<p>Checks whether the Canvas BlendModes are supported by the current browser</p>
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</div>
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<dl class="details">
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
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<a href="Utils.js.html">utils/Utils.js</a>, <a href="Utils.js.html#sunlight-1-line-220">line 220</a>
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</li></ul></dd>
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</dl>
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<h5>Returns:</h5>
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<div class="param-desc">
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<p>whether they are supported</p>
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</div>
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<dl>
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<dt>
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Type
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</dt>
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<dd>
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<span class="param-type">Boolean</span>
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</dd>
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</dl>
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</dd>
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<dt>
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<h4 class="name" id="getBounds"><span class="type-signature"></span>getBounds<span class="signature">()</span><span class="type-signature"> → {<a href="Phaser.Rectangle.html">Phaser.Rectangle</a>}</span></h4>
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</dt>
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<dd>
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<div class="description">
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<p>Returns the framing rectangle of the ellipse as a Phaser.Rectangle object.</p>
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</div>
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<dl class="details">
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
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<a href="Ellipse.js.html">geom/Ellipse.js</a>, <a href="Ellipse.js.html#sunlight-1-line-283">line 283</a>
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</li></ul></dd>
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</dl>
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<h5>Returns:</h5>
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<div class="param-desc">
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<p>The framing rectangle</p>
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</div>
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<dl>
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<dt>
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Type
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</dt>
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<dd>
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<span class="param-type"><a href="Phaser.Rectangle.html">Phaser.Rectangle</a></span>
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</dd>
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</dl>
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</dd>
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<dt>
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<h4 class="name" id="getNextPowerOfTwo"><span class="type-signature"></span>getNextPowerOfTwo<span class="signature">(number)</span><span class="type-signature"> → {Number}</span></h4>
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</dt>
|
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<dd>
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<div class="description">
|
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<p>Given a number, this function returns the closest number that is a power of two
|
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this function is taken from Starling Framework as its pretty neat ;)</p>
|
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</div>
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<h5>Parameters:</h5>
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<table class="params table table-striped">
|
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<thead>
|
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<tr>
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<th>Name</th>
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<th>Type</th>
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<th class="last">Description</th>
|
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</tr>
|
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</thead>
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<tbody>
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<tr>
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<td class="name"><code>number</code></td>
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<td class="type">
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|
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<span class="param-type">Number</span>
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</td>
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<td class="description last"></td>
|
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</tr>
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</tbody>
|
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</table>
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<dl class="details">
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<dt class="tag-source">Source:</dt>
|
|
<dd class="tag-source"><ul class="dummy"><li>
|
|
<a href="Utils.js.html">utils/Utils.js</a>, <a href="Utils.js.html#sunlight-1-line-240">line 240</a>
|
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</li></ul></dd>
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</dl>
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<h5>Returns:</h5>
|
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|
|
<div class="param-desc">
|
|
<p>the closest number that is a power of two</p>
|
|
</div>
|
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|
|
<dl>
|
|
<dt>
|
|
Type
|
|
</dt>
|
|
<dd>
|
|
|
|
<span class="param-type">Number</span>
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|
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</dd>
|
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</dl>
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|
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</dd>
|
|
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|
|
<dt>
|
|
<h4 class="name" id="hex2rgb"><span class="type-signature"></span>hex2rgb<span class="signature">(hex)</span><span class="type-signature"></span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
<div class="description">
|
|
<p>Converts a hex color number to an [R, G, B] array</p>
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Parameters:</h5>
|
|
|
|
|
|
<table class="params table table-striped">
|
|
<thead>
|
|
<tr>
|
|
|
|
<th>Name</th>
|
|
|
|
|
|
<th>Type</th>
|
|
|
|
|
|
|
|
|
|
|
|
<th class="last">Description</th>
|
|
</tr>
|
|
</thead>
|
|
|
|
<tbody>
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>hex</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">Number</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
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|
|
|
|
<td class="description last"></td>
|
|
</tr>
|
|
|
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|
|
</tbody>
|
|
</table>
|
|
|
|
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|
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|
|
<dl class="details">
|
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|
|
<dt class="tag-source">Source:</dt>
|
|
<dd class="tag-source"><ul class="dummy"><li>
|
|
<a href="Utils.js.html">utils/Utils.js</a>, <a href="Utils.js.html#sunlight-1-line-200">line 200</a>
|
|
</li></ul></dd>
|
|
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|
|
</dl>
|
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|
|
</dd>
|
|
|
|
|
|
|
|
<dt>
|
|
<h4 class="name" id="hitTest"><span class="type-signature"></span>hitTest<span class="signature">(displayObject)</span><span class="type-signature"></span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
<div class="description">
|
|
<p>Tests if the current mouse coordinates hit a sprite</p>
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Parameters:</h5>
|
|
|
|
|
|
<table class="params table table-striped">
|
|
<thead>
|
|
<tr>
|
|
|
|
<th>Name</th>
|
|
|
|
|
|
<th>Type</th>
|
|
|
|
|
|
|
|
|
|
|
|
<th class="last">Description</th>
|
|
</tr>
|
|
</thead>
|
|
|
|
<tbody>
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>displayObject</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type">DisplayObject</span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
|
|
|
|
<td class="description last"><p>The displayObject to test for a hit</p></td>
|
|
</tr>
|
|
|
|
|
|
</tbody>
|
|
</table>
|
|
|
|
|
|
|
|
|
|
<dl class="details">
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dt class="tag-source">Source:</dt>
|
|
<dd class="tag-source"><ul class="dummy"><li>
|
|
<a href="Input.js.html">input/Input.js</a>, <a href="Input.js.html#sunlight-1-line-707">line 707</a>
|
|
</li></ul></dd>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dl>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</dd>
|
|
|
|
|
|
|
|
<dt>
|
|
<h4 class="name" id="rgb2hex"><span class="type-signature"></span>rgb2hex<span class="signature">(rgb)</span><span class="type-signature"></span></h4>
|
|
|
|
|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
<div class="description">
|
|
<p>Converts a color as an [R, G, B] array to a hex number</p>
|
|
</div>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<h5>Parameters:</h5>
|
|
|
|
|
|
<table class="params table table-striped">
|
|
<thead>
|
|
<tr>
|
|
|
|
<th>Name</th>
|
|
|
|
|
|
<th>Type</th>
|
|
|
|
|
|
|
|
|
|
|
|
<th class="last">Description</th>
|
|
</tr>
|
|
</thead>
|
|
|
|
<tbody>
|
|
|
|
|
|
<tr>
|
|
|
|
<td class="name"><code>rgb</code></td>
|
|
|
|
|
|
<td class="type">
|
|
|
|
|
|
<span class="param-type"><a href="Array.html">Array</a></span>
|
|
|
|
|
|
|
|
</td>
|
|
|
|
|
|
|
|
|
|
|
|
<td class="description last"></td>
|
|
</tr>
|
|
|
|
|
|
</tbody>
|
|
</table>
|
|
|
|
|
|
|
|
|
|
<dl class="details">
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<dt class="tag-source">Source:</dt>
|
|
<dd class="tag-source"><ul class="dummy"><li>
|
|
<a href="Utils.js.html">utils/Utils.js</a>, <a href="Utils.js.html#sunlight-1-line-210">line 210</a>
|
|
</li></ul></dd>
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
</dl>
|
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|
|
</dd>
|
|
|
|
</dl>
|
|
|
|
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|
|
|
|
|
|
|
</article>
|
|
|
|
</section>
|
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</div>
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<div class="clearfix"></div>
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<footer>
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<span class="copyright">
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Phaser Copyright © 2012-2014 Photon Storm Ltd.
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</span>
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<br />
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<span class="jsdoc-message">
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Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
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on Wed Feb 19 2014 05:26:21 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
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